Player Matchup

Chang'e
Chang'e
DragonicKnight3
Chang'e
Level 131
God Stats
10W - 9L
1,613 SR
Queue Stats
130W - 150L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
Eldritch-King
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
krewsafix100
Sun Wukong
Level 67
God Stats
7W - 1L
1,819 SR
Queue Stats
55W - 67L
1,430 Elo+
Party 2
Team Averages
Level 101
1,644 SR
1,451 Elo+

VS

Team Averages
Level 123
1,519 SR
1,394 Elo+
Jormungandr
Jormungandr
L0RD N3BULA
Jormungandr
Level 104
God Stats
11W - 4L
1,594 SR
Queue Stats
77W - 77L
1,412 Elo+
Solo
Bakasura
Bakasura
OGLuBu
Bakasura
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,396 Elo+
Party 1
Ra
Ra
SIR MATTZ
Ra
Level 118
God Stats
14W - 18L
1,463 SR
Queue Stats
103W - 109L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 6
12,166
936
10,422
9,659
3,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Eldritch-King
Danzaburou
17
5 / 3 / 4
11,748
904
10,861
11,725
4,139
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
krewsafix100
Sun Wukong
15
1 / 3 / 3
9,988
768
4,816
11,358
9,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
L0RD N3BULA
Jormungandr
11
2 / 4 / 2
8,535
657
5,138
6,141
4,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
OGLuBu
Bakasura
17
4 / 3 / 1
10,826
833
6,144
13,345
12,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
2 / 3 / 5
10,934
841
7,675
12,415
4,789
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
8
8
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Danzaburou
Eldritch-King
Danzaburou
5
3
4
2.33
L
Jormungandr
L0RD N3BULA
Jormungandr
2
4
2
0.75
L
Bakasura
OGLuBu
Bakasura
4
3
1
1.5
L
2
3
5
1.5
W
Sun Wukong
krewsafix100
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
18,957
32,742
Taken
31,901
16,737
Mitigated
20,979
8,541
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,422
280
1,665
3,839
9,659
3,248
1,676
3,336
5,725
49,371
0
W
Danzaburou
Eldritch-King
Danzaburou
10,861
4,451
0
2,069
11,725
4,139
2,214
5,322
5,637
0
47,265
L
Jormungandr
L0RD N3BULA
Jormungandr
5,138
407
59
487
6,141
4,103
5
1,265
4,721
10,544
539
L
Bakasura
OGLuBu
Bakasura
6,144
3,282
0
2,759
13,345
12,087
0
3,737
9,123
0
15,924
L
7,675
411
1,044
3,267
12,415
4,789
0
4,563
7,415
48,472
0
W
Sun Wukong
krewsafix100
Sun Wukong
4,816
597
0
968
11,358
9,350
454
4,702
5,951
0
23,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
30,295
188
Minions Killed
125
0
Camps Cleared
0
682,794
Distance Traveled
489,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,166
936
72
6
0
235,753
0
W
Danzaburou
11,748
904
82
6
0
197,176
0
L
Jormungandr
8,535
657
13
1
0
96,819
0
L
Bakasura
10,826
833
43
3
0
168,210
0
L
Ra
10,934
841
69
5
0
224,382
0
W
Sun Wukong
9,988
768
34
3
0
249,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role