Player Matchup

Izanami
Izanami
Jakedidathing
Izanami
Level 148
God Stats
3W - 4L
1,553 SR
Queue Stats
166W - 166L
1,543 Elo+
Solo
Achilles
Achilles
MX9miguelSCT
Achilles
Level 80
God Stats
28W - 25L
1,527 SR
Queue Stats
554W - 559L
1,472 Elo+
Solo
Nox
Nox
Mdr105
Nox
Level 88
God Stats
5W - 6L
1,511 SR
Queue Stats
181W - 171L
1,480 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Sub-zero-dragon1
Maman Brigitte
Level 67
God Stats
11W - 9L
1,479 SR
Queue Stats
209W - 206L
1,516 Elo+
Solo
Cerberus
Cerberus
Terraxilius
Cerberus
Level 108
God Stats
7W - 6L
1,608 SR
Queue Stats
213W - 193L
1,476 Elo+
Party 1
Team Averages
Level 98
1,536 SR
1,498 Elo+

VS

Team Averages
Level 128
1,570 SR
1,457 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ewordg
Cthulhu
Level 127
God Stats
9W - 8L
1,529 SR
Queue Stats
164W - 187L
1,430 Elo+
Party 2
Horus
Horus
Maldow-GX
Horus
Level 129
God Stats
4W - 5L
1,448 SR
Queue Stats
233W - 260L
1,418 Elo+
Party 2
Artemis
Artemis
RinkoVT
Artemis
Level 109
God Stats
15W - 12L
1,848 SR
Queue Stats
850W - 758L
1,518 Elo+
Solo
Da Ji
Da Ji
pvpTorq
Da Ji
Level 128
God Stats
2W - 2L
1,527 SR
Queue Stats
78W - 116L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 5 / 2
7,316
563
7,826
8,866
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
MX9miguelSCT
Achilles
13
3 / 3 / 1
7,946
611
7,955
10,991
9,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
Mdr105
Nox
13
3 / 3 / 1
7,925
610
3,509
6,409
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Sub-zero-dragon1
Maman Brigitte
1
0 / 0 / 0
2,654
204
0
0
0
Cerberus
Terraxilius
Cerberus
12
3 / 3 / 1
7,698
592
8,726
14,222
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 2 / 1
8,158
628
5,698
7,033
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Ewordg
Cthulhu
12
2 / 1 / 5
6,765
520
5,691
9,878
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Horus
Maldow-GX
Horus
13
1 / 3 / 1
7,149
550
3,622
10,355
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
RinkoVT
Artemis
13
3 / 3 / 3
7,025
540
7,748
9,539
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Da Ji
pvpTorq
Da Ji
15
4 / 2 / 6
7,737
595
7,299
13,215
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
11
Kills
14
14
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
1
2.25
W
Cthulhu
Ewordg
Cthulhu
2
1
5
4.5
L
Izanami
2
5
2
0.6
L
Achilles
MX9miguelSCT
Achilles
3
3
1
1.17
W
Horus
Maldow-GX
Horus
1
3
1
0.5
L
Nox
Mdr105
Nox
3
3
1
1.17
W
Artemis
RinkoVT
Artemis
3
3
3
1.5
L
Maman Brigitte
Sub-zero-dragon1
Maman Brigitte
0
0
0
0
L
Cerberus
Terraxilius
Cerberus
3
3
1
1.17
W
Da Ji
pvpTorq
Da Ji
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,016
Damage
30,058
40,488
Taken
50,020
23,538
Mitigated
22,323
11,485
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,698
611
0
1,676
7,033
5,171
656
2,400
4,252
46,266
10,218
W
Cthulhu
Ewordg
Cthulhu
5,691
584
310
2,042
9,878
4,058
0
3,025
6,775
32,391
522
L
Izanami
7,826
5,414
0
1,556
8,866
2,639
0
1,543
6,955
0
54,350
L
Achilles
MX9miguelSCT
Achilles
7,955
1,292
0
3,602
10,991
9,479
207
1,378
9,041
843
55,376
W
Horus
Maldow-GX
Horus
3,622
1,430
104
3,909
10,355
4,997
0
379
9,353
0
43,349
L
Nox
Mdr105
Nox
3,509
146
0
870
6,409
2,298
0
3,369
3,040
41,375
71
W
Artemis
RinkoVT
Artemis
7,748
3,872
0
4,010
9,539
2,609
811
2,365
7,174
0
45,710
L
Maman Brigitte
Sub-zero-dragon1
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Terraxilius
Cerberus
8,726
599
0
5,457
14,222
9,122
0
3,808
9,880
26,275
1,526
W
Da Ji
pvpTorq
Da Ji
7,299
2,056
0
1,611
13,215
5,488
0
3,342
9,763
0
68,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,539
Gold Earned
36,834
328
Minions Killed
402
0
Camps Cleared
0
994,027
Distance Traveled
1,318,061
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,158
628
101
8
0
233,468
1
W
Cthulhu
6,765
520
65
5
0
275,172
5
L
Izanami
7,316
563
101
8
0
245,456
5
L
Achilles
7,946
611
83
6
0
246,646
0
W
Horus
7,149
550
65
5
0
246,467
2
L
Nox
7,925
610
90
7
0
232,923
0
W
Artemis
7,025
540
73
6
0
251,732
3
L
Maman Brigitte
2,654
204
0
0
0
0
0
L
Cerberus
7,698
592
54
4
0
269,002
0
W
Da Ji
7,737
595
98
8
0
311,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role