Player Matchup

Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EdgarAllenChode
Cthulhu
Level 67
God Stats
22W - 20L
1,543 SR
Queue Stats
74W - 67L
1,568 Elo+
Party 2
Ah Puch
Ah Puch
SealTeam1776
Ah Puch
Level 69
God Stats
4W - 5L
1,413 SR
Queue Stats
34W - 31L
1,573 Elo+
Party 2
Bastet
Bastet
Sonora89
Bastet
Level 143
God Stats
38W - 41L
1,447 SR
Queue Stats
89W - 92L
1,434 Elo+
Solo
Chaac
Chaac
odoyal ruelz
Chaac
Level 143
God Stats
38W - 31L
1,606 SR
Queue Stats
638W - 651L
1,519 Elo+
Solo
Team Averages
Level 115
1,502 SR
1,519 Elo+

VS

Team Averages
Level 88
1,556 SR
1,445 Elo+
Ao Kuang
Ao Kuang
Goondraa_
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,404 Elo+
Solo
Odin
Odin
Omitted1
Odin
Level 116
God Stats
4W - 0L
1,781 SR
Queue Stats
137W - 162L
1,486 Elo+
Solo
Cthulhu
Cthulhu
SP0oN 84
Cthulhu
Level 87
God Stats
39W - 33L
1,495 SR
Queue Stats
193W - 214L
1,424 Elo+
Party 1
Bastet
Bastet
TTVMrMiguelx
Bastet
Level 62
God Stats
94W - 60L
1,594 SR
Queue Stats
234W - 250L
1,437 Elo+
Party 1
Janus
Janus
XombieDad
Janus
Level 66
God Stats
28W - 44L
1,412 SR
Queue Stats
257W - 286L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 4 / 1
7,593
949
5,171
8,485
2,560
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 1
7,418
927
3,559
5,152
2,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
SealTeam1776
Ah Puch
12
0 / 0 / 0
6,854
857
157
316
114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Sonora89
Bastet
14
2 / 4 / 1
8,645
1,081
7,172
10,373
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 4 / 3
7,754
969
2,673
14,105
12,458
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Team 1 Tickets

232

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Goondraa_
Ao Kuang
14
3 / 2 / 5
8,502
1,063
6,924
8,362
3,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
14
1 / 0 / 10
8,314
1,039
6,047
5,969
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
SP0oN 84
Cthulhu
14
2 / 1 / 10
8,543
1,068
8,163
4,579
4,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
14
7 / 0 / 3
9,575
1,197
7,514
3,559
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
XombieDad
Janus
14
1 / 0 / 10
8,757
1,095
6,961
1,271
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
14
14
Deaths
3
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
1
0.13
L
1
2
1
0.75
W
Ao Kuang
Goondraa_
Ao Kuang
3
2
5
2.75
W
Odin
1
0
10
6
W
Cthulhu
SP0oN 84
Cthulhu
2
1
10
7
L
Ah Puch
SealTeam1776
Ah Puch
0
0
0
0
L
Bastet
Sonora89
Bastet
2
4
1
0.63
W
Bastet
7
0
3
8.5
W
Janus
XombieDad
Janus
1
0
10
6
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,732
Damage
35,609
38,431
Taken
23,740
20,693
Mitigated
15,276
3,202
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,171
1,499
0
474
8,485
2,560
0
4,988
3,314
0
18,548
L
3,559
191
54
494
5,152
2,295
0
2,298
2,660
6,905
0
W
Ao Kuang
Goondraa_
Ao Kuang
6,924
2,864
0
2,992
8,362
3,768
0
893
7,436
12,191
20
W
Odin
6,047
1,016
0
458
5,969
5,810
0
771
5,152
0
11,212
W
Cthulhu
SP0oN 84
Cthulhu
8,163
460
596
0
4,579
4,102
0
1,261
3,251
17,458
153
L
Ah Puch
SealTeam1776
Ah Puch
157
36
0
2
316
114
0
284
32
299
0
L
Bastet
Sonora89
Bastet
7,172
1,279
0
632
10,373
3,266
0
4,495
5,511
0
27,661
W
Bastet
7,514
1,390
0
401
3,559
1,150
0
539
2,914
0
16,385
W
Janus
XombieDad
Janus
6,961
371
0
133
1,271
446
0
0
1,271
29,378
2,212
L
2,673
414
0
1,546
14,105
12,458
0
9,198
4,396
0
9,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
43,691
108
Minions Killed
141
3
Camps Cleared
7
443,192
Distance Traveled
803,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,593
949
27
3
1
93,580
0
L
Cthulhu
7,418
927
3
0
1
58,940
0
W
Ao Kuang
8,502
1,063
12
2
4
144,213
0
W
Odin
8,314
1,039
14
2
1
159,640
0
W
Cthulhu
8,543
1,068
19
2
0
163,431
0
L
Ah Puch
6,854
857
1
0
1
12,567
0
L
Bastet
8,645
1,081
60
8
0
172,472
0
W
Bastet
9,575
1,197
16
2
1
179,912
0
W
Janus
8,757
1,095
80
10
1
156,606
0
L
Chaac
7,754
969
17
2
0
105,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role