Player Matchup

Ganesha
Ganesha
KngNarwhal420
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,390 Elo+
Party 2
Medusa
Medusa
MaXi KiLLeR50xD
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 Elo+
Party 2
Arachne
Arachne
iTetor Lz
Arachne
Level 65
God Stats
149W - 124L
1,556 SR
Queue Stats
162W - 150L
1,514 Elo+
Solo
Team Averages
Level 53
1,519 SR
1,453 Elo+

VS

Team Averages
Level 85
1,624 SR
1,703 Elo+
Morgan Le Fay
Morgan Le Fay
Code77
Morgan Le Fay
Level 7
God Stats
21W - 8L
1,744 SR
Queue Stats
22W - 10L
1,647 Elo+
Party 1
Chaac
Chaac
StygianOrchid
Chaac
Level 151
God Stats
2W - 0L
1,488 SR
Queue Stats
11W - 1L
1,858 Elo+
Solo
Hou Yi
Hou Yi
pyrobroo
Hou Yi
Level 98
God Stats
5W - 2L
1,639 SR
Queue Stats
26W - 13L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 5 / 2
6,376
708
1,541
9,733
8,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 0
7,519
835
4,606
8,794
3,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
iTetor Lz
Arachne
11
1 / 4 / 1
6,611
735
4,331
11,109
4,779
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Code77
Morgan Le Fay
14
1 / 0 / 7
8,273
919
8,235
3,638
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 7
8,202
911
8,640
8,469
6,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
pyrobroo
Hou Yi
15
10 / 2 / 1
9,538
1,060
9,461
7,725
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
12
12
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Code77
Morgan Le Fay
1
0
7
4.5
L
Ganesha
0
5
2
0.2
L
2
3
0
0.67
W
1
1
7
4.5
L
Arachne
iTetor Lz
Arachne
1
4
1
0.38
W
Hou Yi
pyrobroo
Hou Yi
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,478
Damage
26,336
29,636
Taken
19,832
16,826
Mitigated
10,696
2,493
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Code77
Morgan Le Fay
8,235
693
0
979
3,638
1,302
771
525
3,102
24,902
845
L
Ganesha
1,541
105
0
926
9,733
8,998
0
3,085
6,648
4,461
0
L
4,606
1,185
0
0
8,794
3,049
0
2,366
6,428
0
18,436
W
8,640
570
187
3,156
8,469
6,761
498
651
7,818
508
35,398
L
Arachne
iTetor Lz
Arachne
4,331
3,383
0
1,567
11,109
4,779
0
2,762
8,341
0
12,709
W
Hou Yi
pyrobroo
Hou Yi
9,461
3,863
0
2,399
7,725
2,633
1,537
434
7,291
0
30,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,506
Gold Earned
26,013
48
Minions Killed
134
0
Camps Cleared
0
520,432
Distance Traveled
521,344
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,273
919
38
4
0
188,735
0
L
Ganesha
6,376
708
0
0
0
144,934
4
L
Medusa
7,519
835
31
3
0
174,125
0
W
Chaac
8,202
911
55
6
0
180,597
0
L
Arachne
6,611
735
17
2
0
201,373
4
W
Hou Yi
9,538
1,060
41
5
0
152,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role