Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GhostyCar904472
Ah Muzen Cab
Level 40
God Stats
5W - 10L
1,059 SR
Queue Stats
131W - 151L
1,338 Elo+
Solo
Jormungandr
Jormungandr
ImWayTooCocky
Jormungandr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,253 Elo+
Solo
Poseidon
Poseidon
JoJoFig23
Poseidon
Level 127
God Stats
0W - 4L
1,125 SR
Queue Stats
100W - 109L
1,422 Elo+
Party 3
Agni
Agni
Spartan021231
Agni
Level 86
God Stats
0W - 1L
1,804 SR
Queue Stats
33W - 44L
1,407 Elo+
Party 3
Jing Wei
Jing Wei
TonyLeTigr3
Jing Wei
Level 16
God Stats
1W - 2L
1,410 SR
Queue Stats
19W - 26L
1,389 Elo+
Party 3
Team Averages
Level 66
1,379 SR
1,362 Elo+

VS

Team Averages
Level 105
1,465 SR
1,477 Elo+
Lancelot
Lancelot
MLG2212
Lancelot
Level 143
God Stats
56W - 41L
1,545 SR
Queue Stats
196W - 188L
1,458 Elo+
Party 1
Achilles
Achilles
NateTheDisciple
Achilles
Level 102
God Stats
8W - 7L
1,556 SR
Queue Stats
57W - 50L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
SuddenCrane
Baba Yaga
Level 147
God Stats
7W - 5L
1,329 SR
Queue Stats
242W - 240L
1,452 Elo+
Party 1
Medusa
Medusa
ZeaDoubleU
Medusa
Level 26
God Stats
5W - 2L
1,474 SR
Queue Stats
45W - 39L
1,501 Elo+
Party 2
Bacchus
Bacchus
isossplash12
Bacchus
Level 108
God Stats
8W - 5L
1,423 SR
Queue Stats
102W - 90L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GhostyCar904472
Ah Muzen Cab
13
0 / 3 / 3
7,759
485
6,521
12,402
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ImWayTooCocky
Jormungandr
13
2 / 3 / 5
8,116
507
5,300
10,763
6,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
JoJoFig23
Poseidon
16
9 / 4 / 3
9,223
576
12,860
11,394
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 1
7,450
466
4,499
9,583
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
TonyLeTigr3
Jing Wei
14
1 / 5 / 4
7,617
476
4,819
12,350
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MLG2212
Lancelot
15
9 / 2 / 4
8,996
562
9,231
10,256
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
14
2 / 3 / 0
8,570
536
7,253
13,263
10,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baba Yaga
SuddenCrane
Baba Yaga
15
5 / 2 / 5
9,066
567
9,788
6,778
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ZeaDoubleU
Medusa
15
2 / 3 / 4
8,993
562
8,623
8,287
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
isossplash12
Bacchus
12
3 / 3 / 6
8,141
509
6,352
13,391
12,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
13
Kills
21
21
Deaths
13
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GhostyCar904472
Ah Muzen Cab
0
3
3
0.5
L
Jormungandr
ImWayTooCocky
Jormungandr
2
3
5
1.5
L
Poseidon
JoJoFig23
Poseidon
9
4
3
2.63
W
Lancelot
MLG2212
Lancelot
9
2
4
5.5
W
Achilles
2
3
0
0.67
L
1
6
1
0.25
W
Baba Yaga
SuddenCrane
Baba Yaga
5
2
5
3.75
L
Jing Wei
TonyLeTigr3
Jing Wei
1
5
4
0.6
W
Medusa
ZeaDoubleU
Medusa
2
3
4
1.33
W
Bacchus
isossplash12
Bacchus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,999
Damage
41,247
56,492
Taken
51,975
21,167
Mitigated
31,367
13,317
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GhostyCar904472
Ah Muzen Cab
6,521
2,744
0
1,366
12,402
5,120
0
1,902
9,799
0
47,444
L
Jormungandr
ImWayTooCocky
Jormungandr
5,300
976
0
1,833
10,763
6,149
56
4,037
6,680
34,365
0
L
Poseidon
JoJoFig23
Poseidon
12,860
1,723
0
4,402
11,394
3,226
0
2,002
9,392
66,152
750
W
Lancelot
MLG2212
Lancelot
9,231
1,384
0
4,024
10,256
3,599
0
4,758
5,329
0
50,776
W
Achilles
7,253
564
0
6,169
13,263
10,016
245
3,189
10,074
0
53,509
L
4,499
138
0
1,750
9,583
2,816
122
6,310
3,273
36,433
0
W
Baba Yaga
SuddenCrane
Baba Yaga
9,788
218
0
670
6,778
2,526
0
4,302
2,261
57,285
1,242
L
Jing Wei
TonyLeTigr3
Jing Wei
4,819
3,395
0
3,966
12,350
3,856
0
1,889
10,461
0
55,522
W
Medusa
ZeaDoubleU
Medusa
8,623
2,383
0
1,768
8,287
2,456
547
3,586
4,701
0
78,586
W
Bacchus
isossplash12
Bacchus
6,352
1,150
0
2,865
13,391
12,770
0
6,202
7,007
19,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
43,766
427
Minions Killed
414
0
Camps Cleared
0
1,575,966
Distance Traveled
1,690,921
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,759
485
76
5
0
275,751
0
L
Jormungandr
8,116
507
41
3
0
337,127
2
L
Poseidon
9,223
576
104
7
0
347,384
0
W
Lancelot
8,996
562
61
4
0
429,849
2
W
Achilles
8,570
536
112
7
0
301,281
1
L
Agni
7,450
466
87
5
0
316,092
4
W
Baba Yaga
9,066
567
81
5
0
339,208
2
L
Jing Wei
7,617
476
119
7
0
299,612
0
W
Medusa
8,993
562
130
8
0
304,409
0
W
Bacchus
8,141
509
30
2
0
316,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role