Player Matchup

Arachne
Arachne
ASweetBlargh
Arachne
Level 66
God Stats
15W - 17L
1,258 SR
Queue Stats
304W - 300L
1,418 Elo+
Party 2
Nike
Nike
ASweetDovekie
Nike
Level 74
God Stats
2W - 0L
1,300 SR
Queue Stats
395W - 392L
1,428 Elo+
Party 2
Anubis
Anubis
ASweetSquishee
Anubis
Level 67
God Stats
15W - 15L
1,472 SR
Queue Stats
366W - 357L
1,426 Elo+
Party 2
Cerberus
Cerberus
EMONSTA8
Cerberus
Level 143
God Stats
1W - 0L
1,374 SR
Queue Stats
41W - 43L
1,486 Elo+
Party 3
Heimdallr
Heimdallr
HalfBeanReemer
Heimdallr
Level 62
God Stats
32W - 31L
1,454 SR
Queue Stats
109W - 113L
1,469 Elo+
Party 3
Team Averages
Level 82
1,372 SR
1,445 Elo+

VS

Team Averages
Level 45
1,460 SR
1,327 Elo+
Poseidon
Poseidon
Arorix
Poseidon
Level 60
God Stats
39W - 39L
1,481 SR
Queue Stats
111W - 129L
1,353 Elo+
Party 1
Erlang Shen
Erlang Shen
Bmonsour
Erlang Shen
Level 48
God Stats
6W - 3L
1,638 SR
Queue Stats
127W - 148L
1,372 Elo+
Solo
Hades
Hades
DeadTreeForest
Hades
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,297 Elo+
Solo
Ishtar
Ishtar
DeathB4Defeat
Ishtar
Level 31
God Stats
8W - 21L
1,327 SR
Queue Stats
11W - 27L
1,308 Elo+
Solo
Bacchus
Bacchus
TicTak P
Bacchus
Level 48
God Stats
22W - 36L
1,352 SR
Queue Stats
107W - 133L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASweetBlargh
Arachne
11
2 / 0 / 2
5,749
575
3,070
6,844
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
3 / 0 / 1
6,641
664
2,606
5,010
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 0
6,528
653
4,391
4,886
1,979
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
EMONSTA8
Cerberus
9
4 / 0 / 6
6,100
610
4,931
6,414
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
HalfBeanReemer
Heimdallr
10
4 / 1 / 5
6,054
605
4,880
6,120
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arorix
Poseidon
10
0 / 2 / 1
5,056
506
2,802
5,124
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Bmonsour
Erlang Shen
9
1 / 3 / 0
4,850
485
2,392
8,282
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
3,538
354
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 5 / 1
4,531
453
3,728
8,136
4,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
TicTak P
Bacchus
7
1 / 6 / 0
4,556
456
2,835
7,576
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
ASweetBlargh
Arachne
2
0
2
3
W
3
0
1
3.5
W
3
1
0
3
L
Poseidon
Arorix
Poseidon
0
2
1
0.25
L
Erlang Shen
Bmonsour
Erlang Shen
1
3
0
0.33
L
0
0
0
0
L
0
5
1
0.1
W
Cerberus
EMONSTA8
Cerberus
4
0
6
7
W
Heimdallr
HalfBeanReemer
Heimdallr
4
1
5
6.5
L
Bacchus
TicTak P
Bacchus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,878
Damage
11,757
29,274
Taken
29,118
13,139
Mitigated
14,253
10,237
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ASweetBlargh
Arachne
3,070
2,471
0
3,199
6,844
2,085
0
692
6,152
0
43,832
W
2,606
521
0
500
5,010
1,992
91
178
4,832
0
39,734
W
4,391
373
0
2,440
4,886
1,979
0
2,307
2,579
36,073
642
L
Poseidon
Arorix
Poseidon
2,802
940
0
1,168
5,124
1,992
0
3,361
1,763
24,991
2,733
L
Erlang Shen
Bmonsour
Erlang Shen
2,392
1,127
0
2,720
8,282
2,854
0
1,385
6,897
0
25,048
L
0
0
0
0
0
0
0
0
0
0
0
L
3,728
2,375
198
570
8,136
4,921
0
2,684
5,452
0
16,661
W
Cerberus
EMONSTA8
Cerberus
4,931
919
0
1,553
6,414
5,014
0
884
5,530
17,680
0
W
Heimdallr
HalfBeanReemer
Heimdallr
4,880
2,226
0
2,545
6,120
2,069
0
1,203
4,917
0
31,324
L
Bacchus
TicTak P
Bacchus
2,835
547
95
459
7,576
4,486
0
1,857
5,719
13,333
788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
22,531
285
Minions Killed
141
0
Camps Cleared
0
919,510
Distance Traveled
863,133
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,749
575
85
9
0
201,864
0
W
Nike
6,641
664
62
6
0
176,231
0
W
Anubis
6,528
653
61
6
0
179,153
4
L
Poseidon
5,056
506
47
5
0
196,650
0
L
Erlang Shen
4,850
485
55
6
0
234,494
0
L
Hades
3,538
354
0
0
0
14,883
0
L
Ishtar
4,531
453
23
2
0
169,737
0
W
Cerberus
6,100
610
27
3
0
182,069
3
W
Heimdallr
6,054
605
50
5
0
180,193
0
L
Bacchus
4,556
456
16
2
0
247,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role