Player Matchup

Bacchus
Bacchus
Catsofmany
Bacchus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,482 Elo+
Party 1
Persephone
Persephone
Direwolf40312
Persephone
Level 203
God Stats
5W - 6L
1,544 SR
Queue Stats
228W - 221L
1,518 Elo+
Solo
Anhur
Anhur
Evaxz1990
Anhur
Level 154
God Stats
2W - 6L
1,340 SR
Queue Stats
142W - 144L
1,458 Elo+
Solo
Hercules
Hercules
TemptingZero767
Hercules
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 1
Susano
Susano
ZeoNox9780
Susano
Level 138
God Stats
13W - 18L
1,483 SR
Queue Stats
179W - 171L
1,470 Elo+
Solo
Team Averages
Level 153
1,474 SR
1,485 Elo+

VS

Team Averages
Level 148
1,536 SR
1,492 Elo+
Ne Zha
Ne Zha
AdrianC921
Ne Zha
Level 150
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 36L
1,412 Elo+
Solo
Mulan
Mulan
Esw1n2222
Mulan
Level 127
God Stats
31W - 24L
1,622 SR
Queue Stats
120W - 132L
1,525 Elo+
Solo
Neith
Neith
ForExcalibur
Neith
Level 127
God Stats
7W - 6L
1,538 SR
Queue Stats
77W - 78L
1,487 Elo+
Solo
Sol
Sol
GumbaJookiba
Sol
Level 127
God Stats
15W - 8L
1,678 SR
Queue Stats
130W - 127L
1,482 Elo+
Solo
Bake Kujira
Bake Kujira
xIIGannicusIIx
Bake Kujira
Level 207
God Stats
30W - 21L
1,557 SR
Queue Stats
631W - 568L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Catsofmany
Bacchus
13
1 / 1 / 0
7,365
460
4,161
11,584
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Direwolf40312
Persephone
12
1 / 3 / 0
7,433
465
5,985
8,321
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Evaxz1990
Anhur
10
0 / 7 / 0
6,136
384
4,259
12,867
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
1 / 4 / 0
7,219
451
5,756
13,288
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
ZeoNox9780
Susano
14
1 / 2 / 1
7,225
452
6,613
12,929
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AdrianC921
Ne Zha
14
3 / 0 / 1
8,343
521
2,441
11,547
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Esw1n2222
Mulan
13
3 / 0 / 6
9,303
581
10,790
15,005
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 3
9,657
604
9,791
4,439
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 1
8,502
531
3,149
7,657
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bake Kujira
xIIGannicusIIx
Bake Kujira
17
4 / 1 / 1
10,827
677
11,477
15,415
17,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
16
17
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AdrianC921
Ne Zha
3
0
1
3.5
L
Bacchus
Catsofmany
Bacchus
1
1
0
1
L
Persephone
Direwolf40312
Persephone
1
3
0
0.33
W
Mulan
Esw1n2222
Mulan
3
0
6
6
L
Anhur
Evaxz1990
Anhur
0
7
0
0
W
5
0
3
6.5
W
1
3
1
0.5
L
Hercules
1
4
0
0.25
L
Susano
ZeoNox9780
Susano
1
2
1
0.75
W
Bake Kujira
xIIGannicusIIx
Bake Kujira
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,774
Damage
37,648
58,989
Taken
54,063
30,450
Mitigated
39,712
16,496
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AdrianC921
Ne Zha
2,441
273
0
3,453
11,547
4,350
57
1,718
9,717
0
52,545
L
Bacchus
Catsofmany
Bacchus
4,161
481
0
2,434
11,584
9,556
0
1,278
10,250
38,643
0
L
Persephone
Direwolf40312
Persephone
5,985
478
0
485
8,321
2,496
0
1,794
6,489
41,574
255
W
Mulan
Esw1n2222
Mulan
10,790
898
198
6,345
15,005
14,225
156
3,489
11,315
0
49,818
L
Anhur
Evaxz1990
Anhur
4,259
2,442
0
3,822
12,867
3,867
0
363
12,504
0
36,791
W
9,791
4,053
0
1,581
4,439
1,303
528
704
3,695
0
67,317
W
3,149
322
0
3,416
7,657
1,994
1,036
3,100
4,357
55,663
1,464
L
Hercules
5,756
2,301
0
3,866
13,288
9,900
0
7,007
5,446
0
50,644
L
Susano
ZeoNox9780
Susano
6,613
1,839
0
5,889
12,929
4,631
0
2,728
10,156
0
64,750
W
Bake Kujira
xIIGannicusIIx
Bake Kujira
11,477
4,295
0
4,781
15,415
17,840
103
904
13,840
80,885
2,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
46,632
405
Minions Killed
497
0
Camps Cleared
0
1,534,859
Distance Traveled
1,595,615
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,343
521
78
5
0
379,422
8
L
Bacchus
7,365
460
56
4
0
323,533
2
L
Persephone
7,433
465
90
6
0
321,628
3
W
Mulan
9,303
581
71
4
0
329,694
0
L
Anhur
6,136
384
58
4
0
210,438
0
W
Neith
9,657
604
118
7
0
283,438
0
W
Sol
8,502
531
92
6
0
297,284
2
L
Hercules
7,219
451
91
6
0
297,925
0
L
Susano
7,225
452
110
7
0
381,335
0
W
Bake Kujira
10,827
677
138
9
0
305,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role