Player Matchup

Ymir
Ymir
Dragön
Ymir
Level 136
God Stats
2W - 2L
1,468 SR
Queue Stats
146W - 134L
1,552 Elo+
Party 1
Agni
Agni
Dwarfxboiii
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,539 Elo+
Party 1
Bellona
Bellona
RandreaM9614
Bellona
Level 88
God Stats
2W - 4L
1,299 SR
Queue Stats
394W - 396L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Th3miniman11
Cthulhu
Level 143
God Stats
5W - 3L
1,603 SR
Queue Stats
94W - 88L
1,609 Elo+
Party 1
Skadi
Skadi
kingsaltlife
Skadi
Level 85
God Stats
6W - 1L
1,789 SR
Queue Stats
176W - 174L
1,521 Elo+
Party 1
Team Averages
Level 112
1,532 SR
1,542 Elo+

VS

Team Averages
Level 91
1,585 SR
1,522 Elo+
Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ButkosTaxes
Apollo
Level 62
God Stats
3W - 1L
1,754 SR
Queue Stats
87W - 72L
1,546 Elo+
Party 2
Mulan
Mulan
MasM180
Mulan
Level 125
God Stats
1W - 3L
1,318 SR
Queue Stats
29W - 34L
1,482 Elo+
Solo
Zeus
Zeus
NINJA_KID_RULEZ
Zeus
Level 62
God Stats
3W - 1L
1,852 SR
Queue Stats
224W - 234L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Tendey
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dragön
Ymir
15
6 / 3 / 12
9,783
978
8,945
14,055
17,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
3 / 1 / 8
8,361
836
6,521
6,092
2,087
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
RandreaM9614
Bellona
14
1 / 2 / 15
7,974
797
5,493
11,324
11,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Th3miniman11
Cthulhu
17
7 / 2 / 14
9,639
964
14,795
11,886
14,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 1 / 13
9,174
917
9,661
5,358
2,112
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 5 / 5
7,722
772
5,968
7,867
2,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
15
3 / 4 / 4
8,585
859
8,049
9,905
5,301
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
MasM180
Mulan
13
1 / 4 / 4
7,476
748
4,636
10,861
13,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 3 / 3
7,666
767
17,213
5,960
2,462
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Tendey
Gilgamesh
13
2 / 6 / 3
7,645
765
5,582
14,257
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
22
Kills
8
9
Deaths
22
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
5
0.5
L
Apollo
3
4
4
1.25
W
Ymir
Dragön
Ymir
6
3
12
4
W
3
1
8
7
L
Mulan
MasM180
Mulan
1
4
4
0.75
L
2
3
3
1.17
W
Bellona
RandreaM9614
Bellona
1
2
15
4.25
L
Gilgamesh
Tendey
Gilgamesh
2
6
3
0.58
W
Cthulhu
Th3miniman11
Cthulhu
7
2
14
7
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,415
Damage
41,448
48,715
Taken
48,850
48,383
Mitigated
34,689
17,331
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,968
686
559
980
7,867
2,988
0
4,444
3,383
0
15,862
L
Apollo
8,049
5,394
0
3,015
9,905
5,301
0
6,232
3,636
0
22,888
W
Ymir
Dragön
Ymir
8,945
1,667
696
1,246
14,055
17,618
155
4,130
9,764
13,752
0
W
6,521
538
1,248
410
6,092
2,087
677
1,312
4,780
17,741
0
L
Mulan
MasM180
Mulan
4,636
782
346
2,383
10,861
13,015
0
7,126
3,550
0
8,689
L
17,213
1,698
270
913
5,960
2,462
0
4,448
1,470
29,352
205
W
Bellona
RandreaM9614
Bellona
5,493
1,188
1,104
2,910
11,324
11,705
616
4,566
6,655
0
7,954
L
Gilgamesh
Tendey
Gilgamesh
5,582
1,174
332
1,941
14,257
10,923
0
6,261
7,769
0
11,504
W
Cthulhu
Th3miniman11
Cthulhu
14,795
349
2,859
3,164
11,886
14,861
359
4,632
7,032
27,332
2,089
W
9,661
3,415
1,712
1,982
5,358
2,112
1,748
2,368
2,990
0
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,931
Gold Earned
39,094
113
Minions Killed
117
0
Camps Cleared
0
983,025
Distance Traveled
871,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,722
772
18
2
0
189,225
0
L
Apollo
8,585
859
39
4
0
174,669
0
W
Ymir
9,783
978
14
1
0
166,655
0
W
Agni
8,361
836
23
2
0
202,597
0
L
Mulan
7,476
748
10
1
0
190,026
0
L
Zeus
7,666
767
38
4
0
146,985
0
W
Bellona
7,974
797
12
1
0
211,075
0
L
Gilgamesh
7,645
765
12
1
0
170,111
0
W
Cthulhu
9,639
964
24
2
0
213,272
0
W
Skadi
9,174
917
40
4
0
189,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role