Player Matchup

Odin
Odin
 
Odin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Chewy966
Rama
Level 158
God Stats
2W - 4L
1,536 SR
Queue Stats
9W - 20L
1,386 Elo+
Party 2
Ares
Ares
Lazyassassin417
Ares
Level 148
God Stats
18W - 6L
1,847 SR
Queue Stats
193W - 220L
1,454 Elo+
Party 2
Bastet
Bastet
Lord of Winters
Bastet
Level 156
God Stats
2W - 3L
1,659 SR
Queue Stats
44W - 60L
1,494 Elo+
Party 2
Team Averages
Level 140
1,608 SR
1,467 Elo+

VS

Team Averages
Level 87
1,610 SR
1,527 Elo+
Nox
Nox
MMBSniping
Nox
Level 61
God Stats
0W - 1L
1,638 SR
Queue Stats
217W - 223L
1,470 Elo+
Party 3
Poseidon
Poseidon
Ygx6363
Poseidon
Level 65
God Stats
7W - 2L
1,885 SR
Queue Stats
116W - 116L
1,557 Elo+
Solo
Bacchus
Bacchus
cooldudejoey
Bacchus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,519 Elo+
Party 3
Gilgamesh
Gilgamesh
desecho_opcional
Gilgamesh
Level 149
God Stats
15W - 13L
1,588 SR
Queue Stats
315W - 308L
1,592 Elo+
Solo
Danzaburou
Danzaburou
manidc
Danzaburou
Level 61
God Stats
1W - 5L
1,441 SR
Queue Stats
170W - 169L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
1 / 0 / 0
4,126
825
2,796
3,703
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
6
0 / 0 / 0
3,840
768
0
515
128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
5
0 / 2 / 0
3,155
631
314
2,407
573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 2 / 1
3,372
674
915
3,475
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,532
706
923
3,797
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,406
481
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Ygx6363
Poseidon
7
0 / 0 / 1
3,412
682
303
2,463
604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
cooldudejoey
Bacchus
5
1 / 1 / 2
3,407
681
1,809
2,980
1,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
6
0 / 1 / 0
3,342
668
1,059
4,623
1,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
manidc
Danzaburou
6
3 / 0 / 1
3,979
796
2,624
2,495
750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
0
1
W
Kukulkan
 
Kukulkan
0
0
0
0
W
Rama
0
2
0
0
W
0
2
1
0.25
W
1
0
0
1
L
0
0
0
0
L
Poseidon
Ygx6363
Poseidon
0
0
1
0.5
L
Bacchus
cooldudejoey
Bacchus
1
1
2
2
L
Gilgamesh
0
1
0
0
L
Danzaburou
manidc
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,948
Damage
5,795
13,897
Taken
12,561
5,295
Mitigated
4,700
5,125
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,796
831
0
1,059
3,703
1,837
0
303
3,282
0
23,508
W
Kukulkan
 
Kukulkan
0
0
0
180
515
128
272
0
515
15,627
728
W
Rama
314
271
0
0
2,407
573
0
662
1,745
0
11,113
W
915
100
0
1,004
3,475
1,930
0
838
2,637
4,417
730
W
923
213
0
2,882
3,797
827
0
252
3,545
0
18,270
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Ygx6363
Poseidon
303
127
0
665
2,463
604
0
0
2,463
15,648
0
L
Bacchus
cooldudejoey
Bacchus
1,809
242
0
913
2,980
1,552
0
82
2,898
8,198
252
L
Gilgamesh
1,059
393
0
1,219
4,623
1,794
0
0
4,623
0
14,279
L
Danzaburou
manidc
Danzaburou
2,624
1,146
0
589
2,495
750
88
759
1,736
0
20,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,025
Gold Earned
16,546
154
Minions Killed
124
0
Camps Cleared
0
516,416
Distance Traveled
403,813
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,126
825
46
9
0
107,363
0
W
Kukulkan
3,840
768
38
8
0
60,937
0
W
Rama
3,155
631
22
4
0
101,195
1
W
Ares
3,372
674
8
2
0
123,685
0
W
Bastet
3,532
706
40
8
0
123,236
0
L
Nox
2,406
481
0
0
0
10,840
0
L
Poseidon
3,412
682
43
9
0
112,059
0
L
Bacchus
3,407
681
10
2
0
95,793
0
L
Gilgamesh
3,342
668
34
7
0
98,033
0
L
Danzaburou
3,979
796
37
7
0
87,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role