Player Matchup

Ah Puch
Ah Puch
B-U-K-I-
Ah Puch
Level 158
God Stats
1W - 1L
1,776 SR
Queue Stats
5W - 6L
1,104 Elo+
Solo
Loki
Loki
CheekRipper
Loki
Level 126
God Stats
37W - 8L
1,672 SR
Queue Stats
37W - 8L
1,779 Elo+
Party 1
Chaac
Chaac
oiivar
Chaac
Level 29
God Stats
35W - 7L
1,696 SR
Queue Stats
36W - 9L
1,838 Elo+
Party 1
Team Averages
Level 104
1,715 SR
1,574 Elo+

VS

Team Averages
Level 124
1,242 SR
1,422 Elo+
Pele
Pele
EgonTheBeast
Pele
Level 105
God Stats
0W - 3L
1,230 SR
Queue Stats
50W - 32L
1,635 Elo+
Solo
Chronos
Chronos
YaxRayOwO
Chronos
Level 138
God Stats
0W - 2L
1,271 SR
Queue Stats
33W - 33L
1,479 Elo+
Party 2
Bacchus
Bacchus
mennyx24
Bacchus
Level 128
God Stats
0W - 1L
1,224 SR
Queue Stats
1W - 5L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B-U-K-I-
Ah Puch
15
1 / 1 / 10
8,880
888
3,376
4,152
1,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 1 / 5
9,152
915
6,038
4,621
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
oiivar
Chaac
16
5 / 1 / 6
9,509
951
9,461
6,989
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,403
940
4,047
8,664
2,923
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
YaxRayOwO
Chronos
13
0 / 3 / 0
7,523
752
1,718
5,474
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
mennyx24
Bacchus
13
1 / 5 / 2
8,123
812
3,060
9,694
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
B-U-K-I-
Ah Puch
1
1
10
6
W
5
1
5
7.5
L
2
4
1
0.63
L
Chronos
YaxRayOwO
Chronos
0
3
0
0
L
Bacchus
mennyx24
Bacchus
1
5
2
0.4
W
Chaac
oiivar
Chaac
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,875
Damage
8,825
15,762
Taken
23,832
7,680
Mitigated
10,629
4,385
Healing
2,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
B-U-K-I-
Ah Puch
3,376
36
270
1,360
4,152
1,379
650
1,130
2,950
26,376
636
W
6,038
1,397
0
555
4,621
1,670
1,611
2,028
2,438
0
32,276
L
4,047
577
0
892
8,664
2,923
0
971
7,481
0
31,975
L
Chronos
YaxRayOwO
Chronos
1,718
228
0
598
5,474
1,730
1,780
403
4,873
16,568
331
L
Bacchus
mennyx24
Bacchus
3,060
224
0
806
9,694
5,976
0
1,899
7,503
15,942
434
W
Chaac
oiivar
Chaac
9,461
770
0
2,200
6,989
4,631
1,433
1,505
5,476
0
29,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
25,049
133
Minions Killed
130
0
Camps Cleared
0
601,123
Distance Traveled
562,019
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,880
888
54
5
0
185,111
0
W
Loki
9,152
915
42
4
0
211,276
4
L
Pele
9,403
940
63
6
0
190,537
0
L
Chronos
7,523
752
48
5
0
203,447
4
L
Bacchus
8,123
812
19
2
0
168,035
0
W
Chaac
9,509
951
37
4
0
204,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role