Player Matchup

Bacchus
Bacchus
ArmeyOfOne
Bacchus
Level 157
God Stats
34W - 25L
1,599 SR
Queue Stats
300W - 295L
1,505 Elo+
Party 2
Nox
Nox
ItsJaBoiDrew
Nox
Level 45
God Stats
0W - 2L
1,509 SR
Queue Stats
107W - 81L
1,575 Elo+
Party 2
Medusa
Medusa
YellowKorean
Medusa
Level 67
God Stats
1W - 1L
1,946 SR
Queue Stats
69W - 51L
1,625 Elo+
Party 2
Team Averages
Level 90
1,685 SR
1,569 Elo+

VS

Team Averages
Level 88
1,652 SR
1,570 Elo+
Atlas
Atlas
Bectch
Atlas
Level 60
God Stats
51W - 30L
1,591 SR
Queue Stats
193W - 191L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CharmlessCat5
Morgan Le Fay
Level 129
God Stats
3W - 0L
1,625 SR
Queue Stats
13W - 7L
1,684 Elo+
Solo
Danzaburou
Danzaburou
SitSpicy
Danzaburou
Level 75
God Stats
29W - 16L
1,740 SR
Queue Stats
268W - 269L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArmeyOfOne
Bacchus
10
0 / 8 / 1
6,388
639
3,341
11,832
9,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 1
7,073
707
2,834
7,454
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
13
1 / 5 / 0
7,454
745
9,059
7,228
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bectch
Atlas
14
6 / 0 / 10
8,974
897
5,004
6,977
6,353
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
CharmlessCat5
Morgan Le Fay
16
8 / 0 / 8
9,729
973
10,068
6,145
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
SitSpicy
Danzaburou
15
4 / 1 / 12
9,228
923
7,953
7,003
2,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
18
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArmeyOfOne
Bacchus
0
8
1
0.06
W
Atlas
Bectch
Atlas
6
0
10
11
W
Morgan Le Fay
CharmlessCat5
Morgan Le Fay
8
0
8
12
L
0
5
1
0.1
W
Danzaburou
SitSpicy
Danzaburou
4
1
12
10
L
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,234
Damage
23,025
26,514
Taken
20,125
13,443
Mitigated
11,349
800
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArmeyOfOne
Bacchus
3,341
67
0
90
11,832
9,348
0
6,709
5,027
9,251
0
W
Atlas
Bectch
Atlas
5,004
2,309
0
234
6,977
6,353
337
1,900
5,077
17,481
66
W
Morgan Le Fay
CharmlessCat5
Morgan Le Fay
10,068
277
0
1,377
6,145
2,397
666
1,437
4,686
38,068
0
L
2,834
473
0
0
7,454
2,026
0
4,154
3,222
18,110
1,308
W
Danzaburou
SitSpicy
Danzaburou
7,953
3,395
0
2,370
7,003
2,599
615
2,381
4,611
0
31,384
L
Medusa
9,059
1,757
0
710
7,228
2,069
0
3,967
3,207
0
28,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,915
Gold Earned
27,931
105
Minions Killed
141
0
Camps Cleared
0
508,344
Distance Traveled
572,278
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,388
639
6
1
0
163,376
0
W
Atlas
8,974
897
35
4
0
191,556
0
W
Morgan Le Fay
9,729
973
52
5
0
201,521
0
L
Nox
7,073
707
44
4
0
158,517
0
W
Danzaburou
9,228
923
54
5
0
179,201
1
L
Medusa
7,454
745
55
6
0
186,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role