Player Matchup

Ra
Ra
DiddleBob
Ra
Level 88
God Stats
26W - 18L
1,602 SR
Queue Stats
389W - 344L
1,556 Elo+
Solo
Nemesis
Nemesis
ICHILLIN
Nemesis
Level 124
God Stats
1W - 0L
1,516 SR
Queue Stats
40W - 24L
1,630 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nan_dz23
Cu Chulainn
Level 141
God Stats
25W - 9L
1,764 SR
Queue Stats
42W - 22L
1,651 Elo+
Solo
Cthulhu
Cthulhu
XNachoxsX
Cthulhu
Level 139
God Stats
12W - 6L
1,873 SR
Queue Stats
110W - 100L
1,533 Elo+
Party 2
Neith
Neith
binuyo95
Neith
Level 121
God Stats
48W - 47L
1,513 SR
Queue Stats
161W - 167L
1,531 Elo+
Party 2
Team Averages
Level 123
1,653 SR
1,580 Elo+

VS

Team Averages
Level 128
1,417 SR
1,515 Elo+
Hercules
Hercules
LoweredSum02160
Hercules
Level 196
God Stats
1W - 2L
1,420 SR
Queue Stats
120W - 138L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
Pchan2812
Amaterasu
Level 102
God Stats
30W - 29L
1,561 SR
Queue Stats
540W - 566L
1,502 Elo+
Party 1
Medusa
Medusa
PlayerTwo1828
Medusa
Level 67
God Stats
0W - 1L
1,170 SR
Queue Stats
120W - 161L
1,527 Elo+
Solo
Aphrodite
Aphrodite
XxTLGxXManiacMx
Aphrodite
Level 170
God Stats
2W - 2L
1,584 SR
Queue Stats
307W - 291L
1,511 Elo+
Solo
Freya
Freya
totjava
Freya
Level 104
God Stats
0W - 2L
1,350 SR
Queue Stats
543W - 560L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 3
11,572
643
8,712
4,820
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ICHILLIN
Nemesis
16
3 / 3 / 13
9,391
522
13,590
15,731
9,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Nan_dz23
Cu Chulainn
18
5 / 1 / 2
11,043
614
12,497
15,804
13,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
XNachoxsX
Cthulhu
15
4 / 3 / 8
9,783
544
10,784
16,870
16,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
binuyo95
Neith
16
3 / 2 / 5
9,675
538
10,981
12,649
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 4 / 2
7,853
436
10,125
16,369
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Amaterasu
Pchan2812
Amaterasu
16
2 / 3 / 1
9,505
528
6,598
17,720
13,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 2
8,578
477
9,337
13,855
4,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
XxTLGxXManiacMx
Aphrodite
12
1 / 5 / 4
7,184
399
6,893
15,296
9,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
totjava
Freya
15
1 / 2 / 2
8,561
476
3,374
13,555
4,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
9
9
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Nemesis
ICHILLIN
Nemesis
3
3
13
3.17
L
Hercules
4
4
2
1.25
W
Cu Chulainn
Nan_dz23
Cu Chulainn
5
1
2
6
L
Amaterasu
Pchan2812
Amaterasu
2
3
1
0.83
L
1
5
2
0.4
W
Cthulhu
XNachoxsX
Cthulhu
4
3
8
2.67
L
Aphrodite
XxTLGxXManiacMx
Aphrodite
1
5
4
0.6
W
Neith
binuyo95
Neith
3
2
5
2.75
L
Freya
totjava
Freya
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,564
Damage
36,327
65,874
Taken
76,795
46,991
Mitigated
41,277
17,989
Healing
25,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,712
351
913
1,295
4,820
2,374
635
208
4,578
118,713
464
W
Nemesis
ICHILLIN
Nemesis
13,590
3,690
0
1,664
15,731
9,907
0
2,729
12,487
0
69,245
L
Hercules
10,125
2,267
0
4,126
16,369
8,242
0
4,383
11,908
0
54,085
W
Cu Chulainn
Nan_dz23
Cu Chulainn
12,497
1,330
0
4,048
15,804
13,397
856
1,902
13,424
2,521
87,185
L
Amaterasu
Pchan2812
Amaterasu
6,598
1,687
0
3,764
17,720
13,844
0
3,385
14,256
0
68,671
L
9,337
4,057
0
2,492
13,855
4,905
0
4,113
9,702
0
58,773
W
Cthulhu
XNachoxsX
Cthulhu
10,784
552
2,778
4,349
16,870
16,434
330
3,024
13,388
43,835
2,443
L
Aphrodite
XxTLGxXManiacMx
Aphrodite
6,893
683
2,857
5,947
15,296
9,379
0
5,365
9,630
34,631
0
W
Neith
binuyo95
Neith
10,981
3,432
0
2,942
12,649
4,879
1,944
1,288
11,091
0
61,566
L
Freya
totjava
Freya
3,374
900
29
6,218
13,555
4,907
0
2,680
10,687
59,210
3,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
41,681
616
Minions Killed
517
0
Camps Cleared
0
1,828,770
Distance Traveled
1,862,881
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,572
643
218
12
0
407,609
1
W
Nemesis
9,391
522
101
6
0
421,016
3
L
Hercules
7,853
436
67
4
0
427,109
8
W
Cu Chulainn
11,043
614
138
8
0
344,116
0
L
Amaterasu
9,505
528
140
8
0
372,139
0
L
Medusa
8,578
477
102
6
0
355,096
2
W
Cthulhu
9,783
544
59
3
0
374,796
0
L
Aphrodite
7,184
399
73
4
0
321,597
0
W
Neith
9,675
538
100
6
0
281,233
0
L
Freya
8,561
476
135
8
0
386,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role