Player Matchup

Bacchus
Bacchus
Chilay
Bacchus
Level 119
God Stats
22W - 14L
1,546 SR
Queue Stats
289W - 345L
1,490 Elo+
Solo
Amaterasu
Amaterasu
Siegfeuer
Amaterasu
Level 60
God Stats
8W - 2L
1,896 SR
Queue Stats
106W - 101L
1,484 Elo+
Party 3
Camazotz
Camazotz
SirPercelott
Camazotz
Level 87
God Stats
3W - 6L
1,311 SR
Queue Stats
199W - 180L
1,503 Elo+
Party 3
Danzaburou
Danzaburou
blackishidk
Danzaburou
Level 101
God Stats
5W - 10L
1,416 SR
Queue Stats
303W - 269L
1,455 Elo+
Solo
Poseidon
Poseidon
elyolero
Poseidon
Level 45
God Stats
4W - 10L
1,232 SR
Queue Stats
72W - 80L
1,476 Elo+
Solo
Team Averages
Level 82
1,480 SR
1,482 Elo+

VS

Team Averages
Level 99
1,493 SR
1,447 Elo+
Surtr
Surtr
FumetsuTA
Surtr
Level 149
God Stats
2W - 2L
1,250 SR
Queue Stats
350W - 323L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Torn Rubber9642
Danzaburou
Level 14
God Stats
5W - 5L
1,432 SR
Queue Stats
46W - 46L
1,415 Elo+
Party 1
Hel
Hel
Unbroken Secret
Hel
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 87L
1,370 Elo+
Party 1
Ravana
Ravana
ZeroKaos23
Ravana
Level 65
God Stats
3W - 5L
1,682 SR
Queue Stats
207W - 182L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
le7ja
Nu Wa
Level 131
God Stats
13W - 9L
1,600 SR
Queue Stats
207W - 195L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chilay
Bacchus
11
1 / 4 / 5
7,023
540
5,922
13,842
13,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Siegfeuer
Amaterasu
12
0 / 5 / 0
6,724
517
3,090
11,976
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Camazotz
SirPercelott
Camazotz
12
8 / 1 / 2
7,434
572
7,035
13,174
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
blackishidk
Danzaburou
12
1 / 4 / 3
7,232
556
6,805
10,747
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
elyolero
Poseidon
13
1 / 4 / 4
7,214
555
8,227
9,994
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FumetsuTA
Surtr
15
9 / 1 / 2
9,607
739
12,335
11,914
9,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
Torn Rubber9642
Danzaburou
13
4 / 3 / 5
7,415
570
6,418
8,415
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 11
7,680
591
7,517
10,042
7,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
ZeroKaos23
Ravana
12
3 / 4 / 6
7,083
545
7,113
9,633
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
le7ja
Nu Wa
13
1 / 3 / 8
7,406
570
10,118
7,340
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
18
18
Deaths
12
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chilay
Bacchus
1
4
5
0.88
W
Surtr
FumetsuTA
Surtr
9
1
2
10
L
Amaterasu
Siegfeuer
Amaterasu
0
5
0
0
L
Camazotz
SirPercelott
Camazotz
8
1
2
9
W
Danzaburou
Torn Rubber9642
Danzaburou
4
3
5
2.17
W
1
1
11
6.5
W
Ravana
ZeroKaos23
Ravana
3
4
6
1.5
L
Danzaburou
blackishidk
Danzaburou
1
4
3
0.63
L
Poseidon
elyolero
Poseidon
1
4
4
0.75
W
Nu Wa
le7ja
Nu Wa
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
43,501
59,733
Taken
47,344
31,634
Mitigated
26,068
20,233
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chilay
Bacchus
5,922
766
2,648
3,206
13,842
13,644
0
5,373
8,122
17,997
2,001
W
Surtr
FumetsuTA
Surtr
12,335
3,332
0
3,744
11,914
9,962
84
2,065
9,463
4,490
63,913
L
Amaterasu
Siegfeuer
Amaterasu
3,090
945
0
2,932
11,976
6,009
0
1,985
9,227
0
42,953
L
Camazotz
SirPercelott
Camazotz
7,035
1,300
0
6,919
13,174
4,827
0
3,194
9,463
0
36,900
W
Danzaburou
Torn Rubber9642
Danzaburou
6,418
1,941
0
2,011
8,415
2,944
830
1,664
6,749
0
44,851
W
7,517
584
4,498
4,691
10,042
7,442
27
3,420
6,422
40,192
1,943
W
Ravana
ZeroKaos23
Ravana
7,113
1,689
0
3,313
9,633
3,673
0
2,806
6,642
0
38,007
L
Danzaburou
blackishidk
Danzaburou
6,805
2,048
0
2,212
10,747
3,903
15
3,782
6,799
0
58,918
L
Poseidon
elyolero
Poseidon
8,227
988
0
2,316
9,994
3,251
0
4,516
5,033
55,954
1,628
W
Nu Wa
le7ja
Nu Wa
10,118
1,095
0
363
7,340
2,047
519
3,079
3,931
47,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
39,191
398
Minions Killed
403
0
Camps Cleared
0
1,301,754
Distance Traveled
1,366,815
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,023
540
27
2
0
264,546
2
W
Surtr
9,607
739
114
9
0
271,051
3
L
Amaterasu
6,724
517
89
7
0
212,663
0
L
Camazotz
7,434
572
66
5
0
317,346
0
W
Danzaburou
7,415
570
72
6
0
263,366
1
W
Hel
7,680
591
67
5
0
266,043
0
W
Ravana
7,083
545
69
5
0
303,484
4
L
Danzaburou
7,232
556
97
7
0
242,464
0
L
Poseidon
7,214
555
119
9
0
264,735
0
W
Nu Wa
7,406
570
81
6
0
262,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role