Player Matchup

Chang'e
Chang'e
Kcauq17
Chang'e
Level 128
God Stats
11W - 3L
1,852 SR
Queue Stats
275W - 256L
1,518 Elo+
Party 4
Geb
Geb
LilSchmegBigCity
Geb
Level 75
God Stats
9W - 5L
1,658 SR
Queue Stats
70W - 65L
1,480 Elo+
Party 1
Surtr
Surtr
PlushyBear
Surtr
Level 96
God Stats
30W - 22L
1,555 SR
Queue Stats
437W - 420L
1,511 Elo+
Party 1
Lancelot
Lancelot
Teijii
Lancelot
Level 85
God Stats
25W - 13L
1,644 SR
Queue Stats
392W - 379L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
cactusmigg
Cernunnos
Level 104
God Stats
10W - 6L
1,607 SR
Queue Stats
152W - 139L
1,502 Elo+
Party 4
Team Averages
Level 98
1,663 SR
1,506 Elo+

VS

Team Averages
Level 129
1,477 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
Aavratar
Tsukuyomi
Level 106
God Stats
3W - 5L
1,712 SR
Queue Stats
277W - 283L
1,455 Elo+
Party 2
Geb
Geb
GrandePito
Geb
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,536 Elo+
Party 3
Sol
Sol
JEANCYRAN27542
Sol
Level 128
God Stats
4W - 8L
1,450 SR
Queue Stats
238W - 289L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
KadreBandit
Ao Kuang
Level 158
God Stats
3W - 6L
1,447 SR
Queue Stats
44W - 45L
1,511 Elo+
Party 3
Achilles
Achilles
rompeanos234
Achilles
Level 104
God Stats
1W - 6L
1,277 SR
Queue Stats
261W - 303L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kcauq17
Chang'e
12
1 / 0 / 2
6,317
632
2,011
4,709
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
5,842
584
5,013
7,566
4,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
12
3 / 1 / 1
7,165
717
5,935
8,039
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Teijii
Lancelot
12
5 / 0 / 2
6,172
617
2,298
4,354
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
cactusmigg
Cernunnos
10
1 / 0 / 4
5,652
565
5,611
5,255
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aavratar
Tsukuyomi
10
0 / 2 / 0
5,320
532
2,222
4,590
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 1
5,047
505
2,678
7,691
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 1
5,339
534
2,948
4,428
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
KadreBandit
Ao Kuang
10
2 / 1 / 0
5,450
545
4,136
9,053
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
rompeanos234
Achilles
9
0 / 4 / 0
4,968
497
2,629
7,837
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aavratar
Tsukuyomi
0
2
0
0
L
0
1
1
0.5
L
0
2
1
0.25
L
Ao Kuang
KadreBandit
Ao Kuang
2
1
0
2
W
Chang'e
Kcauq17
Chang'e
1
0
2
2
W
0
1
4
2
W
Surtr
3
1
1
3.5
W
Lancelot
Teijii
Lancelot
5
0
2
6
W
Cernunnos
cactusmigg
Cernunnos
1
0
4
3
L
Achilles
rompeanos234
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
14,613
29,923
Taken
33,599
13,012
Mitigated
14,963
14,093
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aavratar
Tsukuyomi
2,222
357
0
925
4,590
1,614
0
1,169
3,421
0
34,900
L
2,678
202
0
2,252
7,691
4,527
0
2,615
5,076
11,260
0
L
2,948
1,414
0
1,204
4,428
1,131
745
1,308
3,120
34,559
9,042
L
Ao Kuang
KadreBandit
Ao Kuang
4,136
812
0
5,132
9,053
2,659
0
1,869
7,184
30,210
1,378
W
Chang'e
Kcauq17
Chang'e
2,011
224
202
3,073
4,709
1,325
0
278
4,431
39,314
1,063
W
5,013
710
0
2,696
7,566
4,750
0
5,119
2,447
19,974
1,517
W
Surtr
5,935
1,968
0
2,252
8,039
3,316
6
1,333
6,307
1,379
46,094
W
Lancelot
Teijii
Lancelot
2,298
285
0
2,917
4,354
1,854
0
0
4,354
0
38,972
W
Cernunnos
cactusmigg
Cernunnos
5,611
1,914
0
2,953
5,255
1,767
0
2,724
2,531
0
43,052
L
Achilles
rompeanos234
Achilles
2,629
409
0
1,308
7,837
5,032
0
241
7,596
0
30,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
26,124
351
Minions Killed
278
0
Camps Cleared
0
1,120,042
Distance Traveled
1,051,021
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,320
532
58
6
0
194,378
0
L
Geb
5,047
505
10
1
0
214,285
6
L
Sol
5,339
534
86
9
0
177,605
0
L
Ao Kuang
5,450
545
73
7
0
254,287
4
W
Chang'e
6,317
632
84
8
0
241,515
1
W
Geb
5,842
584
26
3
0
216,913
1
W
Surtr
7,165
717
93
9
0
200,844
0
W
Lancelot
6,172
617
64
6
0
271,957
0
W
Cernunnos
5,652
565
84
8
0
188,813
2
L
Achilles
4,968
497
51
5
0
210,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role