Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AlphaTango75
Mulan
Level 65
God Stats
12W - 5L
1,656 SR
Queue Stats
28W - 9L
1,648 Elo+
Party 2
Sun Wukong
Sun Wukong
Henpeckedz
Sun Wukong
Level 157
God Stats
1W - 1L
1,716 SR
Queue Stats
99W - 112L
1,496 Elo+
Solo
Ymir
Ymir
ThePopper
Ymir
Level 76
God Stats
21W - 6L
1,774 SR
Queue Stats
226W - 22L
1,993 Elo+
Party 2
Tiamat
Tiamat
spystriker
Tiamat
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 202L
1,507 Elo+
Solo
Team Averages
Level 112
1,629 SR
1,629 Elo+

VS

Team Averages
Level 140
1,596 SR
1,538 Elo+
Martichoras
Martichoras
Baseplate
Martichoras
Level 159
God Stats
4W - 0L
1,842 SR
Queue Stats
149W - 82L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
ChickenizorOG
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 290L
1,448 Elo+
Solo
Ix Chel
Ix Chel
Lalablaster
Ix Chel
Level 116
God Stats
2W - 4L
1,324 SR
Queue Stats
30W - 35L
1,471 Elo+
Solo
Maui
Maui
MercuryZero15
Maui
Level 144
God Stats
6W - 0L
1,933 SR
Queue Stats
256W - 198L
1,565 Elo+
Party 1
Loki
Loki
TCS4RShao
Loki
Level 157
God Stats
16W - 36L
1,380 SR
Queue Stats
231W - 278L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 3 / 0
6,014
1,002
2,089
3,510
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 0
6,334
1,056
3,631
8,933
5,593
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Henpeckedz
Sun Wukong
11
1 / 2 / 0
6,807
1,135
6,541
7,634
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
0 / 3 / 0
6,573
1,096
1,996
7,480
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tiamat
spystriker
Tiamat
11
0 / 6 / 1
6,289
1,048
3,598
7,407
4,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Team 1 Tickets

267

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Baseplate
Martichoras
13
3 / 0 / 9
7,543
1,257
7,034
4,629
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
ChickenizorOG
Gilgamesh
13
1 / 0 / 14
7,019
1,170
8,001
5,963
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Lalablaster
Ix Chel
13
2 / 0 / 11
7,305
1,218
5,567
2,646
1,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 13
8,240
1,373
4,306
3,043
2,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
13
8 / 1 / 6
8,240
1,373
6,244
4,381
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
70
1
Kills
17
17
Deaths
1
1
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
L
0
3
0
0
W
Martichoras
Baseplate
Martichoras
3
0
9
7.5
W
Gilgamesh
ChickenizorOG
Gilgamesh
1
0
14
8
L
Sun Wukong
Henpeckedz
Sun Wukong
1
2
0
0.5
W
Ix Chel
Lalablaster
Ix Chel
2
0
11
7.5
W
3
0
13
9.5
W
Loki
8
1
6
11
L
Ymir
0
3
0
0
L
Tiamat
spystriker
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,855
Damage
31,152
34,964
Taken
20,662
22,355
Mitigated
11,339
2,408
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,089
1,254
0
288
3,510
959
0
399
3,044
0
6,622
L
3,631
613
0
661
8,933
5,593
0
3,198
5,661
0
15,002
W
Martichoras
Baseplate
Martichoras
7,034
2,655
0
470
4,629
1,765
0
386
4,243
0
20,375
W
Gilgamesh
ChickenizorOG
Gilgamesh
8,001
1,793
0
604
5,963
4,124
0
2,695
3,268
4,231
11,862
L
Sun Wukong
Henpeckedz
Sun Wukong
6,541
1,385
0
765
7,634
4,397
0
2,768
4,649
0
20,110
W
Ix Chel
Lalablaster
Ix Chel
5,567
921
1,873
777
2,646
1,182
0
667
1,979
21,380
0
W
4,306
729
0
452
3,043
2,608
0
1,264
1,779
5,760
1,337
W
Loki
6,244
1,647
0
358
4,381
1,660
0
582
3,799
0
15,132
L
Ymir
1,996
68
0
308
7,480
6,476
0
2,425
4,972
6,224
0
L
Tiamat
spystriker
Tiamat
3,598
653
120
266
7,407
4,930
0
2,079
5,214
14,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
38,347
100
Minions Killed
111
4
Camps Cleared
7
516,219
Distance Traveled
615,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,014
1,002
3
1
2
63,876
0
L
Mulan
6,334
1,056
30
5
0
121,704
0
W
Martichoras
7,543
1,257
31
5
2
116,384
0
W
Gilgamesh
7,019
1,170
23
4
0
126,472
0
L
Sun Wukong
6,807
1,135
25
4
2
139,214
0
W
Ix Chel
7,305
1,218
36
6
1
122,811
0
W
Maui
8,240
1,373
5
1
0
126,910
0
W
Loki
8,240
1,373
16
3
4
122,979
0
L
Ymir
6,573
1,096
12
2
0
93,400
0
L
Tiamat
6,289
1,048
30
5
0
98,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role