Player Matchup

Anhur
Anhur
Anonycrazy
Anhur
Level 67
God Stats
4W - 3L
1,605 SR
Queue Stats
91W - 108L
1,510 Elo+
Party 2
Da Ji
Da Ji
Dragmig
Da Ji
Level 26
God Stats
1W - 2L
1,300 SR
Queue Stats
17W - 25L
1,427 Elo+
Party 2
Persephone
Persephone
Querberoz
Persephone
Level 60
God Stats
1W - 2L
1,193 SR
Queue Stats
76W - 97L
1,470 Elo+
Party 2
Chronos
Chronos
viuzito
Chronos
Level 186
God Stats
1W - 1L
1,729 SR
Queue Stats
224W - 248L
1,503 Elo+
Party 2
Bacchus
Bacchus
xXRoxasXx XIII
Bacchus
Level 145
God Stats
4W - 0L
1,739 SR
Queue Stats
157W - 141L
1,568 Elo+
Solo
Team Averages
Level 97
1,513 SR
1,496 Elo+

VS

Team Averages
Level 131
1,514 SR
1,513 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BearJew704
Tyr
Level 170
God Stats
6W - 7L
1,519 SR
Queue Stats
402W - 427L
1,462 Elo+
Party 1
Cerberus
Cerberus
BigbyVanLupus
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,510 Elo+
Solo
Amaterasu
Amaterasu
Nenegato
Amaterasu
Level 107
God Stats
5W - 2L
1,535 SR
Queue Stats
72W - 60L
1,507 Elo+
Solo
Da Ji
Da Ji
Tannyblue2
Da Ji
Level 102
God Stats
1W - 2L
1,517 SR
Queue Stats
185W - 160L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
5 / 1 / 10
7,199
1,200
5,775
5,069
2,343
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Dragmig
Da Ji
11
3 / 2 / 10
7,046
1,174
5,532
5,425
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Querberoz
Persephone
13
2 / 0 / 14
7,200
1,200
4,113
3,507
1,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
viuzito
Chronos
13
4 / 0 / 11
7,352
1,225
6,041
4,752
1,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 11
7,008
1,168
4,560
5,453
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 1
5,723
954
6,837
5,176
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 4 / 1
5,802
967
3,196
6,683
5,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
BigbyVanLupus
Cerberus
10
0 / 4 / 3
5,325
888
4,045
7,444
5,214
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Amaterasu
Nenegato
Amaterasu
8
0 / 2 / 2
5,176
863
1,624
4,007
2,944
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
9
0 / 4 / 2
5,312
885
3,455
5,353
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
16
Kills
4
4
Deaths
16
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
W
Anhur
5
1
10
10
L
2
4
1
0.63
L
Cerberus
BigbyVanLupus
Cerberus
0
4
3
0.38
W
Da Ji
Dragmig
Da Ji
3
2
10
4
L
Amaterasu
Nenegato
Amaterasu
0
2
2
0.5
W
Persephone
Querberoz
Persephone
2
0
14
9
L
Da Ji
0
4
2
0.25
W
Chronos
viuzito
Chronos
4
0
11
9.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
19,157
24,206
Taken
28,663
15,812
Mitigated
18,881
6,992
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,837
159
0
1,570
5,176
3,405
0
2,330
2,846
0
13,045
W
Anhur
5,775
3,627
0
1,243
5,069
2,343
1,178
574
4,495
0
12,172
L
3,196
32
0
770
6,683
5,157
0
3,466
3,217
0
7,609
L
Cerberus
BigbyVanLupus
Cerberus
4,045
246
28
1,171
7,444
5,214
0
3,944
3,500
5,937
0
W
Da Ji
Dragmig
Da Ji
5,532
1,109
0
250
5,425
3,423
490
721
4,704
0
7,944
L
Amaterasu
Nenegato
Amaterasu
1,624
321
109
1,063
4,007
2,944
0
1,898
2,109
0
3,355
W
Persephone
Querberoz
Persephone
4,113
717
0
787
3,507
1,420
378
442
3,065
17,238
0
L
Da Ji
3,455
810
143
556
5,353
2,161
0
2,593
2,760
0
9,530
W
Chronos
viuzito
Chronos
6,041
3,418
1,248
890
4,752
1,845
902
1,205
3,547
11,708
0
W
4,560
461
1,154
1,420
5,453
6,781
264
1,103
4,350
7,737
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
27,338
61
Minions Killed
53
0
Camps Cleared
0
626,365
Distance Traveled
524,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,723
954
10
2
0
112,498
0
W
Anhur
7,199
1,200
15
3
0
115,678
0
L
Tyr
5,802
967
6
1
0
100,936
0
L
Cerberus
5,325
888
15
3
0
107,551
0
W
Da Ji
7,046
1,174
5
1
0
144,276
0
L
Amaterasu
5,176
863
7
1
0
81,498
0
W
Persephone
7,200
1,200
24
4
0
130,993
0
L
Da Ji
5,312
885
15
3
0
122,313
0
W
Chronos
7,352
1,225
12
2
0
119,772
0
W
Bacchus
7,008
1,168
5
1
0
115,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role