Player Matchup

Bake Kujira
Bake Kujira
Diamond III
 
Bake Kujira
Diamond III
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond V
Buulova
Tiamat
Diamond V
Level 118
God Stats
0W - 4L
1,238 SR
Queue Stats
25W - 25L
2,047 MMR
Party 2
Fafnir
Fafnir
Platinum I
C6BANK
Fafnir
Platinum I
Level 86
God Stats
0W - 3L
1,176 SR
Queue Stats
131W - 121L
1,922 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,383 SR
1,694 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 191
1,709 SR
2,035 MMR
Charon
Charon
Platinum II
KilluaHashire
Charon
Platinum II
Level 210
God Stats
4W - 0L
1,937 SR
Queue Stats
190W - 185L
1,817 MMR
Solo
Merlin
Merlin
Diamond III
Maliguachi
Merlin
Diamond III
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 83L
2,300 MMR
Party 1
Odin
Odin
Diamond II
Scar965
Odin
Diamond II
Level 190
God Stats
11W - 5L
1,638 SR
Queue Stats
238W - 216L
2,348 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
lFakeLove
Ao Kuang
Gold II
Level 197
God Stats
2W - 2L
1,738 SR
Queue Stats
71W - 68L
1,786 MMR
Solo
Apollo
Apollo
Diamond IV
xTutupom
Apollo
Diamond IV
Level 198
God Stats
10W - 5L
1,732 SR
Queue Stats
102W - 84L
1,922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
0 / 5 / 0
7,767
597
7,942
13,839
16,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
 
Izanami
12
1 / 3 / 2
7,068
544
6,150
9,137
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
 
Thor
13
1 / 5 / 2
7,026
540
2,981
11,715
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Buulova
Tiamat
13
1 / 4 / 1
7,034
541
6,893
8,768
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
C6BANK
Fafnir
11
0 / 3 / 3
6,745
519
4,026
10,417
10,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Maman BrigitteAthenaLancelotCthulhu

VS

Bans
SusanoAh Muzen CabFreyaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 10
7,173
552
4,228
10,259
6,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Maliguachi
Merlin
14
2 / 1 / 9
8,156
627
9,285
5,010
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
Scar965
Odin
14
3 / 0 / 4
7,794
600
7,331
13,213
10,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
lFakeLove
Ao Kuang
14
9 / 1 / 7
8,187
630
9,971
13,715
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
xTutupom
Apollo
16
6 / 0 / 2
9,352
719
6,876
8,778
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
3
Kills
20
20
Deaths
3
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
5
0
0
L
Izanami
 
Izanami
1
3
2
0.67
L
Thor
 
Thor
1
5
2
0.4
L
Tiamat
Buulova
Tiamat
1
4
1
0.38
L
Fafnir
C6BANK
Fafnir
0
3
3
0.5
W
0
1
10
5
W
Merlin
Maliguachi
Merlin
2
1
9
6.5
W
Odin
Scar965
Odin
3
0
4
5
W
Ao Kuang
lFakeLove
Ao Kuang
9
1
7
12.5
W
Apollo
xTutupom
Apollo
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,992
Damage
37,691
53,876
Taken
50,975
36,984
Mitigated
26,673
12,141
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
7,942
4,019
0
2,960
13,839
16,669
0
2,584
10,464
57,575
4,060
L
Izanami
 
Izanami
6,150
3,632
0
1,505
9,137
2,402
0
3,603
5,534
0
58,323
L
Thor
 
Thor
2,981
914
0
3,509
11,715
3,524
0
4,678
6,995
0
51,348
L
Tiamat
Buulova
Tiamat
6,893
739
0
2,138
8,768
4,330
0
6,512
2,220
50,743
0
L
Fafnir
C6BANK
Fafnir
4,026
894
0
2,029
10,417
10,059
0
6,020
4,361
14,095
0
W
4,228
321
2,619
2,806
10,259
6,126
0
4,212
5,671
14,538
0
W
Merlin
Maliguachi
Merlin
9,285
505
0
219
5,010
1,707
68
2,318
2,404
68,478
1,781
W
Odin
Scar965
Odin
7,331
2,294
0
4,581
13,213
10,994
0
6,823
6,390
0
52,241
W
Ao Kuang
lFakeLove
Ao Kuang
9,971
1,552
0
3,617
13,715
5,047
96
3,400
9,839
54,236
0
W
Apollo
xTutupom
Apollo
6,876
4,050
0
5,596
8,778
2,799
901
599
8,179
0
82,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
40,662
458
Minions Killed
486
0
Camps Cleared
0
1,400,422
Distance Traveled
1,475,791
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,767
597
105
8
0
273,878
0
L
Izanami
7,068
544
120
9
0
261,043
4
L
Thor
7,026
540
103
8
0
296,846
0
L
Tiamat
7,034
541
117
9
0
275,759
1
L
Fafnir
6,745
519
13
1
0
292,896
4
W
Charon
7,173
552
16
1
0
313,079
2
W
Merlin
8,156
627
135
10
0
282,217
3
W
Odin
7,794
600
101
8
0
297,716
2
W
Ao Kuang
8,187
630
81
6
0
311,646
4
W
Apollo
9,352
719
153
12
0
271,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role