Player Matchup

Fenrir
Fenrir
BoniceDeFrijoles
Fenrir
Level 24
God Stats
2W - 0L
1,871 SR
Queue Stats
30W - 6L
1,766 Elo+
Party 2
Nu Wa
Nu Wa
FussioNs 5Ds
Nu Wa
Level 63
God Stats
7W - 0L
1,906 SR
Queue Stats
166W - 29L
1,849 Elo+
Party 2
Baron Samedi
Baron Samedi
blackhammer9369
Baron Samedi
Level 124
God Stats
39W - 35L
1,449 SR
Queue Stats
106W - 117L
1,322 Elo+
Solo
Team Averages
Level 70
1,742 SR
1,646 Elo+

VS

Team Averages
Level 87
1,581 SR
1,523 Elo+
Amaterasu
Amaterasu
El_pollito_pio17
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,429 Elo+
Party 1
Ix Chel
Ix Chel
cj_0924
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,608 Elo+
Party 1
Jormungandr
Jormungandr
nlcklejones
Jormungandr
Level 123
God Stats
0W - 1L
1,743 SR
Queue Stats
74W - 60L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,977
898
12,048
9,824
9,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
3 / 1 / 4
8,764
876
11,166
5,947
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
blackhammer9369
Baron Samedi
13
1 / 0 / 4
7,594
759
2,370
3,887
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
1 / 1 / 0
6,916
692
2,034
8,781
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
cj_0924
Ix Chel
11
0 / 6 / 1
6,951
695
3,286
8,839
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
nlcklejones
Jormungandr
14
0 / 2 / 1
7,668
767
7,684
10,905
11,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
1
1
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Amaterasu
1
1
0
1
W
3
1
4
5
W
Baron Samedi
blackhammer9369
Baron Samedi
1
0
4
3
L
Ix Chel
cj_0924
Ix Chel
0
6
1
0.08
L
Jormungandr
nlcklejones
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
13,004
19,658
Taken
28,525
14,310
Mitigated
19,425
6,617
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,048
4,173
0
2,972
9,824
9,216
0
4,451
4,551
1,073
26,717
L
Amaterasu
2,034
797
0
1,820
8,781
4,915
0
4,864
3,861
0
7,892
W
11,166
2,684
0
1,882
5,947
2,275
571
3,397
2,183
40,309
0
W
Baron Samedi
blackhammer9369
Baron Samedi
2,370
251
312
1,451
3,887
2,819
157
1,868
1,738
15,839
0
L
Ix Chel
cj_0924
Ix Chel
3,286
405
68
551
8,839
2,798
0
4,394
4,405
22,951
0
L
Jormungandr
nlcklejones
Jormungandr
7,684
1,971
0
994
10,905
11,712
0
4,990
5,843
35,258
1,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
21,535
131
Minions Killed
119
0
Camps Cleared
0
533,472
Distance Traveled
493,602
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,977
898
30
3
0
202,639
0
L
Amaterasu
6,916
692
19
2
0
179,499
0
W
Nu Wa
8,764
876
70
7
0
175,461
2
W
Baron Samedi
7,594
759
31
3
0
155,372
0
L
Ix Chel
6,951
695
39
4
0
141,060
0
L
Jormungandr
7,668
767
61
6
0
173,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role