Player Matchup

Zhong Kui
Zhong Kui
ItamiArzt
Zhong Kui
Level 104
God Stats
4W - 4L
1,677 SR
Queue Stats
354W - 373L
1,511 Elo+
Party 2
Nox
Nox
Laylowbot
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,427 Elo+
Party 2
Atlas
Atlas
POSHVENOM
Atlas
Level 88
God Stats
10W - 7L
1,712 SR
Queue Stats
310W - 305L
1,538 Elo+
Party 2
Horus
Horus
darkalchemist98
Horus
Level 137
God Stats
1W - 1L
1,456 SR
Queue Stats
364W - 363L
1,557 Elo+
Party 2
Janus
Janus
laxus98
Janus
Level 80
God Stats
2W - 3L
1,737 SR
Queue Stats
96W - 75L
1,538 Elo+
Party 2
Team Averages
Level 86
1,616 SR
1,514 Elo+

VS

Team Averages
Level 141
1,561 SR
1,628 Elo+
Chang'e
Chang'e
DavGio
Chang'e
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
KingBeefy5
Jormungandr
Level 127
God Stats
2W - 0L
1,714 SR
Queue Stats
200W - 142L
1,628 Elo+
Party 1
Raijin
Raijin
Nicocalcio10
Raijin
Level 159
God Stats
7W - 1L
1,601 SR
Queue Stats
380W - 245L
1,624 Elo+
Party 1
Odin
Odin
TheGuy0417
Odin
Level 126
God Stats
2W - 0L
1,456 SR
Queue Stats
32W - 13L
1,648 Elo+
Party 1
Neith
Neith
Zombinator96
Neith
Level 148
God Stats
1W - 1L
1,535 SR
Queue Stats
262W - 152L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItamiArzt
Zhong Kui
17
5 / 4 / 6
9,563
797
11,699
12,266
10,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

14
3 / 4 / 7
8,342
695
5,662
7,031
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
POSHVENOM
Atlas
14
0 / 5 / 7
7,894
658
6,297
13,868
6,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 5
8,695
725
4,078
15,324
13,830
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
laxus98
Janus
17
2 / 3 / 8
9,303
775
8,990
6,685
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DavGio
Chang'e
16
3 / 3 / 12
9,076
756
4,818
9,428
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
KingBeefy5
Jormungandr
16
1 / 3 / 15
9,235
770
11,536
14,776
17,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Raijin
18
8 / 1 / 7
10,507
876
15,363
8,100
2,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 4 / 12
8,659
722
3,812
12,201
13,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 2 / 10
9,745
812
14,762
11,232
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
12
Kills
21
21
Deaths
13
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DavGio
Chang'e
3
3
12
3
L
Zhong Kui
ItamiArzt
Zhong Kui
5
4
6
2
W
Jormungandr
KingBeefy5
Jormungandr
1
3
15
2.83
L
3
4
7
1.63
W
Raijin
8
1
7
11.5
L
Atlas
POSHVENOM
Atlas
0
5
7
0.7
W
1
4
12
1.75
W
8
2
10
6.5
L
2
5
5
0.9
L
Janus
laxus98
Janus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,726
Damage
50,291
55,174
Taken
55,737
36,119
Mitigated
40,870
16,616
Healing
24,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DavGio
Chang'e
4,818
652
11,723
3,527
9,428
3,643
778
7,209
2,049
12,795
0
L
Zhong Kui
ItamiArzt
Zhong Kui
11,699
1,458
0
3,291
12,266
10,458
0
5,762
6,504
21,762
0
W
Jormungandr
KingBeefy5
Jormungandr
11,536
2,418
0
1,408
14,776
17,250
142
7,016
7,636
26,903
1,205
L
5,662
210
601
710
7,031
2,706
0
4,377
2,654
11,443
290
W
Raijin
15,363
934
1,072
1,184
8,100
2,596
669
5,525
2,501
33,855
0
L
Atlas
POSHVENOM
Atlas
6,297
2,196
1,495
1,999
13,868
6,843
0
8,794
5,074
19,625
0
W
3,812
432
941
1,234
12,201
13,085
15
5,446
6,467
0
9,671
W
14,762
2,195
922
2,095
11,232
4,296
695
6,248
4,726
0
26,110
L
4,078
1,958
1,872
4,747
15,324
13,830
0
9,269
6,055
0
7,316
L
Janus
laxus98
Janus
8,990
493
901
1,000
6,685
2,282
0
3,353
3,332
29,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
47,222
111
Minions Killed
142
0
Camps Cleared
0
1,104,275
Distance Traveled
1,143,253
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,076
756
13
1
0
217,742
0
L
Zhong Kui
9,563
797
22
2
0
222,433
0
W
Jormungandr
9,235
770
36
3
0
226,992
0
L
Nox
8,342
695
21
2
0
232,727
0
W
Raijin
10,507
876
54
5
0
214,857
0
L
Atlas
7,894
658
15
1
0
221,429
0
W
Odin
8,659
722
20
2
0
233,694
0
W
Neith
9,745
812
19
2
0
249,968
0
L
Horus
8,695
725
2
0
0
196,303
1
L
Janus
9,303
775
51
4
0
231,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role