Player Matchup

Athena
Athena
Halflifegunnar
Athena
Level 64
God Stats
2W - 1L
1,710 SR
Queue Stats
16W - 10L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
L0RD N3BULA
Cthulhu
Level 104
God Stats
8W - 8L
1,563 SR
Queue Stats
21W - 29L
1,377 Elo+
Solo
Olorun
Olorun
NaCl PHD
Olorun
Level 61
God Stats
6W - 1L
1,500 SR
Queue Stats
79W - 62L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Noah Yesus
Aphrodite
Level 62
God Stats
25W - 22L
1,517 SR
Queue Stats
166W - 133L
1,511 Elo+
Solo
Heimdallr
Heimdallr
Prisma_Void
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,445 Elo+
Solo
Team Averages
Level 76
1,558 SR
1,490 Elo+

VS

Team Averages
Level 46
1,468 SR
1,292 Elo+
Loki
Loki
BoooogieMan8706
Loki
Level 29
God Stats
1W - 2L
1,689 SR
Queue Stats
4W - 9L
1,292 Elo+
Party 2
Cernunnos
Cernunnos
FullerFilly
Cernunnos
Level 27
God Stats
1W - 2L
1,543 SR
Queue Stats
9W - 18L
1,299 Elo+
Party 2
Ymir
Ymir
GhostsAssassin3
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 38L
1,163 Elo+
Party 2
Agni
Agni
Vault wunter
Agni
Level 106
God Stats
3W - 8L
1,320 SR
Queue Stats
42W - 51L
1,430 Elo+
Party 2
Arachne
Arachne
xCeLiZo
Arachne
Level 43
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 8L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
11,716
1,172
8,367
17,261
23,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
L0RD N3BULA
Cthulhu
16
1 / 0 / 11
10,285
1,029
12,618
11,963
14,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
NaCl PHD
Olorun
16
0 / 3 / 9
10,195
1,020
8,762
11,294
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
Noah Yesus
Aphrodite
16
8 / 3 / 4
11,883
1,188
11,106
11,307
7,118
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Prisma_Void
Heimdallr
17
5 / 0 / 12
11,853
1,185
16,807
6,771
3,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

271

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,616
962
5,622
16,032
5,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
FullerFilly
Cernunnos
15
0 / 4 / 3
9,624
962
15,989
12,449
5,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
0 / 2 / 3
9,610
961
5,026
13,044
16,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 1 / 2
11,542
1,154
19,146
11,816
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xCeLiZo
Arachne
15
2 / 5 / 3
9,770
977
5,990
11,344
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
17
Kills
7
7
Deaths
17
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Cernunnos
FullerFilly
Cernunnos
0
4
3
0.38
L
0
2
3
0.75
W
3
1
9
7.5
W
Cthulhu
L0RD N3BULA
Cthulhu
1
0
11
6.5
W
Olorun
NaCl PHD
Olorun
0
3
9
1.5
W
Aphrodite
Noah Yesus
Aphrodite
8
3
4
3.33
W
Heimdallr
Prisma_Void
Heimdallr
5
0
12
11
L
4
1
2
5
L
Arachne
xCeLiZo
Arachne
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,660
Damage
51,773
58,596
Taken
64,685
54,371
Mitigated
37,403
18,281
Healing
1,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,622
1,303
0
169
16,032
5,840
0
8,198
7,703
0
16,826
L
Cernunnos
FullerFilly
Cernunnos
15,989
5,608
0
273
12,449
5,265
0
7,476
4,660
0
36,962
L
5,026
785
0
294
13,044
16,044
0
7,289
5,346
11,546
0
W
8,367
2,434
0
3,158
17,261
23,764
0
5,855
11,406
18,851
0
W
Cthulhu
L0RD N3BULA
Cthulhu
12,618
457
875
474
11,963
14,502
0
6,088
5,875
18,843
3,903
W
Olorun
NaCl PHD
Olorun
8,762
4,186
470
1,540
11,294
5,509
0
5,193
6,101
34,693
0
W
Aphrodite
Noah Yesus
Aphrodite
11,106
600
4,233
6,365
11,307
7,118
0
4,244
7,063
31,204
0
W
Heimdallr
Prisma_Void
Heimdallr
16,807
8,456
0
1,166
6,771
3,478
0
2,792
3,979
0
39,149
L
19,146
1,539
0
291
11,816
4,786
0
8,017
3,373
52,784
0
L
Arachne
xCeLiZo
Arachne
5,990
4,679
0
379
11,344
5,468
0
6,327
4,901
0
7,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,932
Gold Earned
50,162
221
Minions Killed
163
9
Camps Cleared
2
1,042,832
Distance Traveled
1,014,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,616
962
14
1
0
251,763
0
L
Cernunnos
9,624
962
52
5
0
193,327
0
L
Ymir
9,610
961
11
1
0
142,702
0
W
Athena
11,716
1,172
21
2
0
213,717
0
W
Cthulhu
10,285
1,029
30
3
0
244,499
0
W
Olorun
10,195
1,020
65
7
1
182,522
0
W
Aphrodite
11,883
1,188
61
6
1
203,866
0
W
Heimdallr
11,853
1,185
44
4
7
198,228
0
L
Agni
11,542
1,154
84
8
1
204,591
0
L
Arachne
9,770
977
2
0
1
222,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role