Player Matchup

Kukulkan
Kukulkan
MOZZXP1
Kukulkan
Level 15
God Stats
1W - 5L
1,318 SR
Queue Stats
9W - 13L
1,279 Elo+
Party 2
Athena
Athena
NoobyNick
Athena
Level 60
God Stats
34W - 27L
1,498 SR
Queue Stats
182W - 186L
1,377 Elo+
Party 2
Thanatos
Thanatos
Papol2405
Thanatos
Level 108
God Stats
0W - 7L
1,170 SR
Queue Stats
25W - 33L
1,377 Elo+
Party 3
Neith
Neith
Role1
Neith
Level 39
God Stats
2W - 3L
1,215 SR
Queue Stats
25W - 58L
1,259 Elo+
Party 2
Sun Wukong
Sun Wukong
SmoKingCant
Sun Wukong
Level 89
God Stats
1W - 3L
1,248 SR
Queue Stats
18W - 16L
1,495 Elo+
Party 3
Team Averages
Level 62
1,290 SR
1,357 Elo+

VS

Team Averages
Level 100
1,551 SR
1,462 Elo+
Raijin
Raijin
 
Raijin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AsapReflex_AR
Izanami
Level 85
God Stats
2W - 1L
1,716 SR
Queue Stats
88W - 84L
1,472 Elo+
Solo
Osiris
Osiris
BRICKLEAN
Osiris
Level 93
God Stats
15W - 20L
1,431 SR
Queue Stats
172W - 200L
1,438 Elo+
Party 1
Athena
Athena
MightyActionX丶
Athena
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 175L
1,443 Elo+
Solo
Thanatos
Thanatos
xKiino47
Thanatos
Level 144
God Stats
5W - 2L
1,607 SR
Queue Stats
163W - 167L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MOZZXP1
Kukulkan
13
3 / 4 / 0
7,326
488
9,084
7,656
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
NoobyNick
Athena
13
0 / 3 / 5
7,411
494
4,688
15,637
12,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Papol2405
Thanatos
6
1 / 3 / 1
5,250
350
1,784
4,292
1,198
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Role1
Neith
16
3 / 3 / 2
8,381
559
6,408
9,167
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
SmoKingCant
Sun Wukong
13
2 / 6 / 2
7,292
486
6,788
13,349
9,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 4 / 8
8,975
598
8,550
8,373
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
16
1 / 2 / 5
9,029
602
4,614
7,787
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
BRICKLEAN
Osiris
15
3 / 2 / 5
8,965
598
6,997
13,886
14,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
1 / 0 / 7
8,161
544
3,822
8,964
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
xKiino47
Thanatos
16
11 / 1 / 4
9,998
667
12,514
12,431
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
19
19
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
4
8
1.75
W
Izanami
1
2
5
1.75
W
Osiris
BRICKLEAN
Osiris
3
2
5
2.75
L
Kukulkan
MOZZXP1
Kukulkan
3
4
0
0.75
W
1
0
7
4.5
L
Athena
NoobyNick
Athena
0
3
5
0.83
L
Thanatos
Papol2405
Thanatos
1
3
1
0.5
L
Neith
Role1
Neith
3
3
2
1.33
L
Sun Wukong
SmoKingCant
Sun Wukong
2
6
2
0.5
W
Thanatos
xKiino47
Thanatos
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,752
Damage
36,497
50,101
Taken
51,441
29,592
Mitigated
33,464
10,819
Healing
20,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,550
537
0
1,480
8,373
2,913
981
4,835
3,538
54,435
0
W
Izanami
4,614
3,160
0
1,867
7,787
2,768
341
2,164
5,623
0
80,666
W
Osiris
BRICKLEAN
Osiris
6,997
2,448
0
4,458
13,886
14,247
458
989
12,897
0
55,300
L
Kukulkan
MOZZXP1
Kukulkan
9,084
894
0
750
7,656
2,585
0
3,044
4,344
46,885
0
W
3,822
797
0
2,156
8,964
8,209
0
2,851
6,113
24,894
1,702
L
Athena
NoobyNick
Athena
4,688
1,170
0
2,854
15,637
12,996
0
3,955
11,424
26,409
0
L
Thanatos
Papol2405
Thanatos
1,784
634
0
1,705
4,292
1,198
0
974
3,130
0
9,745
L
Neith
Role1
Neith
6,408
1,562
0
2,616
9,167
2,910
238
2,125
6,973
0
77,460
L
Sun Wukong
SmoKingCant
Sun Wukong
6,788
2,062
70
2,824
13,349
9,903
0
1,320
11,915
0
40,304
W
Thanatos
xKiino47
Thanatos
12,514
3,404
0
10,105
12,431
5,327
0
3,320
9,111
0
61,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
45,128
334
Minions Killed
468
0
Camps Cleared
0
1,251,219
Distance Traveled
1,535,492
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,975
598
106
7
0
274,824
0
W
Izanami
9,029
602
134
9
0
277,125
0
W
Osiris
8,965
598
84
6
0
309,607
0
L
Kukulkan
7,326
488
84
6
0
236,434
0
W
Athena
8,161
544
58
4
0
310,932
2
L
Athena
7,411
494
32
2
0
337,962
3
L
Thanatos
5,250
350
20
1
0
113,002
0
L
Neith
8,381
559
132
9
0
285,377
4
L
Sun Wukong
7,292
486
66
4
0
278,444
0
W
Thanatos
9,998
667
86
6
0
363,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role