Player Matchup

Cerberus
Cerberus
Hippocrates92
Cerberus
Level 39
God Stats
3W - 2L
1,730 SR
Queue Stats
12W - 5L
1,589 Elo+
Party 3
Chernobog
Chernobog
Neguthefennec
Chernobog
Level 145
God Stats
5W - 1L
1,769 SR
Queue Stats
207W - 199L
1,564 Elo+
Solo
Arachne
Arachne
Venicio23
Arachne
Level 46
God Stats
14W - 7L
1,857 SR
Queue Stats
18W - 8L
1,589 Elo+
Party 3
Medusa
Medusa
Zjesdtl
Medusa
Level 28
God Stats
7W - 0L
2,005 SR
Queue Stats
66W - 17L
1,798 Elo+
Party 2
Mulan
Mulan
ZombiePopRocks
Mulan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,751 Elo+
Party 2
Team Averages
Level 72
1,772 SR
1,658 Elo+

VS

Team Averages
Level 107
1,590 SR
1,501 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bossoftheworld1
Anhur
Level 127
God Stats
2W - 1L
1,910 SR
Queue Stats
151W - 139L
1,520 Elo+
Party 1
Nemesis
Nemesis
Kákari
Nemesis
Level 104
God Stats
5W - 3L
1,561 SR
Queue Stats
130W - 109L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
LtDansLegsGone
Zhong Kui
Level 123
God Stats
19W - 12L
1,654 SR
Queue Stats
111W - 98L
1,505 Elo+
Solo
Ares
Ares
RareBurntBoy
Ares
Level 78
God Stats
4W - 8L
1,324 SR
Queue Stats
107W - 91L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hippocrates92
Cerberus
8
2 / 4 / 3
5,766
577
1,740
6,602
1,450
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Neguthefennec
Chernobog
10
3 / 4 / 2
6,100
610
5,750
7,047
1,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Venicio23
Arachne
8
1 / 5 / 0
5,300
530
1,224
7,624
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Zjesdtl
Medusa
13
6 / 0 / 1
7,778
778
8,479
7,127
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
4 / 1 / 4
8,423
842
8,058
8,974
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
4
1 / 3 / 0
4,230
423
1,769
4,083
1,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
6 / 5 / 2
5,635
564
6,617
8,079
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Kákari
Nemesis
10
3 / 1 / 2
5,445
545
4,128
9,227
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Zhong Kui
LtDansLegsGone
Zhong Kui
9
1 / 5 / 2
5,336
534
4,238
7,977
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 2 / 2
5,362
536
2,719
7,505
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
16
Kills
13
14
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
0
0.33
L
6
5
2
1.4
W
Cerberus
Hippocrates92
Cerberus
2
4
3
0.88
L
Nemesis
Kákari
Nemesis
3
1
2
4
L
Zhong Kui
LtDansLegsGone
Zhong Kui
1
5
2
0.4
W
Chernobog
Neguthefennec
Chernobog
3
4
2
1
L
2
2
2
1.5
W
Arachne
Venicio23
Arachne
1
5
0
0.2
W
Medusa
Zjesdtl
Medusa
6
0
1
6.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,251
Damage
19,471
37,374
Taken
36,871
11,918
Mitigated
16,123
9,378
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,769
868
0
1,355
4,083
1,646
0
261
3,822
0
10,172
L
6,617
3,389
0
1,213
8,079
1,940
0
954
7,125
0
27,467
W
Cerberus
Hippocrates92
Cerberus
1,740
76
0
620
6,602
1,450
0
465
6,137
11,951
0
L
Nemesis
Kákari
Nemesis
4,128
1,713
0
1,006
9,227
3,326
0
326
8,901
0
36,642
L
Zhong Kui
LtDansLegsGone
Zhong Kui
4,238
422
0
1,207
7,977
4,527
0
0
7,977
28,496
1,360
W
Chernobog
Neguthefennec
Chernobog
5,750
3,693
0
1,702
7,047
1,677
306
1,744
5,209
0
34,785
L
2,719
298
0
1,454
7,505
4,684
0
460
7,045
14,519
0
W
Arachne
Venicio23
Arachne
1,224
922
0
804
7,624
2,056
91
984
6,576
0
26,061
W
Medusa
Zjesdtl
Medusa
8,479
3,471
0
1,904
7,127
2,228
225
2,244
4,719
0
61,890
W
8,058
2,064
0
4,348
8,974
4,507
0
894
7,824
347
68,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
26,008
361
Minions Killed
211
0
Camps Cleared
0
1,126,033
Distance Traveled
921,874
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,230
423
15
2
0
60,527
0
L
Anhur
5,635
564
40
4
0
183,480
0
W
Cerberus
5,766
577
29
3
0
219,853
0
L
Nemesis
5,445
545
70
7
0
249,572
0
L
Zhong Kui
5,336
534
69
7
0
200,884
1
W
Chernobog
6,100
610
48
5
0
188,189
0
L
Ares
5,362
536
17
2
0
227,411
3
W
Arachne
5,300
530
49
5
0
251,087
0
W
Medusa
7,778
778
110
11
0
229,216
0
W
Mulan
8,423
842
125
13
0
237,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role