Player Matchup

Mulan
Mulan
HelloKittyMeta
Mulan
Level 127
God Stats
1W - 1L
1,720 SR
Queue Stats
51W - 55L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
MyKrypticMoonTTV
Heimdallr
Level 39
God Stats
2W - 1L
1,671 SR
Queue Stats
26W - 30L
1,497 Elo+
Party 1
Atlas
Atlas
PenguinLord12
Atlas
Level 113
God Stats
1W - 1L
1,722 SR
Queue Stats
18W - 22L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
VulcanTurretOP
Jormungandr
Level 87
God Stats
3W - 0L
1,626 SR
Queue Stats
22W - 25L
1,582 Elo+
Party 1
Ix Chel
Ix Chel
camcamdafam
Ix Chel
Level 118
God Stats
10W - 11L
1,636 SR
Queue Stats
12W - 17L
1,453 Elo+
Party 1
Team Averages
Level 97
1,675 SR
1,508 Elo+

VS

Team Averages
Level 170
1,648 SR
1,568 Elo+
Fafnir
Fafnir
FreezedKenny
Fafnir
Level 167
God Stats
4W - 4L
1,465 SR
Queue Stats
169W - 165L
1,497 Elo+
Party 2
Vulcan
Vulcan
iSampai
Vulcan
Level 177
God Stats
1W - 1L
1,601 SR
Queue Stats
117W - 90L
1,634 Elo+
Party 3
King Arthur
King Arthur
narutopwue
King Arthur
Level 214
God Stats
2W - 3L
1,774 SR
Queue Stats
265W - 222L
1,581 Elo+
Solo
Mercury
Mercury
ultramike6
Mercury
Level 148
God Stats
7W - 4L
1,760 SR
Queue Stats
81W - 60L
1,634 Elo+
Party 3
Apollo
Apollo
zkipp3r
Apollo
Level 144
God Stats
4W - 4L
1,640 SR
Queue Stats
156W - 147L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,222
622
1,608
3,886
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
11
2 / 0 / 2
5,928
593
3,274
3,608
1,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 2
6,323
632
4,296
4,488
2,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
VulcanTurretOP
Jormungandr
13
3 / 1 / 2
7,517
752
7,997
9,057
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
camcamdafam
Ix Chel
12
6 / 0 / 2
7,205
721
5,223
5,121
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 0 / 0
5,715
572
1,349
6,275
5,039
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
iSampai
Vulcan
10
0 / 5 / 0
5,336
534
2,000
5,265
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
narutopwue
King Arthur
11
1 / 4 / 0
5,683
568
6,091
12,935
6,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
ultramike6
Mercury
8
0 / 3 / 0
4,677
468
230
5,853
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
zkipp3r
Apollo
10
0 / 4 / 0
4,714
471
1,675
5,809
1,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
16
Kills
1
1
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
0
0
0
W
3
0
2
4
W
Heimdallr
2
0
2
3
W
2
0
2
3
W
Jormungandr
VulcanTurretOP
Jormungandr
3
1
2
4
W
Ix Chel
camcamdafam
Ix Chel
6
0
2
7
L
Vulcan
iSampai
Vulcan
0
5
0
0
L
King Arthur
narutopwue
King Arthur
1
4
0
0.25
L
Mercury
ultramike6
Mercury
0
3
0
0
L
Apollo
zkipp3r
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,398
Damage
11,345
26,160
Taken
36,137
15,392
Mitigated
15,774
10,844
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,349
198
0
2,401
6,275
5,039
0
1,699
4,576
9,018
1,715
W
1,608
266
0
1,341
3,886
1,602
0
265
3,581
0
42,968
W
Heimdallr
3,274
959
0
1,599
3,608
1,308
0
502
3,106
0
40,730
W
4,296
1,514
0
1,997
4,488
2,897
0
626
3,862
21,826
462
W
Jormungandr
VulcanTurretOP
Jormungandr
7,997
2,331
0
3,563
9,057
8,021
0
0
9,057
55,092
173
W
Ix Chel
camcamdafam
Ix Chel
5,223
553
246
2,098
5,121
1,564
732
1,495
3,376
45,865
0
L
Vulcan
iSampai
Vulcan
2,000
89
0
405
5,265
1,142
0
2,911
2,094
32,145
275
L
King Arthur
narutopwue
King Arthur
6,091
950
0
3,613
12,935
6,350
0
7,123
5,164
0
42,857
L
Mercury
ultramike6
Mercury
230
0
0
585
5,853
1,590
0
2,029
3,620
0
26,084
L
Apollo
zkipp3r
Apollo
1,675
991
0
1,357
5,809
1,653
0
2,597
3,211
0
41,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
26,125
402
Minions Killed
296
0
Camps Cleared
0
1,056,037
Distance Traveled
1,005,505
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,715
572
17
2
0
202,790
3
W
Mulan
6,222
622
80
8
0
247,178
2
W
Heimdallr
5,928
593
88
9
0
210,277
0
W
Atlas
6,323
632
30
3
0
207,940
0
W
Jormungandr
7,517
752
114
11
0
192,285
0
W
Ix Chel
7,205
721
90
9
0
198,357
0
L
Vulcan
5,336
534
75
8
0
202,617
0
L
King Arthur
5,683
568
72
7
0
189,067
0
L
Mercury
4,677
468
53
5
0
201,212
0
L
Apollo
4,714
471
79
8
0
209,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role