Player Matchup

Cerberus
Cerberus
Benlord-
Cerberus
Level 86
God Stats
37W - 31L
1,506 SR
Queue Stats
193W - 178L
1,463 Elo+
Solo
Heimdallr
Heimdallr
Fahoody1992
Heimdallr
Level 144
God Stats
1W - 2L
1,468 SR
Queue Stats
127W - 83L
1,604 Elo+
Solo
Cernunnos
Cernunnos
INSOMNlAC
Cernunnos
Level 83
God Stats
0W - 3L
1,202 SR
Queue Stats
80W - 63L
1,623 Elo+
Solo
Pele
Pele
ZXRYD
Pele
Level 88
God Stats
0W - 2L
1,258 SR
Queue Stats
109W - 113L
1,437 Elo+
Solo
Ix Chel
Ix Chel
krepin52
Ix Chel
Level 146
God Stats
2W - 3L
1,525 SR
Queue Stats
760W - 759L
1,463 Elo+
Solo
Team Averages
Level 109
1,392 SR
1,518 Elo+

VS

Team Averages
Level 128
1,531 SR
1,512 Elo+
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Canneman1234
Izanami
Level 114
God Stats
15W - 8L
1,616 SR
Queue Stats
178W - 178L
1,450 Elo+
Solo
Bellona
Bellona
Nordicrune
Bellona
Level 125
God Stats
18W - 17L
1,537 SR
Queue Stats
82W - 82L
1,525 Elo+
Solo
Vulcan
Vulcan
Overgrog33
Vulcan
Level 147
God Stats
6W - 7L
1,415 SR
Queue Stats
365W - 341L
1,545 Elo+
Solo
Freya
Freya
panda74
Freya
Level 149
God Stats
33W - 29L
1,587 SR
Queue Stats
208W - 212L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Benlord-
Cerberus
7
0 / 2 / 1
4,343
434
1,526
7,223
3,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
Fahoody1992
Heimdallr
9
0 / 4 / 0
5,328
533
6,284
7,395
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
INSOMNlAC
Cernunnos
14
2 / 0 / 1
6,713
671
4,997
4,886
1,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
ZXRYD
Pele
8
1 / 3 / 0
4,945
495
3,771
7,542
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
krepin52
Ix Chel
10
0 / 4 / 0
5,250
525
3,743
7,254
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 0 / 1
6,560
656
4,296
9,553
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
Canneman1234
Izanami
10
1 / 3 / 0
5,748
575
2,739
5,416
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Nordicrune
Bellona
10
2 / 0 / 3
5,373
537
4,253
7,122
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Vulcan
Overgrog33
Vulcan
13
4 / 0 / 2
6,828
683
8,197
5,046
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
panda74
Freya
11
2 / 0 / 4
5,821
582
3,243
7,319
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
1
4.5
L
Cerberus
Benlord-
Cerberus
0
2
1
0.25
W
Izanami
Canneman1234
Izanami
1
3
0
0.33
L
Heimdallr
Fahoody1992
Heimdallr
0
4
0
0
L
Cernunnos
INSOMNlAC
Cernunnos
2
0
1
2.5
W
Bellona
Nordicrune
Bellona
2
0
3
3.5
W
Vulcan
Overgrog33
Vulcan
4
0
2
5
L
Pele
ZXRYD
Pele
1
3
0
0.33
L
Ix Chel
krepin52
Ix Chel
0
4
0
0
W
Freya
panda74
Freya
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,321
Damage
22,728
34,300
Taken
34,456
11,675
Mitigated
14,126
10,361
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,296
1,839
120
3,491
9,553
4,234
0
0
9,553
653
36,607
L
Cerberus
Benlord-
Cerberus
1,526
54
104
1,366
7,223
3,836
0
3,052
3,996
11,017
1,276
W
Izanami
Canneman1234
Izanami
2,739
2,346
0
1,269
5,416
1,426
0
233
5,183
0
43,815
L
Heimdallr
Fahoody1992
Heimdallr
6,284
3,390
0
2,643
7,395
2,214
0
833
6,562
0
36,421
L
Cernunnos
INSOMNlAC
Cernunnos
4,997
2,496
0
3,232
4,886
1,333
150
0
4,886
0
64,183
W
Bellona
Nordicrune
Bellona
4,253
1,214
100
2,796
7,122
4,694
0
1,312
5,726
0
27,032
W
Vulcan
Overgrog33
Vulcan
8,197
252
0
1,691
5,046
1,529
0
2,701
1,927
53,422
0
L
Pele
ZXRYD
Pele
3,771
612
0
958
7,542
2,296
0
2,659
4,828
0
28,662
L
Ix Chel
krepin52
Ix Chel
3,743
172
235
1,823
7,254
1,996
0
4,285
2,599
33,099
0
W
Freya
panda74
Freya
3,243
1,363
0
5,266
7,319
2,243
0
399
6,902
33,062
7,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
30,330
329
Minions Killed
380
0
Camps Cleared
0
999,362
Distance Traveled
1,166,631
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,560
656
79
8
0
300,345
1
L
Cerberus
4,343
434
25
3
0
179,164
0
W
Izanami
5,748
575
85
9
0
183,941
0
L
Heimdallr
5,328
533
57
6
0
213,268
0
L
Cernunnos
6,713
671
122
12
0
187,467
3
W
Bellona
5,373
537
49
5
0
228,624
2
W
Vulcan
6,828
683
99
10
0
240,218
2
L
Pele
4,945
495
54
5
0
230,092
0
L
Ix Chel
5,250
525
71
7
0
189,371
0
W
Freya
5,821
582
68
7
0
213,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role