Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Hero0fIshval
Jing Wei
Level 79
God Stats
2W - 1L
1,562 SR
Queue Stats
201W - 204L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
Sirwin5
Zhong Kui
Level 156
God Stats
1W - 2L
1,282 SR
Queue Stats
193W - 182L
1,450 Elo+
Party 1
Thanatos
Thanatos
UnicornKingAlex
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,461 Elo+
Party 3
Martichoras
Martichoras
war_skull_20
Martichoras
Level 152
God Stats
47W - 49L
1,556 SR
Queue Stats
93W - 105L
1,445 Elo+
Party 3
Team Averages
Level 134
1,480 SR
1,466 Elo+

VS

Team Averages
Level 135
1,528 SR
1,531 Elo+
Atlas
Atlas
DirtyTrashGuy
Atlas
Level 123
God Stats
2W - 1L
1,552 SR
Queue Stats
33W - 27L
1,529 Elo+
Party 2
Cliodhna
Cliodhna
GrrStorm
Cliodhna
Level 156
God Stats
37W - 37L
1,594 SR
Queue Stats
1,319W - 1,266L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tinytiptimmy
Cu Chulainn
Level 119
God Stats
0W - 3L
1,381 SR
Queue Stats
120W - 103L
1,570 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sayyestoRAGE
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,573 SR
Queue Stats
84W - 93L
1,503 Elo+
Party 2
Apollo
Apollo
unholyavenger
Apollo
Level 148
God Stats
3W - 6L
1,541 SR
Queue Stats
129W - 118L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 6
7,987
571
9,705
9,831
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Hero0fIshval
Jing Wei
14
2 / 2 / 3
7,736
553
6,360
8,664
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Zhong Kui
Sirwin5
Zhong Kui
14
3 / 1 / 4
8,482
606
6,411
7,586
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
13
3 / 1 / 2
7,281
520
4,123
10,396
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Martichoras
war_skull_20
Martichoras
15
4 / 1 / 0
9,813
701
8,003
7,358
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,678
477
4,402
10,940
8,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
GrrStorm
Cliodhna
12
0 / 4 / 2
6,555
468
4,574
12,595
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
Tinytiptimmy
Cu Chulainn
12
1 / 3 / 1
6,926
495
3,007
9,955
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
sayyestoRAGE
Morgan Le Fay
13
1 / 3 / 0
7,272
519
6,589
7,504
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 3 / 2
7,179
513
5,185
10,649
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
5
5
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
6
5
L
1
1
3
2.5
L
Cliodhna
GrrStorm
Cliodhna
0
4
2
0.25
W
Jing Wei
Hero0fIshval
Jing Wei
2
2
3
1.75
W
Zhong Kui
Sirwin5
Zhong Kui
3
1
4
5
L
Cu Chulainn
Tinytiptimmy
Cu Chulainn
1
3
1
0.5
W
Thanatos
3
1
2
4
L
Morgan Le Fay
sayyestoRAGE
Morgan Le Fay
1
3
0
0.33
L
2
3
2
1
W
Martichoras
war_skull_20
Martichoras
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,602
Damage
23,757
43,835
Taken
51,643
22,002
Mitigated
22,989
17,053
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,705
258
186
2,359
9,831
7,280
0
2,538
7,293
52,558
0
L
4,402
1,444
0
2,361
10,940
8,830
0
3,657
6,649
23,967
0
L
Cliodhna
GrrStorm
Cliodhna
4,574
57
0
3,678
12,595
3,846
0
3,959
8,285
0
51,455
W
Jing Wei
Hero0fIshval
Jing Wei
6,360
3,796
0
3,377
8,664
2,885
0
1,932
6,732
0
53,564
W
Zhong Kui
Sirwin5
Zhong Kui
6,411
208
0
3,399
7,586
5,267
0
3,256
4,330
51,384
362
L
Cu Chulainn
Tinytiptimmy
Cu Chulainn
3,007
773
0
722
9,955
4,691
0
430
9,483
619
40,205
W
Thanatos
4,123
486
0
5,178
10,396
3,705
0
2,621
7,775
0
50,487
L
Morgan Le Fay
sayyestoRAGE
Morgan Le Fay
6,589
392
0
1,410
7,504
2,396
0
2,574
4,612
53,902
1,409
L
5,185
3,956
0
3,570
10,649
3,226
0
3,487
6,524
0
57,437
W
Martichoras
war_skull_20
Martichoras
8,003
2,707
0
2,554
7,358
2,865
570
1,073
6,285
0
80,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
34,610
531
Minions Killed
399
0
Camps Cleared
0
1,455,157
Distance Traveled
1,398,470
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,987
571
90
6
0
312,671
0
L
Atlas
6,678
477
30
2
0
303,490
0
L
Cliodhna
6,555
468
87
6
0
284,142
0
W
Jing Wei
7,736
553
96
7
0
284,458
2
W
Zhong Kui
8,482
606
128
9
0
310,834
4
L
Cu Chulainn
6,926
495
59
4
0
275,194
0
W
Thanatos
7,281
520
75
5
0
312,025
0
L
Morgan Le Fay
7,272
519
118
8
0
269,508
6
L
Apollo
7,179
513
105
8
0
266,136
0
W
Martichoras
9,813
701
142
10
0
235,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role