Player Matchup

Fenrir
Fenrir
HoneyDewRue
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,405 Elo+
Solo
Janus
Janus
RedCrystalSkull
Janus
Level 44
God Stats
7W - 9L
1,393 SR
Queue Stats
86W - 76L
1,477 Elo+
Party 1
Atlas
Atlas
Teqnex
Atlas
Level 69
God Stats
31W - 31L
1,551 SR
Queue Stats
216W - 182L
1,550 Elo+
Party 1
Team Averages
Level 52
1,481 SR
1,477 Elo+

VS

Team Averages
Level 95
1,531 SR
1,420 Elo+
Chaac
Chaac
DeathSmashins
Chaac
Level 156
God Stats
20W - 15L
1,594 SR
Queue Stats
135W - 133L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
NanmanQueen
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,466 Elo+
Party 2
Ah Puch
Ah Puch
OfficerFatBlack
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 2 / 0
7,256
726
1,595
5,646
4,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 3
7,354
735
3,956
6,773
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Teqnex
Atlas
13
1 / 0 / 2
7,058
706
7,489
10,889
9,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,214
821
6,598
9,602
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NanmanQueen
Baron Samedi
12
0 / 2 / 4
7,628
763
3,581
7,433
4,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 1 / 3
8,761
876
9,466
5,662
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
6
6
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Fenrir
3
2
0
1.5
W
Baron Samedi
NanmanQueen
Baron Samedi
0
2
4
1
W
3
1
3
4.5
L
0
4
3
0.38
L
Atlas
Teqnex
Atlas
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,040
Damage
19,645
23,308
Taken
22,697
16,137
Mitigated
13,361
3,938
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,598
389
0
4,159
9,602
7,681
131
4,176
4,881
0
24,303
L
Fenrir
1,595
209
0
437
5,646
4,305
0
2,734
2,731
0
4,570
W
Baron Samedi
NanmanQueen
Baron Samedi
3,581
390
1,060
2,301
7,433
4,035
653
2,950
4,163
20,647
1,091
W
9,466
181
0
1,364
5,662
1,645
343
3,180
2,132
33,314
0
L
3,956
262
0
1,196
6,773
2,343
0
3,758
2,658
25,699
0
L
Atlas
Teqnex
Atlas
7,489
2,356
0
2,305
10,889
9,489
0
6,052
4,443
15,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,668
Gold Earned
24,603
82
Minions Killed
133
0
Camps Cleared
0
496,273
Distance Traveled
561,443
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,214
821
24
2
0
210,097
1
L
Fenrir
7,256
726
10
1
0
137,273
0
W
Baron Samedi
7,628
763
41
4
0
160,533
0
W
Ah Puch
8,761
876
68
7
0
190,813
0
L
Janus
7,354
735
61
6
0
174,904
0
L
Atlas
7,058
706
11
1
0
184,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role