Player Matchup

Erlang Shen
Erlang Shen
Jack90013
Erlang Shen
Level 49
God Stats
9W - 5L
1,669 SR
Queue Stats
71W - 78L
1,403 Elo+
Party 2
Terra
Terra
Mattybart123
Terra
Level 194
God Stats
6W - 7L
1,423 SR
Queue Stats
402W - 382L
1,560 Elo+
Solo
Nu Wa
Nu Wa
icespicebuss
Nu Wa
Level 82
God Stats
1W - 3L
1,485 SR
Queue Stats
115W - 129L
1,444 Elo+
Party 2
Izanami
Izanami
iloveleanz
Izanami
Level 25
God Stats
0W - 2L
1,606 SR
Queue Stats
25W - 48L
1,349 Elo+
Party 2
King Arthur
King Arthur
mMDGm
King Arthur
Level 143
God Stats
12W - 13L
1,605 SR
Queue Stats
91W - 96L
1,471 Elo+
Solo
Team Averages
Level 99
1,557 SR
1,445 Elo+

VS

Team Averages
Level 143
1,473 SR
1,480 Elo+
Hun Batz
Hun Batz
Fenrisulfr129
Hun Batz
Level 138
God Stats
22W - 25L
1,520 SR
Queue Stats
335W - 329L
1,509 Elo+
Party 1
Hercules
Hercules
JhonyGarcia14
Hercules
Level 139
God Stats
8W - 8L
1,603 SR
Queue Stats
149W - 146L
1,470 Elo+
Solo
Yu Huang
Yu Huang
KingFrills
Yu Huang
Level 230
God Stats
12W - 5L
1,750 SR
Queue Stats
499W - 517L
1,511 Elo+
Party 1
Atlas
Atlas
Lethal Grief
Atlas
Level 87
God Stats
2W - 3L
1,238 SR
Queue Stats
51W - 57L
1,471 Elo+
Solo
Heimdallr
Heimdallr
qttmai
Heimdallr
Level 122
God Stats
1W - 0L
1,254 SR
Queue Stats
40W - 40L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jack90013
Erlang Shen
11
2 / 2 / 3
6,465
462
4,609
10,644
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 3
7,419
530
5,595
9,187
7,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
0 / 1 / 1
7,633
545
9,235
5,429
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iloveleanz
Izanami
12
2 / 3 / 3
7,168
512
5,172
7,204
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
mMDGm
King Arthur
11
2 / 4 / 0
6,522
466
4,985
9,826
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fenrisulfr129
Hun Batz
14
4 / 3 / 1
7,382
527
6,281
10,483
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
JhonyGarcia14
Hercules
14
3 / 1 / 1
8,131
581
7,646
11,759
10,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Yu Huang
KingFrills
Yu Huang
14
0 / 0 / 3
7,797
557
4,530
6,874
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 1
6,744
482
3,686
9,951
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
qttmai
Heimdallr
12
0 / 1 / 3
6,430
459
5,387
7,079
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
10
10
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Fenrisulfr129
Hun Batz
4
3
1
1.5
L
Erlang Shen
Jack90013
Erlang Shen
2
2
3
1.75
W
Hercules
JhonyGarcia14
Hercules
3
1
1
3.5
W
Yu Huang
KingFrills
Yu Huang
0
0
3
1.5
W
3
3
1
1.17
L
2
0
3
3.5
L
0
1
1
0.5
L
Izanami
iloveleanz
Izanami
2
3
3
1.17
L
King Arthur
mMDGm
King Arthur
2
4
0
0.5
W
Heimdallr
qttmai
Heimdallr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,596
Damage
27,530
42,290
Taken
46,146
23,016
Mitigated
24,368
11,275
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Fenrisulfr129
Hun Batz
6,281
2,177
0
750
10,483
3,649
0
2,178
8,053
0
54,001
L
Erlang Shen
Jack90013
Erlang Shen
4,609
2,587
0
3,093
10,644
4,715
46
2,070
8,574
0
35,727
W
Hercules
JhonyGarcia14
Hercules
7,646
2,383
0
6,665
11,759
10,583
501
1,159
10,452
0
65,747
W
Yu Huang
KingFrills
Yu Huang
4,530
422
0
335
6,874
1,547
0
5,181
1,360
72,810
960
W
3,686
1,361
0
2,524
9,951
6,391
51
2,567
7,196
18,520
0
L
5,595
1,070
1,174
3,801
9,187
7,747
0
2,752
6,435
19,747
3,670
L
9,235
2,576
0
870
5,429
1,579
116
1,914
3,515
64,025
0
L
Izanami
iloveleanz
Izanami
5,172
3,837
0
903
7,204
2,524
15
623
6,581
0
57,086
L
King Arthur
mMDGm
King Arthur
4,985
713
0
1,434
9,826
6,451
0
651
9,175
0
30,789
W
Heimdallr
qttmai
Heimdallr
5,387
2,098
0
3,338
7,079
2,198
0
2,204
4,773
0
36,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,207
Gold Earned
36,484
389
Minions Killed
407
0
Camps Cleared
0
1,289,392
Distance Traveled
1,349,229
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,382
527
88
6
0
316,346
0
L
Erlang Shen
6,465
462
67
5
0
276,146
0
W
Hercules
8,131
581
107
8
0
251,362
0
W
Yu Huang
7,797
557
146
10
0
272,818
0
W
Atlas
6,744
482
18
1
0
291,888
3
L
Terra
7,419
530
43
3
0
308,471
3
L
Nu Wa
7,633
545
130
9
0
259,548
1
L
Izanami
7,168
512
100
7
0
278,617
0
L
King Arthur
6,522
466
49
4
0
166,610
0
W
Heimdallr
6,430
459
48
3
0
216,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role