Player Matchup

Charybdis
Charybdis
Silver II
Arsonator2
Charybdis
Silver II
Level 120
God Stats
2W - 2L
1,737 SR
Queue Stats
7W - 5L
1,502 MMR
Solo
Hera
Hera
Gold V
Chimchimaru
Hera
Gold V
Level 104
God Stats
1W - 0L
1,385 SR
Queue Stats
30W - 38L
1,314 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
JOSUEDOBLEA
Zhong Kui
Platinum IV
Level 88
God Stats
175W - 151L
1,660 SR
Queue Stats
681W - 694L
1,521 MMR
Solo
Nemesis
Nemesis
Gold IV
PrettyBunny3961
Nemesis
Gold IV
Level 140
God Stats
10W - 2L
1,554 SR
Queue Stats
77W - 69L
1,459 MMR
Solo
Ares
Ares
Platinum V
Uhh Cancel That
Ares
Platinum V
Level 108
God Stats
6W - 8L
1,470 SR
Queue Stats
271W - 278L
1,622 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,561 SR
1,484 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,684 SR
1,541 MMR
Apollo
Apollo
Silver IV
 
Apollo
Silver IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
CoDGorilla091
Cerberus
Gold II
Level 158
God Stats
6W - 2L
1,864 SR
Queue Stats
298W - 289L
1,518 MMR
Solo
Nu Wa
Nu Wa
Gold II
KyIIeII
Nu Wa
Gold II
Level 142
God Stats
15W - 10L
1,832 SR
Queue Stats
193W - 194L
1,587 MMR
Solo
Artemis
Artemis
Silver IV
Maxakalisaurus_
Artemis
Silver IV
Level 100
God Stats
3W - 3L
1,477 SR
Queue Stats
19W - 44L
1,177 MMR
Solo
Mulan
Mulan
Diamond V
Sylar子敬
Mulan
Diamond V
Level 202
God Stats
18W - 12L
1,748 SR
Queue Stats
282W - 249L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arsonator2
Charybdis
13
2 / 0 / 3
7,040
704
5,144
6,679
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 3
6,076
608
5,043
4,909
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
JOSUEDOBLEA
Zhong Kui
12
2 / 1 / 1
7,481
748
5,307
5,775
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 1 / 1
6,037
604
4,252
6,656
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 1 / 3
6,186
619
4,026
8,991
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MedusaErlang ShenThorFreya

VS

Bans
Cu ChulainnRaijinJanusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 3 / 1
5,180
518
2,397
7,520
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
CoDGorilla091
Cerberus
10
2 / 1 / 0
5,659
566
3,933
8,942
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
KyIIeII
Nu Wa
9
0 / 3 / 3
5,287
529
5,066
5,502
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 3 / 0
4,823
482
2,812
5,205
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
5,813
581
2,723
8,333
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
1
0.5
W
Charybdis
Arsonator2
Charybdis
2
0
3
3.5
W
2
1
3
3.5
L
Cerberus
CoDGorilla091
Cerberus
2
1
0
2
W
Zhong Kui
JOSUEDOBLEA
Zhong Kui
2
1
1
2.5
L
Nu Wa
KyIIeII
Nu Wa
0
3
3
0.5
L
0
3
0
0
W
4
1
1
4.5
L
1
2
0
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,772
Damage
16,931
33,010
Taken
35,502
16,094
Mitigated
15,090
10,376
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,397
1,398
0
2,457
7,520
2,192
0
3,507
4,013
0
30,311
W
Charybdis
Arsonator2
Charybdis
5,144
2,320
0
3,734
6,679
1,900
552
1,299
5,380
0
53,840
W
5,043
947
0
797
4,909
1,327
0
2,552
2,357
37,722
0
L
Cerberus
CoDGorilla091
Cerberus
3,933
331
0
2,946
8,942
5,761
0
2,574
6,368
24,187
0
W
Zhong Kui
JOSUEDOBLEA
Zhong Kui
5,307
1,607
0
2,513
5,775
4,287
504
213
5,394
44,791
14,603
L
Nu Wa
KyIIeII
Nu Wa
5,066
1,954
0
834
5,502
1,397
0
3,430
2,072
27,495
53
L
2,812
1,443
0
1,428
5,205
1,101
0
264
4,941
0
27,446
W
4,252
1,149
0
1,101
6,656
2,533
0
1,555
5,101
0
40,358
L
2,723
442
0
3,326
8,333
4,639
0
3,966
4,367
0
36,197
W
4,026
264
0
2,231
8,991
6,047
0
3,327
5,624
16,261
3,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
26,762
364
Minions Killed
291
0
Camps Cleared
0
1,047,853
Distance Traveled
949,783
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,180
518
60
6
0
219,558
0
W
Charybdis
7,040
704
107
11
0
189,651
0
W
Hera
6,076
608
59
6
0
205,481
1
L
Cerberus
5,659
566
52
5
0
187,348
3
W
Zhong Kui
7,481
748
99
10
0
179,103
0
L
Nu Wa
5,287
529
47
5
0
187,246
1
L
Artemis
4,823
482
59
6
0
166,623
1
W
Nemesis
6,037
604
73
7
0
256,615
0
L
Mulan
5,813
581
73
7
0
189,008
0
W
Ares
6,186
619
26
3
0
217,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role