Player Matchup

Kukulkan
Kukulkan
Huckaburger
Kukulkan
Level 41
God Stats
0W - 1L
1,195 SR
Queue Stats
1W - 3L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
TrigguhTrey
Cthulhu
Level 28
God Stats
0W - 2L
1,563 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
anevilpurpose
Yemoja
Level 25
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 31
1,357 SR
1,536 Elo+

VS

Team Averages
Level 37
1,450 SR
1,364 Elo+
Bellona
Bellona
FireSnow3277223
Bellona
Level 43
God Stats
5W - 3L
1,500 SR
Queue Stats
135W - 158L
1,360 Elo+
Party 2
Arachne
Arachne
Holmer99
Arachne
Level 29
God Stats
12W - 11L
1,022 SR
Queue Stats
54W - 66L
1,305 Elo+
Party 2
Zeus
Zeus
UIzra5656
Zeus
Level 38
God Stats
3W - 1L
1,828 SR
Queue Stats
51W - 64L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Huckaburger
Kukulkan
14
4 / 3 / 0
8,220
822
7,060
6,783
2,709
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TrigguhTrey
Cthulhu
13
0 / 3 / 4
7,140
714
5,552
12,828
9,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 3
6,917
692
1,084
10,072
6,657
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
7,973
797
4,019
9,530
10,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Holmer99
Arachne
14
4 / 2 / 4
8,861
886
7,187
8,222
3,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zeus
15
4 / 0 / 4
9,405
941
13,478
3,603
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
9
10
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Arachne
Holmer99
Arachne
4
2
4
3
L
Kukulkan
Huckaburger
Kukulkan
4
3
0
1.33
L
Cthulhu
TrigguhTrey
Cthulhu
0
3
4
0.67
W
Zeus
4
0
4
6
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,696
Damage
24,684
29,683
Taken
21,355
19,251
Mitigated
14,810
2,881
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,019
791
0
773
9,530
10,604
130
5,478
4,030
0
13,685
W
Arachne
Holmer99
Arachne
7,187
4,832
0
2,512
8,222
3,009
606
5,456
2,731
0
22,093
L
Kukulkan
Huckaburger
Kukulkan
7,060
735
0
70
6,783
2,709
0
4,391
2,392
23,747
0
L
Cthulhu
TrigguhTrey
Cthulhu
5,552
452
86
1,768
12,828
9,885
0
7,230
5,598
15,735
674
W
Zeus
13,478
1,602
0
819
3,603
1,197
434
2,208
1,391
39,317
433
L
1,084
614
738
219
10,072
6,657
19
1,845
8,227
12,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,277
Gold Earned
26,239
97
Minions Killed
113
0
Camps Cleared
0
505,912
Distance Traveled
579,896
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,973
797
14
1
0
190,119
0
W
Arachne
8,861
886
32
3
0
213,311
0
L
Kukulkan
8,220
822
49
5
0
184,121
0
L
Cthulhu
7,140
714
29
3
0
170,470
1
W
Zeus
9,405
941
67
7
0
176,466
0
L
Yemoja
6,917
692
19
2
0
151,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role