Player Matchup

Artemis
Artemis
Platinum III
DanteFroi
Artemis
Platinum III
Level 184
God Stats
2W - 2L
1,319 SR
Queue Stats
176W - 161L
1,795 MMR
Solo
Cthulhu
Cthulhu
Gold I
Ex0ticR3aper
Cthulhu
Gold I
Level 103
God Stats
3W - 5L
1,730 SR
Queue Stats
55W - 51L
1,800 MMR
Party 1
Bastet
Bastet
Platinum III
Roukeez
Bastet
Platinum III
Level 128
God Stats
5W - 6L
1,523 SR
Queue Stats
382W - 374L
1,855 MMR
Solo
Chang'e
Chang'e
Platinum II
Swaggyyjr
Chang'e
Platinum II
Level 126
God Stats
5W - 1L
1,752 SR
Queue Stats
40W - 34L
1,919 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
mirk321
Morgan Le Fay
Platinum II
Level 124
God Stats
34W - 35L
1,630 SR
Queue Stats
265W - 247L
1,876 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,591 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 174
1,688 SR
1,853 MMR
Odin
Odin
Platinum III
CheeZr
Odin
Platinum III
Level 196
God Stats
1W - 2L
1,687 SR
Queue Stats
316W - 300L
1,850 MMR
Party 3
Heimdallr
Heimdallr
Platinum V
Needjungla10
Heimdallr
Platinum V
Level 151
God Stats
56W - 59L
1,579 SR
Queue Stats
121W - 122L
1,780 MMR
Party 2
Thor
Thor
Platinum I
RIzZaRrDOfOz
Thor
Platinum I
Level 187
God Stats
35W - 32L
1,647 SR
Queue Stats
301W - 286L
2,003 MMR
Party 3
Xing Tian
Xing Tian
Platinum I
Radamathyz
Xing Tian
Platinum I
Level 189
God Stats
2W - 1L
1,881 SR
Queue Stats
83W - 84L
1,839 MMR
Solo
Janus
Janus
Platinum III
xKuroKenshIx
Janus
Platinum III
Level 147
God Stats
2W - 2L
1,646 SR
Queue Stats
72W - 72L
1,796 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanteFroi
Artemis
20
5 / 4 / 3
12,211
611
13,864
14,257
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Ex0ticR3aper
Cthulhu
15
1 / 1 / 7
10,214
511
7,274
16,236
12,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Roukeez
Bastet
19
5 / 0 / 5
11,230
562
11,904
16,988
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
Swaggyyjr
Chang'e
17
1 / 2 / 3
10,691
535
8,035
12,944
10,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
mirk321
Morgan Le Fay
20
8 / 0 / 2
12,976
649
16,747
7,940
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
SkadiFreyaKing Arthur

VS

Bans
ThanatosThothMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CheeZr
Odin
18
2 / 1 / 1
10,986
549
7,492
13,377
12,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Needjungla10
Heimdallr
14
0 / 6 / 1
9,103
455
7,426
15,227
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 2
10,389
519
6,274
16,988
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
Radamathyz
Xing Tian
16
0 / 2 / 4
9,511
476
7,762
18,229
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 9 / 0
9,505
475
5,192
14,635
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
7
7
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
CheeZr
Odin
2
1
1
2.5
W
Artemis
DanteFroi
Artemis
5
4
3
1.63
W
Cthulhu
Ex0ticR3aper
Cthulhu
1
1
7
4.5
L
Heimdallr
Needjungla10
Heimdallr
0
6
1
0.08
L
3
2
2
2
L
Xing Tian
Radamathyz
Xing Tian
0
2
4
1
W
Bastet
Roukeez
Bastet
5
0
5
7.5
W
Chang'e
Swaggyyjr
Chang'e
1
2
3
1.25
W
Morgan Le Fay
mirk321
Morgan Le Fay
8
0
2
9
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,824
Damage
34,146
68,365
Taken
78,456
39,416
Mitigated
41,284
31,311
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
CheeZr
Odin
7,492
1,219
0
1,206
13,377
12,728
0
6,345
6,415
0
91,084
W
Artemis
DanteFroi
Artemis
13,864
8,274
0
4,897
14,257
5,627
0
2,704
11,513
0
109,508
W
Cthulhu
Ex0ticR3aper
Cthulhu
7,274
994
3,141
4,978
16,236
12,912
0
3,887
12,290
42,454
783
L
Heimdallr
Needjungla10
Heimdallr
7,426
3,118
0
3,316
15,227
4,697
0
1,423
13,804
0
69,412
L
6,274
937
0
6,393
16,988
5,196
0
6,137
10,613
0
96,162
L
Xing Tian
Radamathyz
Xing Tian
7,762
849
0
2,681
18,229
15,624
0
7,634
10,287
40,532
414
W
Bastet
Roukeez
Bastet
11,904
3,253
0
10,222
16,988
6,465
0
2,573
14,265
0
99,468
W
Chang'e
Swaggyyjr
Chang'e
8,035
795
1,310
5,513
12,944
10,950
0
386
12,558
68,534
453
W
Morgan Le Fay
mirk321
Morgan Le Fay
16,747
526
0
1,250
7,940
3,462
0
3,094
4,696
130,224
892
L
5,192
0
0
730
14,635
3,039
0
8,481
5,646
61,861
241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,322
Gold Earned
49,494
730
Minions Killed
624
0
Camps Cleared
0
2,121,863
Distance Traveled
1,961,991
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,986
549
165
8
0
359,433
3
W
Artemis
12,211
611
168
8
0
378,912
4
W
Cthulhu
10,214
511
57
3
0
390,378
4
L
Heimdallr
9,103
455
121
6
0
306,030
1
L
Thor
10,389
519
146
7
0
429,826
2
L
Xing Tian
9,511
476
55
3
0
454,283
0
W
Bastet
11,230
562
142
7
0
510,129
4
W
Chang'e
10,691
535
140
7
0
354,921
1
W
Morgan Le Fay
12,976
649
223
11
0
487,523
4
L
Janus
9,505
475
137
7
0
412,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role