Player Matchup

Heimdallr
Heimdallr
Benghazi
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DankSage13
Tsukuyomi
Level 144
God Stats
2W - 3L
1,496 SR
Queue Stats
235W - 253L
1,462 Elo+
Solo
Tyr
Tyr
Ktone777
Tyr
Level 156
God Stats
5W - 14L
1,328 SR
Queue Stats
1,359W - 1,428L
1,471 Elo+
Solo
Hera
Hera
PatriotCrusader_
Hera
Level 126
God Stats
0W - 1L
1,276 SR
Queue Stats
5W - 18L
1,261 Elo+
Solo
Artemis
Artemis
killegatorade
Artemis
Level 101
God Stats
2W - 1L
1,674 SR
Queue Stats
26W - 31L
1,445 Elo+
Party 2
Team Averages
Level 123
1,455 SR
1,420 Elo+

VS

Team Averages
Level 135
1,452 SR
1,511 Elo+
Ymir
Ymir
MJ-kou
Ymir
Level 95
God Stats
1W - 1L
1,403 SR
Queue Stats
84W - 75L
1,538 Elo+
Solo
Scylla
Scylla
densebaguette
Scylla
Level 156
God Stats
5W - 2L
1,618 SR
Queue Stats
225W - 245L
1,513 Elo+
Solo
He Bo
He Bo
rudeone99
He Bo
Level 116
God Stats
2W - 2L
1,765 SR
Queue Stats
118W - 105L
1,518 Elo+
Party 1
Ullr
Ullr
v SyN3rgY v
Ullr
Level 177
God Stats
6W - 8L
1,328 SR
Queue Stats
609W - 614L
1,465 Elo+
Party 1
Chernobog
Chernobog
woopoocaroocoo
Chernobog
Level 132
God Stats
1W - 3L
1,145 SR
Queue Stats
206W - 212L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Benghazi
Heimdallr
13
0 / 6 / 4
7,392
672
7,653
9,786
3,283
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
DankSage13
Tsukuyomi
16
7 / 5 / 4
9,669
879
12,997
11,847
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 1
7,396
672
1,155
9,539
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 5 / 4
7,985
726
7,083
6,653
1,802
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
13
2 / 6 / 4
8,020
729
10,519
9,031
3,024
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MJ-kou
Ymir
16
5 / 1 / 14
10,027
912
4,557
14,167
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 3 / 11
9,139
831
8,991
7,724
3,267
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
rudeone99
He Bo
14
3 / 2 / 13
8,626
784
4,501
7,292
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 16
10,106
919
15,047
10,700
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
woopoocaroocoo
Chernobog
16
6 / 3 / 11
9,746
886
11,207
10,007
4,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
10
Kills
25
25
Deaths
12
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Benghazi
Heimdallr
0
6
4
0.33
L
Tsukuyomi
DankSage13
Tsukuyomi
7
5
4
1.8
L
0
3
1
0.17
W
Ymir
MJ-kou
Ymir
5
1
14
12
L
1
5
4
0.6
W
5
3
11
3.5
L
Artemis
2
6
4
0.67
W
He Bo
rudeone99
He Bo
3
2
13
4.75
W
6
3
16
4.67
W
Chernobog
woopoocaroocoo
Chernobog
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,407
Damage
44,303
46,856
Taken
49,890
18,671
Mitigated
32,434
5,774
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Benghazi
Heimdallr
7,653
1,258
0
589
9,786
3,283
0
4,867
4,919
0
16,289
L
Tsukuyomi
DankSage13
Tsukuyomi
12,997
2,444
0
1,616
11,847
4,526
0
4,562
7,285
0
26,655
L
1,155
161
692
1,954
9,539
6,036
0
3,340
6,199
0
6,555
W
Ymir
MJ-kou
Ymir
4,557
499
1,076
2,140
14,167
15,777
322
2,875
11,292
10,037
136
L
7,083
1,458
411
239
6,653
1,802
38
1,787
4,866
16,842
0
W
8,991
369
785
1,020
7,724
3,267
759
783
6,941
24,860
0
L
Artemis
10,519
4,333
78
195
9,031
3,024
0
3,058
5,973
0
18,737
W
He Bo
rudeone99
He Bo
4,501
539
1,397
1,310
7,292
2,669
337
667
6,625
6,632
299
W
15,047
4,847
2,028
2,069
10,700
6,041
2,451
1,331
9,369
0
30,480
W
Chernobog
woopoocaroocoo
Chernobog
11,207
6,639
1,016
1,379
10,007
4,680
1,361
1,427
8,580
0
25,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
47,644
97
Minions Killed
127
0
Camps Cleared
0
878,559
Distance Traveled
1,045,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,392
672
26
2
0
185,147
0
L
Tsukuyomi
9,669
879
14
1
0
203,531
0
L
Tyr
7,396
672
13
1
0
136,501
0
W
Ymir
10,027
912
13
1
0
278,336
0
L
Hera
7,985
726
28
3
0
188,364
0
W
Scylla
9,139
831
38
3
0
193,500
0
L
Artemis
8,020
729
16
1
0
165,016
0
W
He Bo
8,626
784
7
1
0
191,671
0
W
Ullr
10,106
919
31
3
0
193,221
0
W
Chernobog
9,746
886
38
3
0
189,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role