Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AÐRENALINE
Hou Yi
Level 158
God Stats
5W - 3L
1,386 SR
Queue Stats
368W - 337L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
Captain-Raijin
Sylvanus
Level 65
God Stats
8W - 8L
1,412 SR
Queue Stats
22W - 27L
1,448 Elo+
Solo
Chaac
Chaac
CompaMaRiiO
Chaac
Level 68
God Stats
12W - 9L
1,575 SR
Queue Stats
186W - 185L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rulex 3
Tsukuyomi
Level 143
God Stats
8W - 7L
1,926 SR
Queue Stats
602W - 533L
1,514 Elo+
Party 1
Team Averages
Level 100
1,560 SR
1,503 Elo+

VS

Team Averages
Level 142
1,603 SR
1,479 Elo+
Ravana
Ravana
 
Ravana
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Brockobilly
Scylla
Level 44
God Stats
1W - 1L
1,745 SR
Queue Stats
29W - 38L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
BumbuClaw
Ao Kuang
Level 123
God Stats
6W - 9L
1,613 SR
Queue Stats
113W - 93L
1,524 Elo+
Solo
Charybdis
Charybdis
EdensShip
Charybdis
Level 129
God Stats
0W - 1L
1,734 SR
Queue Stats
5W - 11L
1,393 Elo+
Party 2
Athena
Athena
OG GRizzLy x
Athena
Level 254
God Stats
0W - 2L
1,423 SR
Queue Stats
397W - 424L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 2
5,798
580
2,923
4,072
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
10
6 / 0 / 2
6,363
636
5,052
3,837
1,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
8
0 / 0 / 9
5,677
568
2,202
7,591
3,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 0
6,712
671
5,100
5,674
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Rulex 3
Tsukuyomi
11
6 / 0 / 4
5,951
595
7,059
7,642
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 2 / 0
4,621
462
2,982
5,221
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
9
0 / 2 / 1
4,979
498
2,950
5,086
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
BumbuClaw
Ao Kuang
9
0 / 4 / 0
4,700
470
1,835
9,712
3,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
EdensShip
Charybdis
9
0 / 3 / 0
4,898
490
2,662
4,601
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
8
1 / 4 / 0
5,132
513
2,526
9,456
5,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
2
2
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
2
2
0.5
L
Ravana
 
Ravana
1
2
0
0.5
W
Hou Yi
6
0
2
7
L
Scylla
0
2
1
0.25
L
Ao Kuang
BumbuClaw
Ao Kuang
0
4
0
0
W
Sylvanus
0
0
9
4.5
W
3
0
0
3
L
Charybdis
EdensShip
Charybdis
0
3
0
0
L
Athena
1
4
0
0.25
W
Tsukuyomi
Rulex 3
Tsukuyomi
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,336
Damage
12,955
28,816
Taken
34,076
12,171
Mitigated
13,072
11,530
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,923
209
0
442
4,072
1,313
0
2,262
1,810
39,943
1,332
L
Ravana
 
Ravana
2,982
922
0
676
5,221
1,728
0
466
4,755
0
25,060
W
Hou Yi
5,052
2,534
0
1,708
3,837
1,200
425
322
3,515
0
42,145
L
Scylla
2,950
324
0
960
5,086
1,155
0
1,420
3,666
26,117
232
L
Ao Kuang
BumbuClaw
Ao Kuang
1,835
201
0
3,097
9,712
3,121
0
448
9,264
25,102
1,107
W
Sylvanus
2,202
668
2,561
2,769
7,591
3,819
135
1,599
5,992
17,148
0
W
5,100
727
0
2,191
5,674
3,791
42
1,347
4,327
290
47,662
L
Charybdis
EdensShip
Charybdis
2,662
1,431
0
504
4,601
1,079
0
967
3,634
0
29,190
L
Athena
2,526
295
0
2,664
9,456
5,989
0
1,912
7,544
18,662
0
W
Tsukuyomi
Rulex 3
Tsukuyomi
7,059
1,819
0
1,859
7,642
2,048
141
1,743
5,899
0
32,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
24,330
317
Minions Killed
247
0
Camps Cleared
0
1,000,743
Distance Traveled
978,864
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,798
580
86
9
0
193,981
1
L
Ravana
4,621
462
44
4
0
220,368
0
W
Hou Yi
6,363
636
73
7
0
195,716
2
L
Scylla
4,979
498
60
6
0
179,364
2
L
Ao Kuang
4,700
470
48
5
0
190,650
1
W
Sylvanus
5,677
568
24
2
0
164,949
0
W
Chaac
6,712
671
81
8
0
190,056
0
L
Charybdis
4,898
490
64
6
0
191,344
0
L
Athena
5,132
513
31
3
0
197,138
0
W
Tsukuyomi
5,951
595
53
5
0
256,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role