Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ExoNiak
Fenrir
Level 88
God Stats
5W - 5L
1,418 SR
Queue Stats
228W - 227L
1,498 Elo+
Solo
Amaterasu
Amaterasu
SunMoonWorking
Amaterasu
Level 154
God Stats
3W - 3L
1,617 SR
Queue Stats
19W - 16L
1,577 Elo+
Party 1
Ishtar
Ishtar
amelia_best0810
Ishtar
Level 67
God Stats
5W - 7L
1,223 SR
Queue Stats
172W - 165L
1,444 Elo+
Solo
Scylla
Scylla
叫我逗妇乳
Scylla
Level 164
God Stats
9W - 4L
1,692 SR
Queue Stats
131W - 134L
1,510 Elo+
Party 1
Team Averages
Level 132
1,490 SR
1,506 Elo+

VS

Team Averages
Level 109
1,455 SR
1,492 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
elanonimo
Ganesha
Level 149
God Stats
0W - 4L
1,215 SR
Queue Stats
321W - 298L
1,567 Elo+
Solo
Mercury
Mercury
santcards
Mercury
Level 127
God Stats
4W - 4L
1,556 SR
Queue Stats
235W - 233L
1,539 Elo+
Solo
Medusa
Medusa
zaebali21
Medusa
Level 79
God Stats
17W - 18L
1,502 SR
Queue Stats
54W - 74L
1,416 Elo+
Solo
Guan Yu
Guan Yu
БомжонокИгрулька
Guan Yu
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 63L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
2 / 1 / 0
4,326
721
2,990
3,154
2,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
ExoNiak
Fenrir
9
2 / 1 / 1
4,493
749
1,390
4,043
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SunMoonWorking
Amaterasu
8
3 / 1 / 0
4,810
802
2,915
5,941
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 2
3,906
651
3,391
3,116
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
4,676
779
3,044
2,926
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 3 / 1
3,872
645
2,047
3,245
1,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
elanonimo
Ganesha
7
1 / 0 / 2
4,399
733
1,587
6,431
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
santcards
Mercury
7
2 / 1 / 2
4,421
737
2,846
3,533
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
zaebali21
Medusa
6
2 / 2 / 0
3,694
616
2,374
4,634
1,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
3,419
570
1,120
3,637
2,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
6
6
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
0
2
L
Anubis
 
Anubis
1
3
1
0.5
W
Fenrir
ExoNiak
Fenrir
2
1
1
2.5
W
Amaterasu
SunMoonWorking
Amaterasu
3
1
0
3
W
0
2
2
0.5
L
Ganesha
elanonimo
Ganesha
1
0
2
2
L
Mercury
santcards
Mercury
2
1
2
3
L
Medusa
zaebali21
Medusa
2
2
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,730
Damage
9,974
19,180
Taken
21,480
8,507
Mitigated
10,299
6,035
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,990
1,295
0
1,132
3,154
2,278
0
839
2,315
10,936
296
L
Anubis
 
Anubis
2,047
52
0
940
3,245
1,284
0
1,545
1,700
14,257
0
W
Fenrir
ExoNiak
Fenrir
1,390
146
0
604
4,043
1,204
0
1,031
3,012
0
21,150
W
Amaterasu
SunMoonWorking
Amaterasu
2,915
1,009
0
2,639
5,941
3,621
0
0
5,941
0
22,283
W
3,391
1,976
0
1,030
3,116
809
0
512
2,604
0
16,754
L
Ganesha
elanonimo
Ganesha
1,587
364
0
1,576
6,431
3,811
0
2,911
3,520
15,069
0
L
Mercury
santcards
Mercury
2,846
1,816
0
473
3,533
1,045
0
86
3,447
0
18,327
L
Medusa
zaebali21
Medusa
2,374
1,075
0
500
4,634
1,195
0
1,413
3,221
0
15,947
L
1,120
177
0
985
3,637
2,964
0
0
3,637
0
10,152
W
3,044
521
0
630
2,926
595
0
1,252
1,674
29,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,211
Gold Earned
19,805
195
Minions Killed
129
0
Camps Cleared
0
707,853
Distance Traveled
597,895
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,326
721
12
2
0
161,749
1
L
Anubis
3,872
645
21
4
0
83,492
0
W
Fenrir
4,493
749
50
8
0
143,760
1
W
Amaterasu
4,810
802
45
8
0
135,172
0
W
Ishtar
3,906
651
35
6
0
124,062
0
L
Ganesha
4,399
733
19
3
0
132,950
2
L
Mercury
4,421
737
40
7
0
144,771
0
L
Medusa
3,694
616
37
6
0
132,143
0
L
Guan Yu
3,419
570
12
2
0
104,539
0
W
Scylla
4,676
779
53
9
0
143,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role