Player Matchup

Ullr
Ullr
Chazrio
Ullr
Level 146
God Stats
2W - 5L
1,459 SR
Queue Stats
47W - 94L
1,306 Elo+
Party 2
Mercury
Mercury
DemesneAssassin
Mercury
Level 113
God Stats
1W - 3L
1,374 SR
Queue Stats
34W - 79L
1,274 Elo+
Party 2
Ra
Ra
DragonOfShadow
Ra
Level 29
God Stats
3W - 13L
1,260 SR
Queue Stats
25W - 65L
1,236 Elo+
Party 2
Cthulhu
Cthulhu
Kozrio
Cthulhu
Level 65
God Stats
9W - 14L
1,464 SR
Queue Stats
30W - 71L
1,290 Elo+
Party 2
Kuzenbo
Kuzenbo
Rickination
Kuzenbo
Level 126
God Stats
9W - 27L
1,412 SR
Queue Stats
48W - 95L
1,305 Elo+
Party 2
Team Averages
Level 96
1,394 SR
1,282 Elo+

VS

Team Averages
Level 114
1,835 SR
1,766 Elo+
Danzaburou
Danzaburou
FrenchToastR
Danzaburou
Level 41
God Stats
45W - 9L
1,932 SR
Queue Stats
137W - 27L
1,808 Elo+
Party 1
Kukulkan
Kukulkan
IanW
Kukulkan
Level 98
God Stats
8W - 0L
1,982 SR
Queue Stats
187W - 37L
1,824 Elo+
Party 1
Vulcan
Vulcan
SirNeegrumps
Vulcan
Level 148
God Stats
6W - 0L
1,903 SR
Queue Stats
191W - 32L
1,833 Elo+
Party 1
Hun Batz
Hun Batz
chris17idgt
Hun Batz
Level 140
God Stats
1W - 1L
1,518 SR
Queue Stats
40W - 33L
1,553 Elo+
Solo
Chronos
Chronos
jdog406
Chronos
Level 142
God Stats
6W - 1L
1,842 SR
Queue Stats
32W - 8L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Chazrio
Ullr
15
2 / 5 / 1
9,345
935
7,139
13,404
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 0
8,174
817
3,163
7,849
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 0
9,086
909
6,977
7,568
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Kozrio
Cthulhu
13
0 / 1 / 0
7,935
794
10,064
13,758
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Rickination
Kuzenbo
14
0 / 4 / 2
8,831
883
7,168
15,316
18,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrenchToastR
Danzaburou
15
4 / 1 / 6
9,913
991
10,771
7,112
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
IanW
Kukulkan
17
3 / 1 / 7
10,563
1,056
11,248
5,491
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
16
5 / 2 / 9
10,328
1,033
16,655
8,182
3,267
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
chris17idgt
Hun Batz
15
3 / 0 / 10
9,473
947
6,915
11,279
11,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
jdog406
Chronos
16
5 / 1 / 7
9,808
981
7,828
7,482
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
5
Kills
20
20
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ullr
Chazrio
Ullr
2
5
1
0.5
L
1
4
0
0.25
L
2
6
0
0.33
W
Danzaburou
FrenchToastR
Danzaburou
4
1
6
7
W
Kukulkan
IanW
Kukulkan
3
1
7
6.5
L
Cthulhu
Kozrio
Cthulhu
0
1
0
0
L
Kuzenbo
Rickination
Kuzenbo
0
4
2
0.25
W
Vulcan
5
2
9
4.75
W
Hun Batz
chris17idgt
Hun Batz
3
0
10
8
W
Chronos
jdog406
Chronos
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,511
Damage
53,417
57,895
Taken
39,546
42,895
Mitigated
22,695
7,593
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Chazrio
Ullr
7,139
2,018
0
1,800
13,404
5,090
0
7,294
5,754
0
25,338
L
3,163
746
317
470
7,849
2,971
35
4,190
3,516
0
9,336
L
6,977
277
1,294
636
7,568
2,802
0
4,852
2,457
17,597
625
W
Danzaburou
FrenchToastR
Danzaburou
10,771
4,223
0
1,462
7,112
2,588
1,063
5,085
1,776
0
21,044
W
Kukulkan
IanW
Kukulkan
11,248
844
0
154
5,491
2,045
1,225
2,908
2,353
35,988
0
L
Cthulhu
Kozrio
Cthulhu
10,064
144
473
1,059
13,758
13,158
0
7,681
5,520
22,681
2,377
L
Kuzenbo
Rickination
Kuzenbo
7,168
1,817
0
1,544
15,316
18,874
0
9,711
4,953
15,735
1,031
W
Vulcan
16,655
600
0
750
8,182
3,267
619
4,406
3,509
43,325
0
W
Hun Batz
chris17idgt
Hun Batz
6,915
1,496
0
2,603
11,279
11,978
63
4,452
6,189
0
16,208
W
Chronos
jdog406
Chronos
7,828
4,117
0
476
7,482
2,817
2,416
3,291
3,923
25,183
169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,371
Gold Earned
50,085
152
Minions Killed
230
0
Camps Cleared
0
1,006,471
Distance Traveled
1,149,944
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,345
935
44
4
0
202,962
0
L
Mercury
8,174
817
14
1
0
201,875
0
L
Ra
9,086
909
34
3
0
173,021
0
W
Danzaburou
9,913
991
26
3
0
217,510
0
W
Kukulkan
10,563
1,056
77
8
0
211,897
0
L
Cthulhu
7,935
794
39
4
0
210,270
0
L
Kuzenbo
8,831
883
21
2
0
218,343
0
W
Vulcan
10,328
1,033
66
7
0
223,841
0
W
Hun Batz
9,473
947
20
2
0
239,109
0
W
Chronos
9,808
981
41
4
0
257,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role