Player Matchup

Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Sary10
Chronos
Level 155
God Stats
2W - 1L
1,283 SR
Queue Stats
604W - 120L
1,797 Elo+
Party 1
Kukulkan
Kukulkan
YhunA-Heartfilia
Kukulkan
Level 168
God Stats
1W - 3L
1,175 SR
Queue Stats
52W - 57L
1,493 Elo+
Party 2
Bacchus
Bacchus
cham3x
Bacchus
Level 69
God Stats
1W - 0L
1,781 SR
Queue Stats
39W - 47L
1,458 Elo+
Party 2
Thor
Thor
elbrins
Thor
Level 159
God Stats
3W - 0L
1,870 SR
Queue Stats
734W - 165L
1,752 Elo+
Party 1
Team Averages
Level 141
1,522 SR
1,600 Elo+

VS

Team Averages
Level 133
1,458 SR
1,490 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Oo-Vulgrim-oO
The Morrigan
Level 157
God Stats
10W - 9L
1,549 SR
Queue Stats
596W - 613L
1,528 Elo+
Solo
Thanatos
Thanatos
SeeMyDecay
Thanatos
Level 86
God Stats
0W - 3L
1,131 SR
Queue Stats
119W - 128L
1,507 Elo+
Solo
Poseidon
Poseidon
Strider10Hyriu
Poseidon
Level 108
God Stats
1W - 2L
1,660 SR
Queue Stats
20W - 32L
1,428 Elo+
Solo
Da Ji
Da Ji
WineFairy
Da Ji
Level 157
God Stats
3W - 8L
1,449 SR
Queue Stats
256W - 269L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 1 / 13
9,579
871
9,153
8,704
6,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Sary10
Chronos
15
4 / 2 / 12
9,099
827
4,756
5,495
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
2 / 1 / 10
9,181
835
6,532
4,673
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
cham3x
Bacchus
16
8 / 4 / 9
9,978
907
8,527
9,884
7,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
elbrins
Thor
16
7 / 3 / 9
9,259
842
6,329
8,490
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 6 / 2
8,932
812
2,978
8,484
2,953
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Oo-Vulgrim-oO
The Morrigan
13
2 / 5 / 1
7,578
689
5,030
6,739
3,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
SeeMyDecay
Thanatos
11
2 / 4 / 0
6,985
635
2,966
5,944
1,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
14
0 / 4 / 2
7,172
652
5,892
7,682
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
WineFairy
Da Ji
13
3 / 8 / 1
7,909
719
6,057
11,297
4,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
27
Kills
9
11
Deaths
27
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
13
12.5
L
Mercury
 
Mercury
2
6
2
0.5
L
The Morrigan
Oo-Vulgrim-oO
The Morrigan
2
5
1
0.5
W
Chronos
Sary10
Chronos
4
2
12
5
L
Thanatos
SeeMyDecay
Thanatos
2
4
0
0.5
L
Poseidon
0
4
2
0.25
L
Da Ji
WineFairy
Da Ji
3
8
1
0.44
W
2
1
10
7
W
Bacchus
cham3x
Bacchus
8
4
9
3.13
W
Thor
elbrins
Thor
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,297
Damage
22,923
37,246
Taken
40,146
21,852
Mitigated
15,687
10,924
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,153
1,461
127
2,562
8,704
6,597
568
2,579
6,125
0
21,558
L
Mercury
 
Mercury
2,978
617
474
421
8,484
2,953
0
3,727
4,629
0
17,572
L
The Morrigan
Oo-Vulgrim-oO
The Morrigan
5,030
639
487
665
6,739
3,301
0
2,150
4,476
10,439
2,150
W
Chronos
Sary10
Chronos
4,756
2,106
192
623
5,495
1,990
3,624
862
4,633
15,046
658
L
Thanatos
SeeMyDecay
Thanatos
2,966
644
0
931
5,944
1,973
0
3,168
2,620
0
4,687
L
Poseidon
5,892
362
300
1,451
7,682
2,632
72
3,415
4,111
21,971
0
L
Da Ji
WineFairy
Da Ji
6,057
1,060
330
876
11,297
4,828
0
5,931
5,230
0
7,724
W
6,532
633
667
838
4,673
2,114
1,342
1,076
3,597
30,746
151
W
Bacchus
cham3x
Bacchus
8,527
485
214
1,501
9,884
7,920
282
2,266
7,618
17,500
1,646
W
Thor
elbrins
Thor
6,329
328
2,369
1,831
8,490
3,231
250
2,223
6,267
0
11,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,096
Gold Earned
38,576
139
Minions Killed
87
0
Camps Cleared
0
987,051
Distance Traveled
796,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,579
871
13
1
0
206,232
0
L
Mercury
8,932
812
39
4
0
189,895
0
L
The Morrigan
7,578
689
13
1
0
168,736
0
W
Chronos
9,099
827
20
2
0
203,239
0
L
Thanatos
6,985
635
5
0
0
136,981
0
L
Poseidon
7,172
652
25
2
0
164,612
0
L
Da Ji
7,909
719
5
0
0
136,279
0
W
Kukulkan
9,181
835
66
6
0
195,153
0
W
Bacchus
9,978
907
28
3
0
180,173
0
W
Thor
9,259
842
12
1
0
202,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role