Player Matchup

Raijin
Raijin
FulgurRei
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,360 Elo+
Solo
Bastet
Bastet
Pesos y Queso
Bastet
Level 106
God Stats
2W - 4L
1,601 SR
Queue Stats
419W - 418L
1,497 Elo+
Solo
Hachiman
Hachiman
UT576
Hachiman
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 146L
1,501 Elo+
Solo
Lancelot
Lancelot
i3ocI
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,549 Elo+
Solo
Chang'e
Chang'e
marloneWers
Chang'e
Level 149
God Stats
1W - 4L
1,759 SR
Queue Stats
240W - 259L
1,468 Elo+
Solo
Team Averages
Level 101
1,572 SR
1,475 Elo+

VS

Team Averages
Level 107
1,577 SR
1,522 Elo+
Ymir
Ymir
AmarXxX108
Ymir
Level 91
God Stats
2W - 1L
1,744 SR
Queue Stats
31W - 22L
1,439 Elo+
Party 2
Medusa
Medusa
DoctorA-ron
Medusa
Level 138
God Stats
4W - 2L
1,719 SR
Queue Stats
176W - 169L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
JonnyCakesss
Sun Wukong
Level 149
God Stats
13W - 9L
1,577 SR
Queue Stats
304W - 298L
1,510 Elo+
Party 1
Terra
Terra
ty22gaming
Terra
Level 128
God Stats
1W - 0L
1,230 SR
Queue Stats
34W - 41L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
xFALNx
Tsukuyomi
Level 29
God Stats
5W - 2L
1,614 SR
Queue Stats
94W - 60L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FulgurRei
Raijin
16
6 / 6 / 3
9,402
855
19,286
12,581
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 5 / 8
8,862
806
11,017
12,704
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
UT576
Hachiman
12
0 / 6 / 5
7,205
655
5,107
10,330
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
i3ocI
Lancelot
14
1 / 5 / 7
7,921
720
5,160
12,719
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
marloneWers
Chang'e
17
2 / 3 / 10
9,738
885
15,109
14,829
5,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 18
9,420
856
7,834
17,307
18,757
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
17
3 / 1 / 15
9,754
887
12,583
7,389
2,732
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JonnyCakesss
Sun Wukong
16
7 / 5 / 15
10,263
933
11,049
18,169
11,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
16
3 / 3 / 16
10,080
916
10,025
18,840
15,446
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
xFALNx
Tsukuyomi
15
8 / 2 / 13
10,184
926
17,221
13,531
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
12
Kills
25
25
Deaths
14
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
W
Medusa
3
1
15
10.5
L
Raijin
FulgurRei
Raijin
6
6
3
1.25
W
Sun Wukong
JonnyCakesss
Sun Wukong
7
5
15
2.9
L
3
5
8
1.4
L
Hachiman
UT576
Hachiman
0
6
5
0.42
L
Lancelot
i3ocI
Lancelot
1
5
7
0.9
L
Chang'e
marloneWers
Chang'e
2
3
10
2.33
W
Terra
3
3
16
3.67
W
Tsukuyomi
xFALNx
Tsukuyomi
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,679
Damage
58,712
63,163
Taken
75,236
24,332
Mitigated
53,766
22,759
Healing
34,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,834
952
2,311
1,611
17,307
18,757
418
6,025
10,713
11,720
334
W
Medusa
12,583
3,634
739
811
7,389
2,732
3,221
5,471
1,649
0
40,396
L
Raijin
FulgurRei
Raijin
19,286
2,054
145
622
12,581
4,534
0
2,919
9,662
26,955
0
W
Sun Wukong
JonnyCakesss
Sun Wukong
11,049
1,653
1,653
3,899
18,169
11,469
1,190
9,625
8,057
0
20,926
L
11,017
1,322
805
3,433
12,704
4,178
0
4,235
8,469
0
18,497
L
Hachiman
UT576
Hachiman
5,107
2,008
472
683
10,330
2,998
0
4,227
6,103
0
12,911
L
Lancelot
i3ocI
Lancelot
5,160
812
1,021
1,114
12,719
6,745
0
3,015
9,704
0
15,190
L
Chang'e
marloneWers
Chang'e
15,109
893
5,962
8,502
14,829
5,877
300
3,393
11,436
29,112
0
W
Terra
10,025
512
10,223
9,044
18,840
15,446
510
6,507
11,979
17,422
0
W
Tsukuyomi
xFALNx
Tsukuyomi
17,221
2,947
1,081
2,639
13,531
5,362
1,762
4,677
8,443
0
27,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
49,701
107
Minions Killed
136
0
Camps Cleared
0
976,352
Distance Traveled
1,124,802
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,420
856
9
1
0
182,161
0
W
Medusa
9,754
887
58
5
0
232,126
0
L
Raijin
9,402
855
27
2
0
168,950
0
W
Sun Wukong
10,263
933
24
2
0
210,675
0
L
Bastet
8,862
806
12
1
0
228,346
0
L
Hachiman
7,205
655
20
2
0
150,420
0
L
Lancelot
7,921
720
12
1
0
216,642
0
L
Chang'e
9,738
885
36
3
0
211,994
3
W
Terra
10,080
916
15
1
0
252,717
0
W
Tsukuyomi
10,184
926
30
3
0
247,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role