Player Matchup

Chang'e
Chang'e
Gold III
Ahkieno
Chang'e
Gold III
Level 121
God Stats
17W - 13L
1,612 SR
Queue Stats
88W - 96L
1,459 MMR
Party 3
Surtr
Surtr
Gold V
CHIEF TRIPPY
Surtr
Gold V
Level 163
God Stats
91W - 92L
1,549 SR
Queue Stats
127W - 138L
1,328 MMR
Party 1
Heimdallr
Heimdallr
Gold II
KryptekLegend
Heimdallr
Gold II
Level 120
God Stats
1W - 4L
1,238 SR
Queue Stats
116W - 108L
1,421 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
KyySoulo
Baron Samedi
Gold II
Level 234
God Stats
41W - 41L
1,574 SR
Queue Stats
336W - 340L
1,447 MMR
Party 1
Bake Kujira
Bake Kujira
Gold IV
Prim Gs
Bake Kujira
Gold IV
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 117L
1,420 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,495 SR
1,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,613 SR
1,415 MMR
Loki
Loki
Bronze III
Gammylit
Loki
Bronze III
Level 84
God Stats
0W - 1L
1,672 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Charybdis
Charybdis
Gold III
Mrblac3k
Charybdis
Gold III
Level 127
God Stats
13W - 12L
1,537 SR
Queue Stats
128W - 142L
1,482 MMR
Party 2
Ah Puch
Ah Puch
Gold III
Venom31
Ah Puch
Gold III
Level 159
God Stats
9W - 9L
1,581 SR
Queue Stats
350W - 373L
1,387 MMR
Solo
Chronos
Chronos
Gold III
dasdsadasfdsf
Chronos
Gold III
Level 150
God Stats
2W - 1L
1,537 SR
Queue Stats
79W - 80L
1,425 MMR
Solo
Charon
Charon
Gold V
outlawsavage31
Charon
Gold V
Level 121
God Stats
14W - 8L
1,741 SR
Queue Stats
120W - 133L
1,383 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahkieno
Chang'e
15
2 / 1 / 4
8,539
534
7,429
13,127
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 3 / 2
9,266
579
9,028
14,993
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
KryptekLegend
Heimdallr
17
5 / 1 / 4
10,016
626
9,467
10,460
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
KyySoulo
Baron Samedi
16
8 / 1 / 3
10,090
631
11,062
7,680
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Prim Gs
Bake Kujira
14
6 / 4 / 7
8,733
546
12,095
17,521
14,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AgniNu WaFreyaKing Arthur

VS

Bans
MedusaKuzenboThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 2 / 0
7,569
473
3,306
9,092
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Mrblac3k
Charybdis
14
2 / 6 / 3
7,872
492
7,832
13,841
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
Venom31
Ah Puch
13
1 / 8 / 0
7,765
485
3,681
13,944
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
15
1 / 2 / 3
9,287
580
9,419
13,593
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 4 / 2
8,152
510
10,740
15,147
15,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
10
10
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ahkieno
Chang'e
2
1
4
4
W
1
3
2
0.67
L
Loki
2
2
0
1
W
Heimdallr
KryptekLegend
Heimdallr
5
1
4
7
W
Baron Samedi
KyySoulo
Baron Samedi
8
1
3
9.5
L
Charybdis
Mrblac3k
Charybdis
2
6
3
0.58
W
Bake Kujira
Prim Gs
Bake Kujira
6
4
7
2.38
L
Ah Puch
Venom31
Ah Puch
1
8
0
0.13
L
Chronos
1
2
3
1.25
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,081
Damage
34,978
63,781
Taken
65,617
36,305
Mitigated
32,118
27,330
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ahkieno
Chang'e
7,429
553
544
9,666
13,127
3,935
0
2,510
10,461
77,732
0
W
9,028
3,861
0
5,220
14,993
9,763
595
7,076
7,387
2,813
74,770
L
Loki
3,306
295
0
2,472
9,092
3,030
0
2,840
6,167
0
45,328
W
Heimdallr
KryptekLegend
Heimdallr
9,467
5,411
0
5,464
10,460
3,834
885
2,327
8,093
0
93,663
W
Baron Samedi
KyySoulo
Baron Samedi
11,062
249
1,423
3,250
7,680
4,194
52
4,179
3,264
60,622
2,259
L
Charybdis
Mrblac3k
Charybdis
7,832
4,873
0
4,199
13,841
4,449
7
5,459
8,330
0
55,958
W
Bake Kujira
Prim Gs
Bake Kujira
12,095
5,820
0
1,763
17,521
14,579
103
6,575
10,832
36,488
3,921
L
Ah Puch
Venom31
Ah Puch
3,681
304
80
2,875
13,944
4,197
94
9,714
3,880
45,619
0
L
Chronos
9,419
2,373
0
4,469
13,593
4,979
377
4,503
8,954
74,079
0
L
10,740
2,522
0
1,480
15,147
15,463
0
6,982
7,937
24,940
1,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
40,645
566
Minions Killed
460
0
Camps Cleared
0
1,579,192
Distance Traveled
1,555,320
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,539
534
123
8
0
329,844
0
W
Surtr
9,266
579
128
8
0
313,313
2
L
Loki
7,569
473
74
5
0
344,428
0
W
Heimdallr
10,016
626
142
9
0
316,395
5
W
Baron Samedi
10,090
631
113
7
0
313,359
4
L
Charybdis
7,872
492
88
6
0
314,468
3
W
Bake Kujira
8,733
546
60
4
0
306,281
1
L
Ah Puch
7,765
485
104
7
0
246,996
1
L
Chronos
9,287
580
157
10
0
280,355
3
L
Charon
8,152
510
37
2
0
369,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role