Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Lucifer9712
Achilles
Level 158
God Stats
22W - 28L
1,515 SR
Queue Stats
384W - 370L
1,544 Elo+
Party 2
Scylla
Scylla
PAISAFENIX
Scylla
Level 132
God Stats
27W - 28L
1,504 SR
Queue Stats
161W - 162L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
TheHappyFry
Ne Zha
Level 141
God Stats
10W - 11L
1,479 SR
Queue Stats
223W - 186L
1,499 Elo+
Solo
Terra
Terra
bookfreak99
Terra
Level 200
God Stats
2W - 3L
1,634 SR
Queue Stats
31W - 34L
1,484 Elo+
Solo
Team Averages
Level 157
1,527 SR
1,509 Elo+

VS

Team Averages
Level 125
1,436 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ElderMain22
Athena
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 43L
1,474 Elo+
Party 1
Nemesis
Nemesis
Papi Witty
Nemesis
Level 95
God Stats
18W - 15L
1,549 SR
Queue Stats
72W - 84L
1,491 Elo+
Party 1
Janus
Janus
SquareShark9915
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 185L
1,467 Elo+
Party 1
Charybdis
Charybdis
xicefangx
Charybdis
Level 158
God Stats
1W - 6L
1,132 SR
Queue Stats
192W - 187L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
0 / 3 / 0
4,927
448
3,536
7,396
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
Lucifer9712
Achilles
11
3 / 2 / 1
6,032
548
5,283
9,585
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
PAISAFENIX
Scylla
10
0 / 3 / 0
5,331
485
721
7,691
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
11
1 / 2 / 1
5,729
521
1,202
10,441
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 0 / 0
5,469
497
1,491
5,835
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 3
6,809
619
9,073
5,196
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
1 / 0 / 3
5,932
539
3,064
6,246
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
Papi Witty
Nemesis
11
1 / 1 / 1
5,739
522
1,337
7,635
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 2
6,721
611
4,793
3,027
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
xicefangx
Charybdis
13
4 / 0 / 0
7,119
647
5,383
4,555
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
3
0
0
W
Nu Wa
 
Nu Wa
2
2
3
1.75
W
Athena
1
0
3
2.5
L
Achilles
Lucifer9712
Achilles
3
2
1
1.75
L
Scylla
PAISAFENIX
Scylla
0
3
0
0
W
Nemesis
Papi Witty
Nemesis
1
1
1
1.5
W
2
1
2
3
L
Ne Zha
1
2
1
0.75
L
0
0
0
0
W
Charybdis
xicefangx
Charybdis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,233
Damage
23,650
40,948
Taken
26,659
15,158
Mitigated
10,707
15,682
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
3,536
1,050
0
1,060
7,396
2,239
0
1,545
5,759
0
30,128
W
Nu Wa
 
Nu Wa
9,073
4,735
0
1,269
5,196
1,261
0
727
4,235
40,646
1,418
W
Athena
3,064
904
0
1,466
6,246
4,570
0
585
5,537
11,284
3,116
L
Achilles
Lucifer9712
Achilles
5,283
532
0
1,928
9,585
4,640
0
3,537
5,674
146
38,379
L
Scylla
PAISAFENIX
Scylla
721
0
0
2,900
7,691
1,815
0
6,686
700
31,632
0
W
Nemesis
Papi Witty
Nemesis
1,337
47
0
4,659
7,635
2,650
0
580
7,016
0
34,062
W
4,793
133
0
525
3,027
765
0
24
2,825
46,412
230
L
Ne Zha
1,202
274
0
5,720
10,441
3,069
0
2,058
8,259
0
39,000
L
1,491
67
1,156
2,918
5,835
3,395
0
1,785
3,905
18,796
0
W
Charybdis
xicefangx
Charybdis
5,383
2,521
0
2,982
4,555
1,461
1,094
194
4,361
0
52,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
32,320
295
Minions Killed
358
0
Camps Cleared
0
1,176,417
Distance Traveled
1,219,407
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,927
448
57
5
0
207,191
0
W
Nu Wa
6,809
619
62
6
0
218,408
8
W
Athena
5,932
539
35
3
0
251,338
0
L
Achilles
6,032
548
65
6
0
251,709
4
L
Scylla
5,331
485
75
7
0
219,309
5
W
Nemesis
5,739
522
64
6
0
291,965
0
W
Janus
6,721
611
108
10
0
228,813
0
L
Ne Zha
5,729
521
77
7
0
259,856
0
L
Terra
5,469
497
21
2
0
238,352
1
W
Charybdis
7,119
647
89
8
0
228,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role