Player Matchup

Atlas
Atlas
EchoZen
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,338 Elo+
Party 2
King Arthur
King Arthur
HomeIessPerson
King Arthur
Level 38
God Stats
5W - 4L
1,585 SR
Queue Stats
17W - 14L
1,567 Elo+
Party 3
Cthulhu
Cthulhu
Mark836
Cthulhu
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
72W - 93L
1,336 Elo+
Party 2
Susano
Susano
TwitchHeadless
Susano
Level 159
God Stats
1W - 1L
1,654 SR
Queue Stats
9W - 4L
1,709 Elo+
Party 3
Anhur
Anhur
xPhiiLE
Anhur
Level 45
God Stats
5W - 7L
1,365 SR
Queue Stats
121W - 128L
1,445 Elo+
Solo
Team Averages
Level 62
1,521 SR
1,479 Elo+

VS

Team Averages
Level 44
1,664 SR
1,582 Elo+
Chaac
Chaac
Elempira
Chaac
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
Iamgayforboys
Kuzenbo
Level 27
God Stats
26W - 21L
1,693 SR
Queue Stats
31W - 28L
1,609 Elo+
Party 4
Skadi
Skadi
MasterCheFu9
Skadi
Level 59
God Stats
15W - 9L
1,845 SR
Queue Stats
32W - 30L
1,609 Elo+
Party 4
Bakasura
Bakasura
Omegachito
Bakasura
Level 102
God Stats
6W - 3L
1,718 SR
Queue Stats
15W - 16L
1,509 Elo+
Party 1
Discordia
Discordia
adamar710iapadil
Discordia
Level 17
God Stats
2W - 5L
1,561 SR
Queue Stats
15W - 15L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EchoZen
Atlas
5
0 / 2 / 0
3,170
634
1,280
3,957
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HomeIessPerson
King Arthur
6
0 / 3 / 1
3,872
774
2,992
6,286
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cthulhu
Mark836
Cthulhu
7
1 / 1 / 0
4,001
800
1,812
2,920
1,240
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
2 / 0 / 0
4,132
826
1,870
3,379
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anhur
xPhiiLE
Anhur
4
0 / 3 / 0
2,947
589
428
3,013
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elempira
Chaac
7
3 / 2 / 0
4,200
840
3,128
6,044
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
6
2 / 0 / 2
3,847
769
1,834
2,848
1,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

6
3 / 1 / 2
3,956
791
3,484
2,348
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
Omegachito
Bakasura
7
0 / 0 / 2
3,550
710
831
4,464
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Discordia
6
1 / 0 / 0
3,583
717
1,288
1,333
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
9
9
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
EchoZen
Atlas
0
2
0
0
W
Chaac
Elempira
Chaac
3
2
0
1.5
L
King Arthur
HomeIessPerson
King Arthur
0
3
1
0.17
W
Kuzenbo
2
0
2
3
L
Cthulhu
Mark836
Cthulhu
1
1
0
1
W
3
1
2
4
W
Bakasura
Omegachito
Bakasura
0
0
2
1
L
2
0
0
2
W
Discordia
1
0
0
1
L
Anhur
xPhiiLE
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,382
Damage
10,565
19,555
Taken
17,037
7,013
Mitigated
6,246
6,301
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
EchoZen
Atlas
1,280
436
0
659
3,957
1,788
0
835
3,122
7,077
0
W
Chaac
Elempira
Chaac
3,128
294
0
2,361
6,044
2,017
0
0
6,044
0
19,789
L
King Arthur
HomeIessPerson
King Arthur
2,992
898
0
1,139
6,286
2,503
0
0
6,286
0
19,511
W
Kuzenbo
1,834
952
0
512
2,848
1,883
4
896
1,952
9,447
0
L
Cthulhu
Mark836
Cthulhu
1,812
339
0
794
2,920
1,240
0
1,478
1,144
17,244
1,394
W
3,484
1,575
0
697
2,348
609
0
917
1,431
0
17,289
W
Bakasura
Omegachito
Bakasura
831
732
0
1,844
4,464
1,487
0
939
3,525
0
12,785
L
1,870
544
0
2,872
3,379
861
0
0
3,369
0
24,210
W
Discordia
1,288
39
0
555
1,333
250
243
340
993
11,602
335
L
Anhur
xPhiiLE
Anhur
428
216
0
837
3,013
621
0
509
2,454
0
9,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,122
Gold Earned
19,136
156
Minions Killed
136
0
Camps Cleared
0
539,461
Distance Traveled
601,336
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,170
634
11
2
0
110,871
0
W
Chaac
4,200
840
41
8
0
111,051
0
L
King Arthur
3,872
774
40
8
0
108,955
0
W
Kuzenbo
3,847
769
13
3
0
116,842
2
L
Cthulhu
4,001
800
38
8
0
117,574
0
W
Skadi
3,956
791
21
4
0
108,070
0
W
Bakasura
3,550
710
36
7
0
150,546
0
L
Susano
4,132
826
48
10
0
132,217
0
W
Discordia
3,583
717
25
5
0
114,827
0
L
Anhur
2,947
589
19
4
0
69,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role