Player Matchup

Nut
Nut
Huntertranz69ovo
Nut
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 35L
1,504 Elo+
Party 1
Ra
Ra
JonClaudVanGram
Ra
Level 143
God Stats
15W - 11L
1,697 SR
Queue Stats
264W - 266L
1,512 Elo+
Solo
Awilix
Awilix
amgosek
Awilix
Level 156
God Stats
1W - 4L
1,425 SR
Queue Stats
166W - 165L
1,555 Elo+
Party 1
Team Averages
Level 109
1,541 SR
1,524 Elo+

VS

Team Averages
Level 138
1,533 SR
1,618 Elo+
Nu Wa
Nu Wa
Carmelo_926
Nu Wa
Level 128
God Stats
89W - 55L
1,599 SR
Queue Stats
191W - 176L
1,556 Elo+
Solo
Fenrir
Fenrir
CharmlessCat5
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,660 Elo+
Solo
Horus
Horus
RomanMKR
Horus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,555
756
4,908
7,589
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 3 / 0
7,168
717
3,174
6,830
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
amgosek
Awilix
12
0 / 4 / 0
6,938
694
4,726
11,681
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,920
892
7,170
5,378
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 0 / 1
9,001
900
7,144
7,427
5,382
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
RomanMKR
Horus
15
2 / 0 / 6
8,753
875
7,898
9,376
7,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
5
0
1
5.5
L
0
2
0
0
L
0
3
0
0
W
Horus
RomanMKR
Horus
2
0
6
5
L
Awilix
amgosek
Awilix
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,808
Damage
22,212
26,100
Taken
22,181
7,694
Mitigated
15,106
4,631
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,170
3,453
0
1,196
5,378
2,289
1,269
455
4,923
38,469
0
W
7,144
1,179
0
1,019
7,427
5,382
704
1,205
6,142
0
26,537
L
4,908
1,727
0
1,073
7,589
2,591
0
3,050
4,484
0
34,498
L
3,174
123
1,517
1,711
6,830
1,956
0
992
5,599
22,111
480
W
Horus
RomanMKR
Horus
7,898
2,484
435
1,738
9,376
7,435
0
1,449
7,927
0
22,428
L
Awilix
amgosek
Awilix
4,726
1,715
0
330
11,681
3,147
0
3,182
8,200
0
20,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,661
Gold Earned
26,674
156
Minions Killed
123
0
Camps Cleared
0
556,327
Distance Traveled
598,609
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,920
892
49
5
0
179,264
6
W
Fenrir
9,001
900
39
4
0
204,278
0
L
Nut
7,555
756
83
8
0
158,036
0
L
Ra
7,168
717
49
5
0
201,417
1
W
Horus
8,753
875
35
4
0
215,067
0
L
Awilix
6,938
694
24
2
0
196,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role