Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Darth_Cruz15
Danzaburou
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
164W - 180L
1,415 Elo+
Party 1
Ix Chel
Ix Chel
Dragecia
Ix Chel
Level 119
God Stats
12W - 5L
1,919 SR
Queue Stats
81W - 85L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGreatKilljoy
Tsukuyomi
Level 68
God Stats
11W - 11L
1,564 SR
Queue Stats
216W - 235L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
supreamDKJ
Kumbhakarna
Level 120
God Stats
19W - 13L
1,522 SR
Queue Stats
189W - 175L
1,474 Elo+
Solo
Team Averages
Level 93
1,601 SR
1,441 Elo+

VS

Team Averages
Level 102
1,454 SR
1,428 Elo+
Guan Yu
Guan Yu
A_New-Found_God
Guan Yu
Level 103
God Stats
1W - 1L
1,301 SR
Queue Stats
155W - 147L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
ElGrandeSmokio9
Cthulhu
Level 49
God Stats
4W - 8L
1,219 SR
Queue Stats
111W - 130L
1,387 Elo+
Party 2
Skadi
Skadi
POTATOKing3939
Skadi
Level 103
God Stats
4W - 0L
1,739 SR
Queue Stats
175W - 158L
1,436 Elo+
Party 2
Loki
Loki
Serratoj12345
Loki
Level 126
God Stats
4W - 8L
1,370 SR
Queue Stats
93W - 93L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Sl8tr
Nu Wa
Level 128
God Stats
7W - 4L
1,641 SR
Queue Stats
83W - 82L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 0 / 0
7,500
625
7,308
12,514
10,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Darth_Cruz15
Danzaburou
11
2 / 4 / 0
6,473
539
4,881
10,413
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Dragecia
Ix Chel
13
2 / 1 / 0
6,696
558
3,437
6,581
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
TheGreatKilljoy
Tsukuyomi
3
0 / 0 / 1
4,253
354
524
1,607
318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
supreamDKJ
Kumbhakarna
10
1 / 2 / 2
6,318
527
2,965
10,948
7,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,391
533
5,486
8,581
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 3
6,854
571
4,363
10,663
6,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 2 / 1
7,122
594
7,051
4,684
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 1 / 2
6,728
561
3,065
6,277
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Sl8tr
Nu Wa
13
1 / 1 / 1
7,067
589
5,781
4,667
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
8
Kills
7
7
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
0
0
3
W
0
3
0
0
L
Danzaburou
Darth_Cruz15
Danzaburou
2
4
0
0.5
L
Ix Chel
Dragecia
Ix Chel
2
1
0
2
W
1
1
3
2.5
W
3
2
1
1.75
W
2
1
2
3
W
Nu Wa
Sl8tr
Nu Wa
1
1
1
1.5
L
Tsukuyomi
TheGreatKilljoy
Tsukuyomi
0
0
1
0.5
L
Kumbhakarna
supreamDKJ
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
25,746
42,063
Taken
34,872
22,642
Mitigated
20,264
11,565
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,308
1,605
0
3,883
12,514
10,147
0
352
11,440
0
53,678
W
5,486
1,339
164
3,676
8,581
9,199
0
0
8,581
0
35,985
L
Danzaburou
Darth_Cruz15
Danzaburou
4,881
2,170
0
3,908
10,413
3,174
0
2,195
8,218
0
41,621
L
Ix Chel
Dragecia
Ix Chel
3,437
317
105
1,842
6,581
1,859
0
4,956
1,625
51,343
828
W
4,363
857
0
3,498
10,663
6,453
552
2,985
7,678
29,596
0
W
7,051
2,060
0
839
4,684
1,344
397
1,079
3,605
0
48,249
W
3,065
522
0
3,335
6,277
1,905
0
277
6,000
0
41,606
W
Nu Wa
Sl8tr
Nu Wa
5,781
1,327
0
843
4,667
1,363
112
2,001
2,666
51,375
0
L
Tsukuyomi
TheGreatKilljoy
Tsukuyomi
524
228
27
497
1,607
318
0
573
1,034
0
7,449
L
Kumbhakarna
supreamDKJ
Kumbhakarna
2,965
395
124
1,179
10,948
7,144
0
2,068
8,880
23,376
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
34,162
312
Minions Killed
351
0
Camps Cleared
0
976,289
Distance Traveled
1,199,887
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,500
625
95
8
0
214,831
0
W
Guan Yu
6,391
533
74
6
0
240,037
1
L
Danzaburou
6,473
539
74
6
0
216,618
0
L
Ix Chel
6,696
558
94
8
0
232,441
0
W
Cthulhu
6,854
571
44
4
0
229,887
4
W
Skadi
7,122
594
79
7
0
246,829
2
W
Loki
6,728
561
72
6
0
241,979
7
W
Nu Wa
7,067
589
82
7
0
241,155
0
L
Tsukuyomi
4,253
354
16
1
0
58,479
1
L
Kumbhakarna
6,318
527
33
3
0
253,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role