Player Matchup

Thoth
Thoth
DocCarlJR
Thoth
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,609 Elo+
Party 1
Ares
Ares
EPICxORPHAN
Ares
Level 147
God Stats
3W - 0L
1,528 SR
Queue Stats
23W - 15L
1,611 Elo+
Party 1
Martichoras
Martichoras
Manoplaso
Martichoras
Level 66
God Stats
1W - 0L
1,277 SR
Queue Stats
8W - 6L
1,451 Elo+
Party 1
Shiva
Shiva
SaltyAnthony
Shiva
Level 143
God Stats
2W - 2L
1,329 SR
Queue Stats
78W - 58L
1,572 Elo+
Party 1
Khepri
Khepri
rayrayactual
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,588 Elo+
Party 1
Team Averages
Level 114
1,427 SR
1,566 Elo+

VS

Team Averages
Level 108
1,503 SR
1,542 Elo+
Atlas
Atlas
 
Atlas
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AbsolutehZero
Nu Wa
Level 153
God Stats
0W - 1L
1,514 SR
Queue Stats
58W - 41L
1,547 Elo+
Solo
Artemis
Artemis
KaleThaKing
Artemis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,695 Elo+
Solo
Vulcan
Vulcan
MasM180
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,459 Elo+
Solo
Da Ji
Da Ji
sjm96
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DocCarlJR
Thoth
15
3 / 1 / 7
9,064
906
3,878
5,327
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 2
9,010
901
8,248
12,518
16,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Martichoras
Manoplaso
Martichoras
16
3 / 2 / 7
9,264
926
11,391
10,270
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 9
9,315
932
11,981
9,768
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
13
1 / 1 / 8
7,886
789
3,586
10,203
12,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 3 / 4
8,398
840
7,099
10,225
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
4 / 5 / 3
8,539
854
11,901
10,973
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
KaleThaKing
Artemis
1
0 / 0 / 0
2,732
273
0
0
0
Vulcan
MasM180
Vulcan
16
0 / 3 / 4
7,989
799
13,464
6,734
2,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
sjm96
Da Ji
15
2 / 4 / 6
8,594
859
8,834
15,309
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
15
Kills
8
8
Deaths
15
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
4
1.33
L
4
5
3
1.1
W
Thoth
DocCarlJR
Thoth
3
1
7
6.5
W
4
3
2
1.67
L
Artemis
KaleThaKing
Artemis
0
0
0
0
W
Martichoras
Manoplaso
Martichoras
3
2
7
3.25
L
Vulcan
MasM180
Vulcan
0
3
4
0.67
W
4
1
9
8.5
W
Khepri
1
1
8
5
L
Da Ji
sjm96
Da Ji
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
41,298
48,086
Taken
43,241
46,075
Mitigated
27,181
15,092
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,099
2,740
516
1,723
10,225
8,938
0
3,340
6,685
17,964
350
L
11,901
1,793
1,188
4,079
10,973
3,899
0
5,187
5,559
29,253
0
W
Thoth
DocCarlJR
Thoth
3,878
102
832
300
5,327
2,700
680
3,602
1,725
25,781
0
W
8,248
901
0
1,552
12,518
16,598
286
7,092
5,426
12,032
1,608
L
Artemis
KaleThaKing
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
Manoplaso
Martichoras
11,391
3,122
1,329
3,160
10,270
4,837
652
7,213
3,057
0
36,056
L
Vulcan
MasM180
Vulcan
13,464
836
397
1,372
6,734
2,817
0
3,010
3,645
28,096
269
W
11,981
1,141
3,507
3,139
9,768
9,803
0
6,738
3,030
0
23,464
W
Khepri
3,586
170
297
976
10,203
12,137
46
7,288
2,915
5,908
653
L
Da Ji
sjm96
Da Ji
8,834
1,358
90
5,290
15,309
11,527
0
3,306
11,640
0
13,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
36,252
150
Minions Killed
102
0
Camps Cleared
0
1,049,300
Distance Traveled
750,213
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,398
840
25
3
0
197,360
0
L
Nu Wa
8,539
854
26
3
0
185,998
0
W
Thoth
9,064
906
45
5
0
190,764
0
W
Ares
9,010
901
13
1
0
193,853
0
L
Artemis
2,732
273
0
0
0
0
0
W
Martichoras
9,264
926
54
5
0
193,638
0
L
Vulcan
7,989
799
40
4
0
198,592
0
W
Shiva
9,315
932
31
3
0
243,365
0
W
Khepri
7,886
789
7
1
0
227,680
3
L
Da Ji
8,594
859
11
1
0
168,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role