Player Matchup

Martichoras
Martichoras
Platinum I
 
Martichoras
Platinum I
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
Atticusfin
Sobek
Platinum II
Level 159
God Stats
60W - 54L
1,613 SR
Queue Stats
156W - 155L
1,957 MMR
Party 1
Camazotz
Camazotz
Platinum I
Divhan
Camazotz
Platinum I
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 188L
1,953 MMR
Solo
Hel
Hel
Platinum III
Y0S3N
Hel
Platinum III
Level 159
God Stats
1W - 1L
1,196 SR
Queue Stats
166W - 162L
1,934 MMR
Party 1
Surtr
Surtr
Diamond II
azenu
Surtr
Diamond II
Level 68
God Stats
2W - 1L
1,527 SR
Queue Stats
54W - 20L
2,392 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,467 SR
1,947 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,702 SR
2,055 MMR
Hercules
Hercules
Platinum III
Atila99
Hercules
Platinum III
Level 176
God Stats
2W - 2L
1,738 SR
Queue Stats
127W - 117L
1,836 MMR
Solo
Ymir
Ymir
Platinum III
FrontDaisy4
Ymir
Platinum III
Level 158
God Stats
1W - 4L
1,403 SR
Queue Stats
123W - 121L
1,837 MMR
Solo
Medusa
Medusa
Diamond V
Galxz
Medusa
Diamond V
Level 127
God Stats
5W - 2L
1,832 SR
Queue Stats
233W - 214L
1,968 MMR
Solo
Yu Huang
Yu Huang
Diamond II
PhilipSpecial
Yu Huang
Diamond II
Level 79
God Stats
9W - 5L
1,768 SR
Queue Stats
84W - 63L
2,289 MMR
Party 2
Mercury
Mercury
Diamond III
ToxicDios
Mercury
Diamond III
Level 127
God Stats
16W - 11L
1,769 SR
Queue Stats
447W - 425L
2,347 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
2 / 1 / 0
6,064
674
4,175
5,875
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sobek
8
0 / 2 / 2
5,023
558
2,719
7,266
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Divhan
Camazotz
9
1 / 1 / 0
4,802
534
2,226
7,736
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hel
Y0S3N
Hel
9
0 / 4 / 0
4,950
550
964
5,821
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
azenu
Surtr
12
3 / 2 / 0
6,764
752
7,530
8,681
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
ArtioChang'eThoth

VS

Bans
FreyaAo KuangKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atila99
Hercules
9
0 / 2 / 2
5,067
563
2,795
7,603
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 1 / 0
3,585
398
1,030
2,886
1,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Galxz
Medusa
11
0 / 1 / 1
5,411
601
2,908
5,432
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
PhilipSpecial
Yu Huang
11
3 / 1 / 3
5,870
652
6,319
2,781
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
ToxicDios
Mercury
11
7 / 1 / 3
6,258
695
6,221
7,252
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
6
Kills
10
10
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
1
0
2
L
Hercules
Atila99
Hercules
0
2
2
0.5
W
Sobek
0
2
2
0.5
W
Camazotz
Divhan
Camazotz
1
1
0
1
L
0
1
0
0
L
Medusa
Galxz
Medusa
0
1
1
0.5
L
Yu Huang
PhilipSpecial
Yu Huang
3
1
3
4.5
L
Mercury
ToxicDios
Mercury
7
1
3
8.5
W
Hel
Y0S3N
Hel
0
4
0
0
W
Surtr
azenu
Surtr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,614
Damage
19,273
35,379
Taken
25,954
13,118
Mitigated
11,055
12,458
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
4,175
2,165
0
2,280
5,875
2,110
0
586
5,289
0
52,421
L
Hercules
Atila99
Hercules
2,795
698
0
2,585
7,603
5,269
0
387
6,561
0
30,372
W
Sobek
2,719
427
0
2,780
7,266
3,169
0
3,408
3,588
11,749
0
W
Camazotz
Divhan
Camazotz
2,226
503
0
2,190
7,736
2,045
0
1,475
6,069
0
34,448
L
1,030
593
0
1,148
2,886
1,228
0
906
1,980
4,506
0
L
Medusa
Galxz
Medusa
2,908
1,463
0
1,084
5,432
1,515
0
452
4,980
0
42,518
L
Yu Huang
PhilipSpecial
Yu Huang
6,319
344
0
0
2,781
818
0
1,441
1,340
31,893
0
L
Mercury
ToxicDios
Mercury
6,221
3,642
0
4,141
7,252
2,225
0
961
6,171
0
32,116
W
Hel
Y0S3N
Hel
964
37
604
2,083
5,821
1,407
0
1,264
4,403
37,250
1,300
W
Surtr
azenu
Surtr
7,530
3,113
0
2,521
8,681
4,387
32
0
8,681
1,347
47,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
26,191
330
Minions Killed
284
0
Camps Cleared
0
950,708
Distance Traveled
875,512
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,064
674
101
11
0
151,837
0
L
Hercules
5,067
563
67
7
0
174,967
3
W
Sobek
5,023
558
8
1
0
176,900
0
W
Camazotz
4,802
534
58
6
0
232,704
0
L
Ymir
3,585
398
3
0
0
57,009
0
L
Medusa
5,411
601
80
9
0
198,951
1
L
Yu Huang
5,870
652
73
8
0
187,069
0
L
Mercury
6,258
695
61
7
0
257,516
0
W
Hel
4,950
550
76
8
0
205,032
2
W
Surtr
6,764
752
87
10
0
184,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role