Player Matchup

Ne Zha
Ne Zha
Tumoreth1
Ne Zha
Level 129
God Stats
2W - 2L
1,636 SR
Queue Stats
43W - 72L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
Valnic
Hou Yi
Level 102
God Stats
3W - 5L
1,510 SR
Queue Stats
55W - 90L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
fiv5tdb
Kuzenbo
Level 102
God Stats
5W - 5L
1,594 SR
Queue Stats
45W - 81L
1,425 Elo+
Party 2
Agni
Agni
tthore14
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,507 Elo+
Party 4
Achilles
Achilles
xMrRed17x
Achilles
Level 126
God Stats
0W - 2L
1,323 SR
Queue Stats
143W - 122L
1,535 Elo+
Party 4
Team Averages
Level 114
1,513 SR
1,476 Elo+

VS

Team Averages
Level 107
1,779 SR
1,558 Elo+
Persephone
Persephone
GengarGuy94
Persephone
Level 143
God Stats
4W - 0L
1,823 SR
Queue Stats
324W - 311L
1,547 Elo+
Party 1
Hercules
Hercules
LoverOfBois
Hercules
Level 35
God Stats
5W - 1L
1,800 SR
Queue Stats
57W - 47L
1,574 Elo+
Party 3
Xing Tian
Xing Tian
Me Do Be GOD
Xing Tian
Level 125
God Stats
11W - 2L
1,924 SR
Queue Stats
334W - 321L
1,517 Elo+
Party 1
Izanami
Izanami
Saucy bo12467
Izanami
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,587 Elo+
Party 3
Achilles
Achilles
ᵇbashʰ
Achilles
Level 128
God Stats
3W - 0L
1,847 SR
Queue Stats
118W - 98L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Tumoreth1
Ne Zha
15
6 / 8 / 2
9,115
536
9,328
17,254
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Valnic
Hou Yi
14
1 / 6 / 4
8,313
489
8,424
11,912
3,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
fiv5tdb
Kuzenbo
12
1 / 6 / 2
7,776
457
6,507
17,564
14,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
13
1 / 3 / 3
7,729
455
7,094
8,481
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xMrRed17x
Achilles
15
1 / 4 / 2
9,367
551
11,526
16,155
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GengarGuy94
Persephone
15
4 / 2 / 7
10,119
595
14,524
7,878
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
LoverOfBois
Hercules
14
6 / 2 / 10
8,609
506
8,620
17,499
17,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Xing Tian
Me Do Be GOD
Xing Tian
16
2 / 0 / 6
9,695
570
8,604
17,343
11,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Izanami
17
4 / 4 / 5
10,664
627
7,191
11,152
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ᵇbashʰ
Achilles
18
11 / 2 / 3
10,287
605
10,192
13,631
8,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
10
Kills
27
27
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
GengarGuy94
Persephone
4
2
7
3.75
W
Hercules
LoverOfBois
Hercules
6
2
10
5.5
W
Xing Tian
Me Do Be GOD
Xing Tian
2
0
6
5
W
Izanami
4
4
5
1.63
L
Ne Zha
Tumoreth1
Ne Zha
6
8
2
0.88
L
Hou Yi
Valnic
Hou Yi
1
6
4
0.5
L
Kuzenbo
fiv5tdb
Kuzenbo
1
6
2
0.33
L
Agni
1
3
3
0.83
L
Achilles
xMrRed17x
Achilles
1
4
2
0.5
W
Achilles
ᵇbashʰ
Achilles
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,879
Damage
49,131
71,366
Taken
67,503
39,149
Mitigated
44,677
20,563
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
GengarGuy94
Persephone
14,524
394
0
1,112
7,878
2,725
0
4,139
3,736
74,479
863
W
Hercules
LoverOfBois
Hercules
8,620
3,238
583
7,064
17,499
17,697
0
5,244
12,209
0
25,929
W
Xing Tian
Me Do Be GOD
Xing Tian
8,604
283
0
3,599
17,343
11,728
0
2,114
14,470
59,078
0
W
Izanami
7,191
3,571
0
1,909
11,152
4,134
2,277
959
10,193
0
85,684
L
Ne Zha
Tumoreth1
Ne Zha
9,328
3,003
0
6,759
17,254
5,574
0
2,245
14,957
0
62,316
L
Hou Yi
Valnic
Hou Yi
8,424
3,675
0
3,200
11,912
3,405
0
985
10,927
0
59,588
L
Kuzenbo
fiv5tdb
Kuzenbo
6,507
2,493
0
3,688
17,564
14,389
40
7,167
10,297
21,641
1,605
L
Agni
7,094
958
0
2,205
8,481
1,756
0
4,387
4,072
59,766
0
L
Achilles
xMrRed17x
Achilles
11,526
2,301
0
4,711
16,155
14,025
0
7,296
8,158
1,278
66,123
W
Achilles
ᵇbashʰ
Achilles
10,192
2,801
0
6,161
13,631
8,393
121
1,792
11,718
0
79,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
49,374
467
Minions Killed
560
0
Camps Cleared
0
1,712,169
Distance Traveled
1,758,919
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,119
595
137
8
0
351,583
0
W
Hercules
8,609
506
34
2
0
352,489
0
W
Xing Tian
9,695
570
112
7
0
331,513
0
W
Izanami
10,664
627
166
10
0
312,412
0
L
Ne Zha
9,115
536
100
6
0
345,842
2
L
Hou Yi
8,313
489
111
7
0
319,067
1
L
Kuzenbo
7,776
457
38
2
0
354,450
5
L
Agni
7,729
455
93
5
0
325,732
0
L
Achilles
9,367
551
125
7
0
367,078
2
W
Achilles
10,287
605
111
7
0
410,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role