Player Matchup

Janus
Janus
Gold I
Miguellionare
Janus
Gold I
Level 107
God Stats
6W - 8L
1,510 SR
Queue Stats
655W - 685L
1,698 MMR
Solo
Ymir
Ymir
Platinum III
TeloScope
Ymir
Platinum III
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 91L
1,678 MMR
Solo
Ullr
Ullr
Gold III
Tviyh
Ullr
Gold III
Level 127
God Stats
2W - 2L
1,360 SR
Queue Stats
18W - 11L
1,622 MMR
Party 1
Thanatos
Thanatos
Gold I
infideIity
Thanatos
Gold I
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,716 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
uncleansedblaze
Cthulhu
Platinum IV
Level 157
God Stats
2W - 1L
1,557 SR
Queue Stats
273W - 247L
1,692 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,485 SR
1,681 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,507 SR
1,693 MMR
Medusa
Medusa
Platinum IV
Hamm14
Medusa
Platinum IV
Level 160
God Stats
0W - 4L
1,186 SR
Queue Stats
130W - 121L
1,685 MMR
Solo
Da Ji
Da Ji
Platinum III
ItsxShaman
Da Ji
Platinum III
Level 126
God Stats
39W - 33L
1,591 SR
Queue Stats
167W - 174L
1,696 MMR
Solo
Poseidon
Poseidon
Gold II
Pantheon1000
Poseidon
Gold II
Level 40
God Stats
2W - 4L
1,520 SR
Queue Stats
23W - 20L
1,668 MMR
Solo
Nu Wa
Nu Wa
Platinum V
SmitePlayer7193
Nu Wa
Platinum V
Level 123
God Stats
6W - 4L
1,695 SR
Queue Stats
43W - 37L
1,674 MMR
Solo
Ares
Ares
Platinum II
jenk69
Ares
Platinum II
Level 127
God Stats
1W - 4L
1,543 SR
Queue Stats
81W - 66L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,791
579
281
3,476
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
10
4 / 0 / 5
6,074
607
3,406
7,057
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
Tviyh
Ullr
10
2 / 0 / 6
6,190
619
5,238
5,701
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
infideIity
Thanatos
10
6 / 2 / 3
5,840
584
6,543
7,731
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 0
5,673
567
1,741
6,173
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
KuzenboAwilixSusano

VS

Bans
MartichorasGaneshaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hamm14
Medusa
10
2 / 3 / 0
5,474
547
3,801
5,979
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Da Ji
9
1 / 3 / 1
4,980
498
1,623
6,490
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Pantheon1000
Poseidon
9
0 / 1 / 0
5,477
548
917
2,607
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
5,986
599
4,245
2,357
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
jenk69
Ares
8
0 / 5 / 2
4,735
474
2,957
8,121
3,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Hamm14
Medusa
2
3
0
0.67
L
Da Ji
1
3
1
0.5
W
0
0
3
1.5
L
Poseidon
Pantheon1000
Poseidon
0
1
0
0
L
1
0
1
1.5
W
Ymir
4
0
5
6.5
W
Ullr
Tviyh
Ullr
2
0
6
5
W
Thanatos
infideIity
Thanatos
6
2
3
3.75
L
Ares
jenk69
Ares
0
5
2
0.2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,209
Damage
13,543
30,138
Taken
25,554
13,076
Mitigated
8,057
9,686
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Hamm14
Medusa
3,801
1,628
0
534
5,979
1,660
0
1,453
4,526
0
34,598
L
Da Ji
1,623
562
0
2,530
6,490
1,794
0
633
5,759
0
26,943
W
281
0
0
500
3,476
1,090
0
617
2,859
48,824
0
L
Poseidon
Pantheon1000
Poseidon
917
102
0
709
2,607
549
0
549
2,046
36,166
1,751
L
4,245
1,042
0
1,233
2,357
584
0
1,062
1,189
38,861
290
W
Ymir
3,406
1,242
0
1,775
7,057
5,096
0
1,371
5,686
17,884
256
W
Ullr
Tviyh
Ullr
5,238
2,499
0
1,843
5,701
1,871
64
1,380
4,321
0
43,410
W
Thanatos
infideIity
Thanatos
6,543
2,070
0
4,476
7,731
2,750
33
1,523
6,208
0
34,138
L
Ares
jenk69
Ares
2,957
438
0
839
8,121
3,470
0
1,497
6,624
13,531
0
W
1,741
292
0
1,092
6,173
2,269
0
3,123
3,050
40,077
1,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
26,652
365
Minions Killed
267
0
Camps Cleared
0
1,050,805
Distance Traveled
1,007,581
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,474
547
47
5
0
185,757
0
L
Da Ji
4,980
498
52
5
0
225,974
1
W
Janus
5,791
579
103
10
0
204,012
3
L
Poseidon
5,477
548
79
8
0
171,449
0
L
Nu Wa
5,986
599
71
7
0
189,726
2
W
Ymir
6,074
607
30
3
0
206,519
1
W
Ullr
6,190
619
82
8
0
191,972
0
W
Thanatos
5,840
584
53
5
0
231,171
0
L
Ares
4,735
474
18
2
0
234,675
2
W
Cthulhu
5,673
567
97
10
0
217,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role