Player Matchup

King Arthur
King Arthur
Bleby
King Arthur
Level 173
God Stats
2W - 2L
1,622 SR
Queue Stats
99W - 102L
1,486 Elo+
Party 4
Da Ji
Da Ji
JASgaming
Da Ji
Level 54
God Stats
2W - 3L
1,566 SR
Queue Stats
92W - 78L
1,500 Elo+
Party 3
Freya
Freya
Valordykai2020
Freya
Level 137
God Stats
6W - 8L
1,279 SR
Queue Stats
108W - 125L
1,450 Elo+
Solo
Ares
Ares
angelox64
Ares
Level 97
God Stats
2W - 1L
1,815 SR
Queue Stats
103W - 81L
1,509 Elo+
Party 3
Anubis
Anubis
goldenhedgehog9
Anubis
Level 108
God Stats
3W - 1L
1,866 SR
Queue Stats
40W - 37L
1,516 Elo+
Party 4
Team Averages
Level 114
1,630 SR
1,492 Elo+

VS

Team Averages
Level 104
1,558 SR
1,445 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ace-Kyng253
Izanami
Level 69
God Stats
3W - 2L
1,587 SR
Queue Stats
145W - 163L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
B0B_Th3_3at3er
Aphrodite
Level 54
God Stats
7W - 10L
1,626 SR
Queue Stats
101W - 117L
1,429 Elo+
Party 2
Fenrir
Fenrir
CamWow3
Fenrir
Level 150
God Stats
3W - 2L
1,385 SR
Queue Stats
51W - 46L
1,490 Elo+
Party 1
Vulcan
Vulcan
ImZooted2334
Vulcan
Level 126
God Stats
3W - 1L
1,692 SR
Queue Stats
16W - 14L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bleby
King Arthur
10
0 / 3 / 0
5,427
543
5,315
12,304
7,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Da Ji
JASgaming
Da Ji
9
0 / 3 / 1
4,748
475
3,330
7,763
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 0 / 0
4,180
418
892
2,462
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
9
0 / 2 / 0
5,247
525
2,104
6,608
4,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 0
5,754
575
1,059
4,291
1,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 0 / 0
7,147
715
7,476
10,952
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Ace-Kyng253
Izanami
10
1 / 0 / 1
5,304
530
3,071
3,969
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
B0B_Th3_3at3er
Aphrodite
9
1 / 0 / 1
5,653
565
1,853
3,897
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
CamWow3
Fenrir
12
5 / 0 / 0
6,419
642
3,390
6,187
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
11
0 / 1 / 2
5,785
579
1,818
2,913
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
10
10
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
0
3
W
Izanami
Ace-Kyng253
Izanami
1
0
1
1.5
W
Aphrodite
B0B_Th3_3at3er
Aphrodite
1
0
1
1.5
L
King Arthur
Bleby
King Arthur
0
3
0
0
W
Fenrir
CamWow3
Fenrir
5
0
0
5
W
Vulcan
0
1
2
1
L
Da Ji
JASgaming
Da Ji
0
3
1
0.17
L
0
0
0
0
L
Ares
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,700
Damage
17,608
33,428
Taken
27,918
17,310
Mitigated
14,422
8,684
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,476
3,585
0
5,481
10,952
7,271
0
536
10,416
0
47,974
W
Izanami
Ace-Kyng253
Izanami
3,071
1,788
0
1,234
3,969
1,449
0
1,661
2,210
0
38,549
W
Aphrodite
B0B_Th3_3at3er
Aphrodite
1,853
120
1,536
2,697
3,897
2,276
0
990
2,707
14,891
976
L
King Arthur
Bleby
King Arthur
5,315
968
0
2,384
12,304
7,674
0
0
11,657
0
36,073
W
Fenrir
CamWow3
Fenrir
3,390
720
0
1,987
6,187
2,648
0
206
5,981
0
47,522
W
Vulcan
1,818
282
0
246
2,913
778
0
435
2,478
33,481
0
L
Da Ji
JASgaming
Da Ji
3,330
549
0
1,122
7,763
2,833
0
1,123
6,640
0
33,634
L
892
74
0
1,050
2,462
626
0
61
2,401
15,621
1,244
L
Ares
2,104
0
0
2,227
6,608
4,617
0
1,078
5,530
18,264
980
L
1,059
136
0
1,901
4,291
1,560
0
1,409
2,882
42,931
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
30,308
304
Minions Killed
357
0
Camps Cleared
0
905,542
Distance Traveled
1,004,005
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,147
715
98
10
0
186,126
0
W
Izanami
5,304
530
72
7
0
189,368
0
W
Aphrodite
5,653
565
34
3
0
188,348
0
L
King Arthur
5,427
543
69
7
0
187,281
0
W
Fenrir
6,419
642
85
9
0
239,483
0
W
Vulcan
5,785
579
68
7
0
200,680
0
L
Da Ji
4,748
475
55
6
0
223,311
0
L
Freya
4,180
418
53
5
0
92,357
0
L
Ares
5,247
525
32
3
0
216,924
3
L
Anubis
5,754
575
95
10
0
185,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role