Player Matchup

Awilix
Awilix
BuddyGuyFriendo
Awilix
Level 208
God Stats
20W - 14L
1,520 SR
Queue Stats
289W - 314L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
DragonOfWinds
Hou Yi
Level 135
God Stats
2W - 4L
1,270 SR
Queue Stats
154W - 142L
1,596 Elo+
Party 3
Tyr
Tyr
HeroKingGil
Tyr
Level 147
God Stats
5W - 2L
1,473 SR
Queue Stats
83W - 89L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
Majeck
Aphrodite
Level 171
God Stats
3W - 2L
1,466 SR
Queue Stats
186W - 179L
1,518 Elo+
Party 3
Vulcan
Vulcan
SSJStarstorm4
Vulcan
Level 129
God Stats
3W - 2L
1,455 SR
Queue Stats
167W - 147L
1,570 Elo+
Party 3
Team Averages
Level 158
1,437 SR
1,526 Elo+

VS

Team Averages
Level 168
1,646 SR
1,493 Elo+
Odin
Odin
 
Odin
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Keitoko
Atlas
Level 147
God Stats
5W - 8L
1,592 SR
Queue Stats
106W - 95L
1,535 Elo+
Solo
Scylla
Scylla
Skullstacos
Scylla
Level 158
God Stats
8W - 2L
1,878 SR
Queue Stats
424W - 422L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
SmokeyRC 21
Ao Kuang
Level 159
God Stats
19W - 14L
1,674 SR
Queue Stats
400W - 399L
1,468 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
countrycbc
Ah Muzen Cab
Level 147
God Stats
6W - 5L
1,584 SR
Queue Stats
413W - 400L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 0
6,868
624
6,338
8,628
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 2
7,320
665
5,144
6,221
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 4
6,757
614
5,756
12,211
7,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Majeck
Aphrodite
11
2 / 0 / 1
6,553
596
1,105
5,661
3,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 1
6,658
605
4,015
4,083
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 4 / 2
5,662
515
4,890
7,728
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Keitoko
Atlas
9
0 / 1 / 2
5,602
509
4,084
7,495
3,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
10
0 / 2 / 1
5,662
515
2,990
5,356
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
SmokeyRC 21
Ao Kuang
11
3 / 4 / 0
6,173
561
5,511
11,561
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
countrycbc
Ah Muzen Cab
11
0 / 2 / 0
5,890
535
4,151
6,005
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
4
5
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
2
0.5
W
8
3
0
2.67
W
1
0
2
2
W
1
2
4
1.5
L
Atlas
Keitoko
Atlas
0
1
2
1
W
Aphrodite
Majeck
Aphrodite
2
0
1
2.5
W
1
0
1
1.5
L
Scylla
0
2
1
0.25
L
Ao Kuang
SmokeyRC 21
Ao Kuang
3
4
0
0.75
L
Ah Muzen Cab
countrycbc
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
21,626
36,804
Taken
38,145
17,201
Mitigated
16,999
18,833
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,890
1,446
0
1,748
7,728
6,003
0
0
7,728
0
26,956
W
6,338
2,644
0
2,696
8,628
2,632
41
2,743
5,780
0
41,426
W
5,144
2,468
0
3,540
6,221
2,232
345
1,212
5,009
0
65,900
W
5,756
901
0
5,515
12,211
7,525
0
3,213
8,376
0
42,176
L
Atlas
Keitoko
Atlas
4,084
1,168
1,530
2,686
7,495
3,819
0
2,210
5,138
22,545
0
W
Aphrodite
Majeck
Aphrodite
1,105
254
1,964
4,118
5,661
3,498
0
2,494
3,037
17,836
0
W
4,015
49
0
1,000
4,083
1,314
0
2,759
1,130
49,623
1,005
L
Scylla
2,990
127
0
1,381
5,356
1,302
0
618
4,660
31,282
36
L
Ao Kuang
SmokeyRC 21
Ao Kuang
5,511
1,203
0
3,011
11,561
4,119
0
1,695
9,739
43,291
0
L
Ah Muzen Cab
countrycbc
Ah Muzen Cab
4,151
1,355
0
845
6,005
1,756
0
205
5,760
0
45,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
28,989
442
Minions Killed
299
0
Camps Cleared
0
1,227,203
Distance Traveled
1,168,606
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,662
515
41
4
0
218,775
0
W
Awilix
6,868
624
65
6
0
304,417
0
W
Hou Yi
7,320
665
141
13
0
220,471
3
W
Tyr
6,757
614
83
8
0
199,796
0
L
Atlas
5,602
509
27
2
0
252,876
4
W
Aphrodite
6,553
596
43
4
0
245,900
5
W
Vulcan
6,658
605
110
10
0
256,619
4
L
Scylla
5,662
515
78
7
0
205,674
2
L
Ao Kuang
6,173
561
63
6
0
268,793
0
L
Ah Muzen Cab
5,890
535
90
8
0
222,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role