Player Matchup

Janus
Janus
 
Janus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Chuck8873
Freya
Level 104
God Stats
2W - 2L
1,168 SR
Queue Stats
95W - 106L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DBPooper4555
Morgan Le Fay
Level 146
God Stats
6W - 2L
1,657 SR
Queue Stats
242W - 218L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
MaeMay
Sun Wukong
Level 126
God Stats
3W - 0L
1,733 SR
Queue Stats
41W - 48L
1,330 Elo+
Party 1
Achilles
Achilles
killawashere
Achilles
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 93L
1,358 Elo+
Solo
Team Averages
Level 114
1,512 SR
1,411 Elo+

VS

Team Averages
Level 130
1,505 SR
1,449 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
IlleatURbox
Agni
Level 88
God Stats
2W - 1L
1,806 SR
Queue Stats
146W - 164L
1,479 Elo+
Party 2
Awilix
Awilix
TattedBunni
Awilix
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,429 Elo+
Solo
Cthulhu
Cthulhu
UnstableKoalaSw
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,423 Elo+
Solo
King Arthur
King Arthur
angie583
King Arthur
Level 158
God Stats
0W - 3L
1,217 SR
Queue Stats
74W - 112L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 2 / 12
8,987
817
8,687
5,357
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Chuck8873
Freya
13
3 / 4 / 8
8,601
782
6,304
7,048
2,651
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Morgan Le Fay
DBPooper4555
Morgan Le Fay
15
2 / 3 / 19
8,809
801
12,816
7,011
2,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
MaeMay
Sun Wukong
16
4 / 2 / 15
9,175
834
7,130
8,472
5,206
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
killawashere
Achilles
16
10 / 2 / 11
9,451
859
9,871
10,941
13,484
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 6 / 4
7,931
721
5,888
13,747
12,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 5
7,419
674
6,320
6,513
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
16
5 / 2 / 5
8,020
729
8,344
8,494
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
2 / 2 / 6
8,675
789
8,268
11,795
9,674
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
angie583
King Arthur
11
0 / 8 / 8
6,803
618
3,365
12,039
8,141
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
22
Kills
13
13
Deaths
24
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
12
4.5
L
Ao Kuang
 
Ao Kuang
3
6
4
0.83
W
Freya
Chuck8873
Freya
3
4
8
1.75
W
Morgan Le Fay
DBPooper4555
Morgan Le Fay
2
3
19
3.83
L
3
6
5
0.92
W
Sun Wukong
MaeMay
Sun Wukong
4
2
15
5.75
L
Awilix
5
2
5
3.75
L
2
2
6
2.5
L
King Arthur
angie583
King Arthur
0
8
8
0.5
W
Achilles
killawashere
Achilles
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,808
Damage
32,185
38,829
Taken
52,588
26,019
Mitigated
35,489
11,650
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,687
506
531
487
5,357
1,881
343
3,702
1,409
29,097
66
L
Ao Kuang
 
Ao Kuang
5,888
1,735
323
2,808
13,747
12,339
0
5,388
8,359
12,875
0
W
Freya
Chuck8873
Freya
6,304
1,494
1,101
1,284
7,048
2,651
378
3,874
2,850
10,202
487
W
Morgan Le Fay
DBPooper4555
Morgan Le Fay
12,816
1,093
662
1,291
7,011
2,797
0
3,078
3,840
27,148
0
L
6,320
245
433
256
6,513
2,190
0
3,194
3,319
10,329
0
W
Sun Wukong
MaeMay
Sun Wukong
7,130
665
2,117
3,211
8,472
5,206
0
3,417
4,815
0
15,236
L
Awilix
8,344
1,856
1,717
1,222
8,494
3,145
0
5,250
3,244
0
14,217
L
8,268
151
608
1,964
11,795
9,674
0
7,871
3,924
24,445
231
L
King Arthur
angie583
King Arthur
3,365
466
811
258
12,039
8,141
0
5,812
6,227
0
7,305
W
Achilles
killawashere
Achilles
9,871
1,073
338
628
10,941
13,484
248
4,712
5,670
0
13,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
38,848
122
Minions Killed
82
0
Camps Cleared
0
1,029,854
Distance Traveled
926,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,987
817
41
4
0
202,188
0
L
Ao Kuang
7,931
721
13
1
0
186,538
0
W
Freya
8,601
782
12
1
0
159,150
0
W
Morgan Le Fay
8,809
801
41
4
0
213,682
0
L
Agni
7,419
674
9
1
0
142,584
0
W
Sun Wukong
9,175
834
21
2
0
227,825
0
L
Awilix
8,020
729
19
2
0
217,649
0
L
Cthulhu
8,675
789
36
3
0
192,596
0
L
King Arthur
6,803
618
5
0
0
187,081
0
W
Achilles
9,451
859
7
1
0
227,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role