Player Matchup

Skadi
Skadi
 
Skadi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DEJONGH1530
Anubis
Level 162
God Stats
2W - 1L
1,536 SR
Queue Stats
103W - 120L
1,453 Elo+
Solo
Serqet
Serqet
Lengend Chronic
Serqet
Level 169
God Stats
2W - 2L
1,737 SR
Queue Stats
167W - 186L
1,481 Elo+
Solo
Khepri
Khepri
Uptowncardshark
Khepri
Level 93
God Stats
2W - 2L
1,319 SR
Queue Stats
65W - 58L
1,523 Elo+
Party 2
Chang'e
Chang'e
nug420showers
Chang'e
Level 82
God Stats
2W - 0L
1,551 SR
Queue Stats
89W - 82L
1,581 Elo+
Party 2
Team Averages
Level 105
1,529 SR
1,507 Elo+

VS

Team Averages
Level 127
1,543 SR
1,449 Elo+
King Arthur
King Arthur
 
King Arthur
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BLA4CK
Yu Huang
Level 159
God Stats
1W - 3L
1,645 SR
Queue Stats
80W - 79L
1,559 Elo+
Solo
Thoth
Thoth
Gera9235
Thoth
Level 136
God Stats
2W - 3L
1,639 SR
Queue Stats
523W - 523L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Madii_Vs
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,199 Elo+
Party 1
Zhong Kui
Zhong Kui
ooSpaacejaam
Zhong Kui
Level 147
God Stats
3W - 4L
1,434 SR
Queue Stats
99W - 105L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 2 / 15
10,330
861
18,888
9,234
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
16
5 / 3 / 9
10,228
852
10,757
10,115
4,664
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 3 / 7
9,830
819
7,405
11,126
7,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 12
11,281
940
5,014
15,160
13,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
16
3 / 2 / 14
9,626
802
10,146
12,198
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 2 / 4
8,248
687
6,464
12,928
11,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Yu Huang
BLA4CK
Yu Huang
19
5 / 3 / 4
9,673
806
24,717
9,240
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Gera9235
Thoth
5
0 / 0 / 0
6,034
503
0
0
0
Guan Yu
Madii_Vs
Guan Yu
15
3 / 8 / 6
9,480
790
2,670
23,058
16,275
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
ooSpaacejaam
Zhong Kui
14
1 / 7 / 5
8,018
668
8,015
14,605
12,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
19
Kills
11
12
Deaths
20
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
15
4.75
L
King Arthur
 
King Arthur
2
2
4
2
L
Yu Huang
BLA4CK
Yu Huang
5
3
4
2.33
W
Anubis
5
3
9
3.17
L
Thoth
Gera9235
Thoth
0
0
0
0
W
4
3
7
2.5
L
Guan Yu
Madii_Vs
Guan Yu
3
8
6
0.75
W
5
2
12
5.5
W
Chang'e
3
2
14
5
L
Zhong Kui
ooSpaacejaam
Zhong Kui
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,210
Damage
41,866
57,833
Taken
59,831
34,524
Mitigated
44,141
22,306
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,888
8,830
0
1,150
9,234
4,207
4,416
5,530
3,704
0
43,972
L
King Arthur
 
King Arthur
6,464
359
1,171
4,612
12,928
11,334
0
4,634
7,724
0
14,694
L
Yu Huang
BLA4CK
Yu Huang
24,717
1,439
116
1,390
9,240
4,317
0
3,675
5,423
56,096
460
W
Anubis
10,757
1,102
1,262
2,701
10,115
4,664
1,221
7,417
2,698
35,322
0
L
Thoth
Gera9235
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
7,405
427
859
2,028
11,126
7,071
436
4,733
6,393
0
10,954
L
Guan Yu
Madii_Vs
Guan Yu
2,670
359
3,096
6,224
23,058
16,275
0
10,504
12,473
0
5,081
W
5,014
1,120
4,013
3,283
15,160
13,220
739
7,873
7,287
13,080
0
W
Chang'e
10,146
936
3,963
3,047
12,198
5,362
299
6,927
5,271
19,482
423
L
Zhong Kui
ooSpaacejaam
Zhong Kui
8,015
153
1,109
3,658
14,605
12,215
0
6,947
7,482
15,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,295
Gold Earned
41,453
147
Minions Killed
105
0
Camps Cleared
0
1,018,925
Distance Traveled
783,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,330
861
64
5
0
180,901
0
L
King Arthur
8,248
687
22
2
0
197,290
0
L
Yu Huang
9,673
806
59
5
0
209,425
0
W
Anubis
10,228
852
37
3
0
190,602
0
L
Thoth
6,034
503
0
0
0
0
0
W
Serqet
9,830
819
13
1
0
176,372
0
L
Guan Yu
9,480
790
7
1
0
210,980
0
W
Khepri
11,281
940
14
1
0
242,256
0
W
Chang'e
9,626
802
19
2
0
228,794
0
L
Zhong Kui
8,018
668
17
1
0
165,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role