Player Matchup

Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Checking_Bomb
Danzaburou
Bronze III
Level 83
God Stats
1W - 3L
1,532 SR
Queue Stats
3W - 6L
1,311 MMR
Party 2
Sobek
Sobek
Silver IV
Da AstroBoy
Sobek
Silver IV
Level 129
God Stats
0W - 1L
1,757 SR
Queue Stats
13W - 23L
1,210 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,596 SR
1,340 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,485 SR
1,355 MMR
Cu Chulainn
Cu Chulainn
Silver I
EgoΩ
Cu Chulainn
Silver I
Level 126
God Stats
1W - 2L
1,697 SR
Queue Stats
94W - 116L
1,091 MMR
Solo
Anhur
Anhur
Gold III
Kami-_-Desu
Anhur
Gold III
Level 148
God Stats
2W - 1L
1,274 SR
Queue Stats
76W - 84L
1,472 MMR
Party 1
Janus
Janus
Gold III
YonzWorld
Janus
Gold III
Level 141
God Stats
44W - 66L
1,482 SR
Queue Stats
307W - 351L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
0 / 4 / 3
10,469
698
7,724
9,663
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Checking_Bomb
Danzaburou
15
1 / 6 / 2
10,413
694
4,134
11,040
3,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 1
11,203
747
6,133
21,357
14,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ne ZhaAgniHou YiAchillesHercules

VS

Bans
MulanCerberusKuzenboKumbhakarnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EgoΩ
Cu Chulainn
18
6 / 2 / 5
12,209
814
10,736
12,920
12,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

20
6 / 1 / 6
12,927
862
12,190
12,752
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
YonzWorld
Janus
20
1 / 0 / 12
12,805
854
15,151
7,652
3,057
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
3
0.38
L
Danzaburou
Checking_Bomb
Danzaburou
1
6
2
0.33
L
2
3
1
0.83
W
Cu Chulainn
EgoΩ
Cu Chulainn
6
2
5
4.25
W
6
1
6
9
W
Janus
YonzWorld
Janus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,991
Damage
38,077
42,060
Taken
33,324
21,785
Mitigated
25,880
10,745
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,724
41
1,120
1,243
9,663
3,731
0
3,300
6,119
40,903
0
L
Danzaburou
Checking_Bomb
Danzaburou
4,134
2,034
0
992
11,040
3,522
0
3,836
6,955
0
27,774
L
6,133
428
0
7,390
21,357
14,532
0
8,936
11,758
14,982
1,537
W
Cu Chulainn
EgoΩ
Cu Chulainn
10,736
1,155
0
4,801
12,920
12,957
415
4,158
8,762
5,551
31,856
W
12,190
6,536
0
5,078
12,752
9,866
2,731
5,397
7,355
0
61,787
W
Janus
YonzWorld
Janus
15,151
965
0
3,604
7,652
3,057
836
3,345
4,307
68,606
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
37,941
156
Minions Killed
223
0
Camps Cleared
0
752,534
Distance Traveled
843,795
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,469
698
78
5
0
263,620
0
L
Danzaburou
10,413
694
51
3
0
225,610
0
L
Sobek
11,203
747
27
2
0
263,304
11
W
Cu Chulainn
12,209
814
30
2
0
290,471
0
W
Anhur
12,927
862
84
6
0
255,662
0
W
Janus
12,805
854
109
7
0
297,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role